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Everything posted by The Shane Walsh of DayZ
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I think we should have a drug/addiction system.
The Shane Walsh of DayZ posted a topic in Suggestions
Not sure how we'd get them, but you could have whole bandit camps being in charge of one drug. It would take like a day or two to craft it, but once you do you can go around handcuffing people and forcing them to take the drugs to get them addicted. It could also be used for some sort of currency and add's more realism. Just think about rolling up on one guy, handcuffing him and then when he thinks you're just there to steal his stuff; you inject him with a heroine and while he's passed out, you take everything and leave a note telling him where he can buy more. It'd stop a lot of fresh spawns from getting killed since the bandits would be more focused on taking out each other for more income for resources. Hell, you could start your own drug empire and build a fort/small community. If it's not a currency system, you could trade them for supplies. It could also add more effect and more survival elements. Let's say your character is addicted to coke, when your on it you have unlimited sprint until the timer runs out. Once the timer runs out, if you don't get more within certain amount of time *depending on your addiction level* you start to go through withdrawals. If you have the drugs give you buffs for a certain period of time, it won't just stop people from just saying "I guess i'll just die and start all over" so it's not like vampireism from oblivion and just hinders your experience -
I think we should have a drug/addiction system.
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in Suggestions
My idea was pretty much that but also because both have a higher chance of death/ have major effects on your body the zombies just figure you're one of them. You could also force it to where you can only walk when on heroine and when on meth you sprint everywhere and can't go prone. And for weed, there is a chance of you having a bad high. It's mostly beginners who smoke too much but you do get super paranoid, you feel sick, every little thing scares you, things that are not there scare you *mostly if you're outside at night. It goes away after you eat something and lye down for a bit so it would be a valid effect -
I think we should have a drug/addiction system.
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in Suggestions
PCP/crack- damage resit *so you can take an extra bullet or two* Coke - speed/sprint boost weed- can replace painkillers and have painkillers be addicting . No downside, you just need to have paper and a lighter to use. It also takes like 5 - 8 seconds to work compared to insta working like painkillers. meth/heroine - less zombie detection but a higher chance of ODing each debuff could be in levels depending on your addiction and if you survive for a long time with an addiction it gets harder and harder to survive without getting your fix. You start to shake more, your guy refuses to eat, you randomly pass out ect. just some ideas so you can have a better RP character, more things to worry about if the game is too easy for you ect. . You'd also have to choose between bringing that extra can of beans/mag or do you need that slot for whatever you're addicted too.Plus no one is forcing you to do drugs, except for the guys who are trading it for goods. -
I think we should have a drug/addiction system.
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in Suggestions
That's why you have them give a buff for a time period *nothing broken, just like small boost* and a debuff if you don't get more in your system after a certain time -
I think it'd be pretty cool if you could burn a building down. Let's say you get into a gun fight with a guy/group and they run into a building to create a choke point. Instead of waiting for them to come out or you go in, we should be able to start a fire to either trap them in it or force them to run out. It'd also be a way to cover your tracks from dogs/ destroy someones base/camp without them noticing till it's too late. It could also start off slow so we can use it as a diversion, Lets say you raid a camp that has 5+ people there. You could start a fire at one end so they go to try and put it out while you steal their stuff or shoot them while they try to protect their camp.
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Burning down houses/bases
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod Suggestions
But they are nearly impossible to come by. Plus fires are more epic, and you can avoid them. I think it's more realistic as well. That and if you make a fire, people will know you're there. With a satchel charge you can place it, and just run away before you blow it up. I just think more options are better. -
I think with some melee weapons we should be able to knock someone out for a few mins if we sneak up behind them and bash them in the back of the head. And instead of the way it looks now *being able to see everything going on even tho you're knocked out* it just shows a timer and a black screen *or maybe a dream or something who knows* till you wake up. This could make real bandits more popular *not the who KoS wannabes* as well as being able to kidnap people to bring to your base or something if you don't want them to know where it's at. The only thing I can see going wrong is people abusing it, but just add diminishing returns after the 2nd-3rd time. Just think how awesome it would be to knock out that guy sniping fresh spawns, taking all his stuff and putting him in a town full of zombies and shooting off a shot to lure all the zombies. It'd also be cool if you could have a zombie pit in your base to drop guys who are like this in there, or have a deathmatch with axes and machetes with the zombies in between *if you watch the walking dead, it's kind of like the Woodberry fights*. Just some cool things i'd like to see in the standalone.
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how to handle property - the issue when being offline
The Shane Walsh of DayZ replied to joe_mcentire's topic in Suggestions
But you'd have to worry about people like me, who will shoot anyone they don't know on sight during the apocalypse. I don't know you, nor do I want too. Also I don't know if you're infected or not and I wouldn't risk it. -
how to handle property - the issue when being offline
The Shane Walsh of DayZ replied to joe_mcentire's topic in Suggestions
Doesn't matter, you're hindering a bunch of others gameplay because you're not going to be playing. If you know you're not going to play, destroy said car or keep your important stuff on you when you log. Just because you're not going to play, doesn't mean the guy running through he woods who happens to find where your base is should be gimped. Whenever you're not there, you run the risk of someone taking your stuff. Right now, I could go out of town for a few weeks and have someone steal my car. Does my car vanish because i'm not there? No, it's still where I left it. It's basically the same concept, you cannot prevent it from happening, but in the end it can happen. If you don't like the fact that at anytime, everything you worked for can be taken then you might want to play a different game. Almost everyone who plays this game wants it to be realistic, I don't think anyone who truly enjoys this game for what it is wants stuff despairing just because it's "yours". -
how to handle property - the issue when being offline
The Shane Walsh of DayZ replied to joe_mcentire's topic in Suggestions
I think it's fine the way it is. If you're not there for any reason, someone can come up and take your stuff. Everyone wants realism in this game, but not when it comes to them losing stuff. The #1 rule of DayZ is don't get attached to your gear! How would a building/car/tent would just go "POOF!" as soon as you got off, how real is that? What if someone sneaks into your base without you knowing and you log off? What happens to that guy? You run the risk of leaving your stuff unguarded, making it free loot if someone happens to find it...just like in the real world. -
Knocking people out.
