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Your DayZ Team
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Everything posted by Irish.
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New Experimental Build Preview (sounds, texture/color changes) - max settings
Irish. posted a topic in Gallery
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Yes.
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It will get fixed soon, hopefully. Watch out for kneeling around them and exposing yourself to headshots. Wear helmets, and vests with items in them for damage protection, and use tons of splints to repair your bones. Constant zed hits, even if you return to healthy, without repairing your bone status opens you up to one hits by just about anything. I think this is actually an older build, or parts of it are, because I distinctly remember most of the current bugs and issues being present in, I want to say maybe .60 or around there? The cars, the leather, the server crashing, the zed issue you mentioned, and a few others were all present on an older build, and I can see where they may have needed to build .62 onto an old build due to the time it took to get it finished. If that is the case, it should be a fairly simple task of plugging in their fixes for those bugs that made it to older stable builds, QA'ing them and then releasing to experimental. Then again, they may incur issues with that and simply skip fixing them for now, so that .63 can be pushed out.
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LOL! Confused the $h*t out of him (0.62 stable) - short clip
Irish. replied to Irish.'s topic in Gallery
:P -
There are times when I think people just simply need a helping hand... this is one of them. There is no need to fear NVG's. Nor is there any need to even contemplate them right now. Let the game get finished, and released first. At that time, if there are issues, bring them up. Until then, its senseless conjecture.
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The devs just announced it during a livestream event. 0.62 is coming to stable today. :)
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By December, if not sooner. ;)
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That is the 0.62 strike team office. o.O
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Guys, it is the weekend.. they obviously are off having a little bit of fun.
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They do plan an offline mode. But that will be much later.
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Short answer: Unreal 4 is shit for a game like DayZ.
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Same here.. died laughing, didnt think much about doing it at the time, had only a second or two.. but then I felt pretty bad. Poor little guy got the crap scared out of him.
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Anny one know how repair walkie talkie bug?
Irish. replied to marshalm's topic in General Discussion
In game, place the walkie talkie in your hands. It should show the battery in it, in the left corner. Now right click the walkie talkie.. the screen that shows "inspect" will show up (this is the screen lacking for you "turn on" etc..) Now press F12 to take a steam in-game image of your screen. Then come back and post it here.* *This will show the devs and everyone else, that it is not working for you, as it should. Until then, no one knows if you're simply doing something wrong or if it truly is the games fault. :) -
I made a clan with a friend a while back called FOG.. for older gamers.. only when it first started we named it Fucking Old Guys. Then someone pointed out how that sounded wrong.. like really wrong. So we changed it. :P I am 39, going on 16 mentally and 87 physically.
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I may have to upgrade to 4k from 2k, and I just upgraded to 2k. :/
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Anny one know how repair walkie talkie bug?
Irish. replied to marshalm's topic in General Discussion
That is weird man.. can you make a little video showing you trying to get it to work? It could help, if the devs dont already know about this. -
[0.62 EXP] Black Screen During Recording
Irish. replied to Weyland Yutani (DayZ)'s topic in General Discussion
Can you use Shadowplay? Working great for me so far on 0.62. (of course I play in windowed borderless to get rid of that pesky dark screen recording thingy) -
I have no idea how you got to the conclusion you did there.. especially with what you quoted.
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DayZ 0.62 Showcase #2 - New Areas, Vehicles, Lighting, and more (Experimental Build)
Irish. posted a topic in Gallery
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DayZ 0.62 Showcase #2 - New Areas, Vehicles, Lighting, and more (Experimental Build)
Irish. replied to Irish.'s topic in Gallery
1440p is still processing.. *edit: all done!