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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

Irish.

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Everything posted by Irish.

  1. Irish.

    Experiental Wrecking Crew

    Are you telling me I've been wasting my time... ?! o.O
  2. Irish.

    Experiental Wrecking Crew

    I am like Bruce Lee and Chuck Norris combined when it comes to fighting in DayZ.. I can survive better than Les Stroud and Bear Grylls... I can obtain faster and drive a vehicle better than Paul Walker and Vin Diesel... and Nicholas Cage But unfortunately I have an ongoing previous dedication to collecting flowers, and pink rain coats. Best of luck, Irishjake
  3. Irish.

    Light still shining through walls in 0.60?

    Nobody can clearly say.. Not even baby Jesus.
  4. Dearest DayZ players and fans, I have read and sifted through so many posts and topics about .60 lately. And time and time again I am left with the same thoughts - many people do not understand what we are looking at when it comes to Enfusion becoming the game engine for DayZ. So I figured I'd take some time to try to help, if possible. First off, I am simply going to explain what I understand. I may be incorrect, off-base, misinformed, and totally insane. That's fine if you feel that way. But for those that seek to try to understand what Enfusion being incorporated into DayZ means, I encourage you to read on. Enfusion, is what .60 is all about really. Yes, the renderer will be DX11 and things will look nice as we have already seen. FPS will improve, so on and so forth. All good things. But its not really what we should be excited about when we think of .60 and Enfusion. What we should be focused on is that the introduction of Enfusion marks a rapid growth phase for the development of DayZ. Prior to Enfusion, with the old legacy engine, the developers had hit several roadblocks. The new game engine, Enfusion, allows them to do things they could never do on the old engine. It is an entirely new way to create the game. Why is that exciting? Because the developers have used a term over and over again, that many of us know all too well, .."placeholder". What they were talking about was essentially this: for now we know this is broke or not right, but we are not going to "fix it" as you would expect. The reason? They are waiting for the new game engine so they did not waste precious time. A lot of the bugs and problems in DayZ can be tied to the limitations of the legacy engine. Those problems can now, with Enfusion, be fixed. Most of us have seen the arguments and grumbles about how DayZ hasn't changed since ___ X date. Many players that take breaks from the game have come back and voiced their opinion that nothing has changed except some new hats, and weapons added. When you look at it, not much was added over long periods of time except new clothing, and loot. People rightfully had concerns. But what many failed to notice was the logic in what they were doing. They were working on things that were not wastes of time. They knew the old legacy engine was on its way out. They knew that fixing certain things, things that did not "break" the game yet were directly tied to the old engine, was useless since the entire architecture of the game was about to change. So they added in all of that loot, art work, and things that seem so useless when you, the gamer, are worried about bugs and in your opinion game breaking issues.... because it was what they could do that was not a waste of time. They were waiting for Enfusion. They worked on what made sense. Things we cant directly see yet. Things that are not tangible for the average fan of DayZ. They prepared for the day Enfusion was ready to be ... uh... enfused into DayZ. All of this was coordinated and planned by many people. People that care about their jobs, families, and reputation in their professional worlds. Bohemia Interactive knew the best plan of action. But most of us players did not. So we became frustrated at times. We rage quit. We complained on forums. We made statements boldly. We hailed other game companies in comparison. We, in essence, were human. And you know what? That is okay. As long as we learn from any perceived mistakes we have made along the way, nothing was in vein. So can we expect it to take another 3 years to develop DayZ? Probably not. Just because the timeline to date so far is X, it does not mean it will be remain the same especially when it comes to transferring over to a new game engine during development. Once that new engine hits, things will be much smoother and simpler for the developers to tackle. Up until now, what mostly has been going on is prepping for this change over. What happens after is the real meat and potatoes, so to say. TL;DR - In other words, don't think Enfusion is a small step to make the FPS better and add some fog. It is the beginning of the REAL DayZ Standalone we have been waiting for. The speed of development will increase. Things will improve greatly. Be patient and kind. Thank you, Irishjake
  5. oh I know.. the video is just for fun
  6. 1. You and others pointed out the key factor, and the answer to the post, players make their own choices.. that is what makes dayz special. No one is there to tell you how to play it. 2. The majority of the player base wants dayz. If they wanted pvp, they would play other games.. trust me. PvP in dayz is not exactly smooth. Other games offer that. PvP happens because players run out of things to do. More things to do will be added later. But eventually everyone at some point will get bored and want to explore other options. So, pvp will always be in dayz, regardless of what they do. 3. Hicks promotion does not change the vision of the game. That vision has been set in stone for quite some time now. 4. Servers exist, and will probably always exist where pvp is either a non-option or frowned upon. Play there if you do not like pvp. If you do like pvp, go find full public servers and pew-pew-pew away to your hearts content.
  7. Irish.

    What Enfusion really means for DayZ.

    Because common is never common any more unfortunately. :/
  8. Irish.

    What Enfusion really means for DayZ.

    Im looking forward to good things down the line..
  9. Irish.

    Completely random spawns

    ↓ ..that's me, on the stairs.
  10. Irish.

    Trying to hunt some wildlife..

    Thanks, Ill give it a go.
  11. Irish.

    Completely random spawns

    Deja Vu?
  12. Irish.

    Black m65

  13. Irish.

    Black m65

    This, I would encourage the devs to work on.
  14. Irish.

    Completely random spawns

    This should hopefully begin to set you on the right course.. hopefully. Player spawn point map (0.58).. .59 has additional player spawn points. Each players new life spawns into one of these spots randomly (as they cannot select where they are going to spawn in).
  15. Irish.

    Completely random spawns

    Just stop. :(
  16. Irish.

    Completely random spawns

    This logic right here: log·ic ˈläjik/ noun 1. reasoning conducted or assessed according to strict principles of validity. "experience is a better guide to this than deductive logic" synonyms:reasoning, line of reasoning, rationale, argument, argumentation "the logic of their argument"
  17. Irish.

    Completely random spawns

    You ask for respect while questioning my intelligence? We are certainly not on the same page because I understand logic. Logic provides the insight that there will be random spawns, but not throughout the entire map. Logic is also what makes me question why this conversation even needs to happen.... again. For the, oh I dont know, .. 100th time. *edit: I noticed you were having fun editing.. so I have added this: Go Google this topic. Profit. /thread
  18. Irish.

    Completely random spawns

    Yeah, this is probably exactly what the devs have in mind and will do eventually ...and the spawns are random. So... ???
  19. Irish.

    RP survivalists

    My RP character is ... well, he is special. I cannot feed or take care of myself in any way. I must get others to feed me, and give me things I need. On a side note: people can be cruel. :P
  20. Irish.

    Black m65

    I cant wait to unlock my RAMBO soft skills.
  21. Irish.

    Completely random spawns

    Random spawn points huh? Here is what it actually would look like: and then there is the other option of almost everyone gets the same spawn point...
  22. Irish.

    Black m65

    I have seen what I consider proof of this concept. Private hives really show it off when large camps exist. I could be wrong, but Im convinced at this point its happening.
  23. Irish.

    Trying to hunt some wildlife..

    Nope.. It was really depressing too. I logged on and literally all I had planned was to kill an animal and try to get some hides out of it. ZERO. Passed several heli crashes, gave zero f*cks about them.. dayz luck. When you want cows, you get helicopters.
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