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod Suggestions
>.> Because getting shot, but just using a bandaid and eating some meat will save you from dying? Tranq darts could just be super rare to avoid it being abused. Anything is better than just having this KoS stuff. Plus i'm sure people would knock you out IRL to take your stuff rather than kill you, if they saw you were alone. That and true bandits can play without having to be classified as a "KoS noob". A true bandit will only kill you if he has too, with this they can silently rob you without you knowing. Sure you could get held up by a group of bandits, but now the solo or 2 man bandits don't have to KoS just to get your stuff -
Medic ready to help in Cherno
The Shane Walsh of DayZ replied to -Se7eN-'s topic in DayZ Mod General Discussion
Do you have any medical marijuana? -
Tell me your stupidest death stories...
The Shane Walsh of DayZ replied to Matteh's topic in DayZ Mod General Discussion
I tried to climb a rock to overlook the field we were going through and I ended up getting eaten by the rock...I was on top of it for about 3 seconds before it got hungry. First it broke my legs and then it just killed me after =(. -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ posted a topic in DayZ Mod General Discussion
Long story short, me and a friend were playing on namalsk, and we went to raid the hospital for blood. Well we ended up pulling the whole town and trying to run when I found some random guy running from zombies also, He thought I was going to help him since I had an AK out but boy was he wrong. While I was running *I got hit so I was also shaking* I ended up putting a perfect shot right into his knee, causing all the walkers to all go and eat him. Best part was, I did it on My guy named "Shane Walsh". Man, if I had a capture card and got that on film I would post it =(. Me and a friend lived for another hour or so till we got killed by a god mod hacker with a bottomless DMR. Shooting people in the knee, out running the zombies and then going back to loot the guy after they all went away is a good way to be a bandit. Didn't have to deal with all the begging and all for his life. -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod General Discussion
It'd be cool if they made two episodes after that moment when they killed Shane, but instead of Shane it was Rick that died. Then after TWD is over they start to play it from the same part but with Shane as the leader and Rick dying. Rick has his moments but usually it's him crying about something, him eye raping the camera or him just dragging things out. Shane just got shit done while everything Daryl does is badass. Plus who waits that long to kill someone who was sleeping with your wife and trying to kill you? -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod General Discussion
I agree, Tho I think Rick should die and they call it "The Walking Daryl" If you ride a motorcycle and kill zombies with a crossbow, I will follow you until the end of the earth! Tho I do fear Daryl might die at some point....I hope not or my two favorites would no longer be on the show =(. -
Fogeyz Cherno server relocated to London...Bandits Wanted!!
The Shane Walsh of DayZ replied to tripl_b's topic in DayZ Mod General Discussion
What...we're bandits! WE WILL TAKE WHAT WE WANT! -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod General Discussion
That sucks. If you end up having free time on Thursdays it's playing in black and white now *from the start, I think it's at the GDC episode...not too sure. -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod General Discussion
How did I forget that -.-. My heads a little cloudy atm lol. And Carl is never in the house....Or wherever he say he's going *if you saw the last episode you'll know what I'm talking about* -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod General Discussion
How was it a waste D=, I got to hear the dude rage in side chat and we got away. I had another gun in my backpack with full ammo anyway >.>. He did have the blood that we went in to grab tho. He also shot Carl! -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod General Discussion
I server hop a lot so i'm not sure, but no one was named Rick on this server. -
Looking for some laid back/fun loving people to play with.
The Shane Walsh of DayZ posted a topic in DayZ Mod General Discussion
We could go around trying to survive, or play like bandits for all I care. I just want to play with a few peeps that don't take this game too serious *you're going to die, don't start crying when you do*. You know, some bros to have fun/random adventures with, people to have your back when shit hits the fan, try to make each other laugh and all that good stuff that people need when you have zombies and others trying to kill you. If we get quite a few people then we split the gear/ if we have a good gun and find a better one, we can give yours to the person with a bad gun or let them take the gun you just found. Pretty much I want to play with people who just play for fun and enjoy the game for what it is, an epic survival game. Also, have a mic, it's no fun typing everything out and it can get you killed. -
What Have you Done to Survive?
The Shane Walsh of DayZ replied to Goreman's topic in DayZ Mod General Discussion
Download dayZ Merc....you can eat people -
Yay another survivor turned into Otis!
The Shane Walsh of DayZ replied to The Shane Walsh of DayZ's topic in DayZ Mod General Discussion
what =o why did noone tell me this!?!?!. =( all these epic adventures....for nothing! Unless you mean it's not a capture card that you need, I don't have anything to record on my laptop =/. -
You're right, which is why I asked. Most 14 year olds are CoD kids who have ruined the community. IMO ofc