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HumanBeing25

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Everything posted by HumanBeing25

  1. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    Here's my guess: they're Arma developers. Arma is a game. Therefore, they're game developers.
  2. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    That's inhumane! I demand better treatment than this.
  3. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    I think Dean does it to punish us for annoying him.
  4. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    Shhhhhhh! Don't give him anymore ideas.
  5. Why are you doingh thish, shir? Why do you have to come in here and spoil my mood? Ish thish your way of g-getting out of your r-responsibilitiesh? Ish thish the way you.. act?
  6. HumanBeing25

    DayZ Standalone Discussion

    Speak for your own damned self. I am into that kind of stuff.
  7. Covering up the mistakes.. They're humans, so what do you expect? We're all humans--except me.
  8. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    And Rocket said, and light there was. And Rocket saw that it was good, and he said, And on the 656th day, Rocket released his creation onto the world, and Rocket said, And Rocket set upon his creation a price-tag, and he said, And he saw that it was good.
  9. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    I think he talkin' to you.
  10. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    No, no, mister. I no hablo English'O. Hablo Espanol? http://7daystodie.com/buy/ pay 35 dollars
  11. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    You know, it's funny how everyone with an anime character as forum avatar have the same overprotective personality. Sometimes I wonder if it's even different people I am writing with and not the same. You said the game is over, and it isn't. End of story. I already bought 7 days to die, btw.
  12. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    That's why I asked you what you meant by dead, dummy. You just said it lost its publicity, but that has nothing to do with game development.
  13. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    Written off, as in having declined? The answer is obviously no. If Rust is out before SA, then obviously I'd buy that. And vice versa.
  14. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    But the game is still being developed, so anything you say is VOID of any value.
  15. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    What do you mean DEAD?
  16. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    Garry Newell is a pro. programmer. If he has to code the game alone then he will do so.
  17. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    Don't worry, when Rust comes out I'll be playing that for sure.
  18. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    That's not the same as Gmod. In Gmod you could freely build, which you cannot in Rust. I do think Rust is a very sweet game, and I'd definitely buy it, and I also think it'd work great in DayZ SA.
  19. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    It's not going to be in the game, trust me. Garry's Mod has this and servers crash -- even strong servers -- due to the heavy loads these dynamic props are creating.
  20. HumanBeing25

    Matt and Dean

    Are Matt and Dean brothers? Matt is British and Dean is an Aussie. somebody explain it to me
  21. HumanBeing25

    Matt and Dean

    "Close enough," sure, Aussies were British convicts back in time, right? That's close enough.
  22. HumanBeing25

    Matt and Dean

    G'day, mate, we're havin' a barbie. Ye want a snag? Fine and dandy. Dean sounds like a 'fair dinkum' Aussie and I am pretty sure he's an Aussie. New Zealan'? 'Stralia!
  23. HumanBeing25

    DayZ Developer Blog 3rd August 2013

    This is the equation I use: dev. release date claim * 2 (+ 1 month). The extra month is sudden unexpected technical issues.
  24. HumanBeing25

    Matt and Dean

    Always so passively aggressive, Lok ;)
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