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baleur

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About baleur

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    On the Coast
  1. Screw apples, if i can't find a can of half-eaten beans in the trashcans littered around the world in Arma3, i'll be pissed. Cincerely, the Association For Lootable Trash.
  2. baleur

    OMG more LLJK goon hacking!!!!!!

    It amazes me that those people don't even realize that they are hurting moddable gaming in general, this kinda bullshit doesnt piss me off because i wasnt affected by it, i wasnt on the servers when it happened. I dont give a shit if i lose a game character. What pisses me the fuck off is that they give excuses to asshole developers lately that LOCKDOWN their games from any sort of modding, and enfoce "hack-free" online-only bullshit systems and DRM (like Diablo 3). This behavior only leads to INCREASE that from new games and developers. Thanks alot, assholes. You're ruining the games industry, not improving it. I'm guessing they like Arma or DayZ in general since they bother with this, so why the fuck don't they want the game / mod to succeed and grow in popularity, which would only lead to it becoming more polished and well designed? I mean, how narrowminded and idiotic can they possible be? It's like an alcoholic blowing up a beer brewery, why the hell would you even do that? Enjoy the fucking beer instead..... I guess they don't like games? Have fun with Solitaire.
  3. baleur

    THAT'S MY BUS!!

    I would love to see you play EVE Online.
  4. Turn HDR Quality to Normal, and Postprocessing to Low (only disables distance blur and ssao on grass). Woila, triple fps.
  5. You can't make a game 100% realistic. Because in a game NOBODY has their life on the line. NOBODY has to face the real trauma of MURDERING another human being. They are just pixels in the distance, who cares if they die? :sleepy: :heart: Also there is a massive pre-pubertal playerbase that is under the false impression that irl people would just turn around and murder eachother for a can of baked beans. This would not happen. The vast majority of people in this world have never killed a single person, nor have the desire to do so. This is why our society works, this is why economy works. This is why you don't have murder sprees in the streets irl every weekend when someone gets drunk. This is why knowing someone that actually got murdered is a very rare occurance irl. Quite a few scientific sociological studies have shown that not only animals, but also humans, always strive to work together as it is an evolutionary requirement for prolonged survival. This is why deer don't murder eachother to get the next patch of grass to themselves, or why a pack of wolves dont kill their 'friends' to get the new freshly killed deer for themselves. Cuz they'd be fucked from that point on, all alone. This is something many of you will disagree on, and you will use the old myth "human nature" argument, that human nature is to destroy and be awful. Something which also is just a myth, since the vast majority of people in real life are neither murderers nor murder victims. Warfare is a good argument, but again, the reality is much simpler. War between nations is declared by a handful of psychopathic powerhungry individuals in power, not by the general majority of the population. This is why democratic nations never wage war against eachother. The vast majority of people in this world don't kill, and when they do it is by being part of an army as their 'job' after one of the minority in power (psychopaths) arrange a war. Someone lying about their taxes or a soccer mom that cheated on her husband doesn't equal them to being a murderer upon the first sight of a zombie. :angel: END POINT ABOUT GAMEPLAY; You can not have a 100% realistic survival game because killing another player is no big deal, since it never is a big deal because it is JUST A GAME. You must have artificial limitations and 'supernatural punishments' for killing fellow players. This is a game, and this is the internet. People are psychopathic murderers on the internet and in games, because it is NOT REAL LIFE. There is NO PUNISHMENT, there is NO MORALE, NO REMORSE. This is why, as much as i love this game and how hardcore it is, there must be some form of player-killing punishment or downside. Perhaps announce the killer's location on the map of all other players for 5min. Or perhaps cause him to lose some sort of stat that impairs his aiming, hunger/thirst or causes him to be in a constant shaky annoying sense of panic/frenzy. :s There must be some penalty because this is never going to simulate real life, this is a game and there is no reason why players should be kind to eachother. There is no penalty, no morale and no emotional baggage to murdering eachother in a game. Therefor there is no question that people will be arseholes in a game. They have no reason not to be.
  6. I agree with the op. This is why you can't make a game 100% realistic. Because in a game NOBODY has their life on the line. NOBODY has to face the real trauma of MURDERING another human being. They are just pixels in the distance, who cares if they die? Also there is a massive pre-pubertal playerbase that is under the false impression that irl people would just turn around and murder eachother for a can of baked beans. This would not happen. The vast majority of people in this world have never killed a single person, nor have the desire to do so. This is why our society works, this is why economy works. This is why you don't have murder sprees in the streets irl every weekend when someone gets drunk. This is why knowing someone that actually got murdered is a very rare occurance irl. Quite a few scientific sociological studies have shown that not only animals, but also humans, always strive to work together as it is an evolutionary requirement for prolonged survival. This is why deer don't murder eachother to get the next patch of grass to themselves, or why a pack of wolves dont kill their 'friends' to get the new freshly killed deer for themselves. Cuz they'd be fucked from that point on, all alone. This is something many of you will disagree on, and you will use the old myth "human nature" argument, that human nature is to destroy and be awful. Something which also is just a myth, since the vast majority of people in real life are neither murderers nor murder victims. Someone lying about their taxes or a soccer mom that cheated on her husband doesn't equal them to being a murderer upon the first sight of a zombie. END POINT ABOUT GAMEPLAY; You can not have a 100% realistic survival game because killing another player is no big deal, since it never is a big deal because it is JUST A GAME. You must have artificial limitations and 'supernatural punishments' for killing fellow players. This is a game, and this is the internet. People are psychopathic murderers on the internet and in games, because it is NOT REAL LIFE. There is NO PUNISHMENT, there is NO MORALE, NO REMORSE. This is why, as much as i love this game and how hardcore it is, there must be some form of player-killing punishment or downside. Perhaps announce the killer's location on the map of all other players for 5min. Or perhaps cause him to lose some sort of stat that impairs his aiming, hunger/thirst or causes him to be in a constant shaky annoying sense of panic/frenzy. There must be some penalty because this is never going to simulate real life, this is a game and there is no reason why players should be kind to eachother. There is no penalty, no morale and no emotional baggage to murdering eachother in a game. Therefor there is no question that people will be arseholes in a game. They have no reason not to be.
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