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Everything posted by caik
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I think you're right. Hopefully a wee bit more discussion than that though and then the all out warfare, yee ha. They may even sympathise (for a second) with their opponents, before venting their anger and murdering. Still, an improvement on KOS, IMO. "On a serious note, can we keep politics and other real life conflicts out of the game ? Aren't they supposed to be a break from the mad real world ?" Yes, nobody would be forced to join in. Some who avoid their real life differences by hiding in front of a screen, may benefit from dealing with some of their real life issues in game though. I used to be an Ostrich... If players were against the idea of political discourse encroaching on their escapism, they could come across exactly what they dislike and murder away. Nothing unites real life opponents more than a common in game enemy. Could you imagine their delight as they come across a bunch of snivelling lefties and frothing right wingers... Suggestion for Devs: Any chance of a debating chamber in some of the municipal buildings (Cherno and Novo)? Bomb proof preferably..
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The bloody prize in the bloody effin crispy crunch cereal box. If it's gone, I would've rather been notified by an emergency weather warning or similar high level notification and saved a lot of cereal hunting and eating. Anyone had a prize recently? Seriously, I need to know... Almost forgot, liking the progress devs, keep up the good work.
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Log in, still in my bush, binocular the airfield, looks good to go, then I hear footsteps and a dude runs right past me. Initially I bino the shit out of the back of his head, press tab, locate my locked and loaded glock, accidentally click the red cross for hands, crunch the glock (later located in the tree) due to my binos being in its space. Locate and arm my red9, aim and he's out of range and ducking behind the airfield wall. Balls. In my mind I put it down to "I let him live and resisted the temptation to KOS". #Dayzlogic
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10. Hours gearing up, then on approach to the NWA find a bush to hide in to watch the silenced sniping shenanigins then attempt to build the courage to get some super loot, only to log out through paralyzing fear! 11. Complain about lack of interaction then ignore other survivors through paralyzing fear! 12. Paralyzing fear through a computer game! #dayzlogic #coward #fullserver #difficultyseperatingrealityfromfiction
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Finding a vehicle in DAYZ is so hard.... (HOW HARD IS IT?}
caik replied to H4ppY C4mp3R's topic in New Player Discussion
Not hard to find but hard to keep. Fixed up a bus in putoshka, had to find a lug wrench to remove ruined wheels and then all the parts only to discover it was wedged at the tight turn at the supermarket. During this repair, in my haste to throw a ruined wheel at a fence, which obviously bounced into my forehead resulting in insta death and a jog back. Next I find a V3S needing everthing just short of vybor, strip essentials off the bus for the truck and find four wheels then hit the road only to exit the vehicle whilst still moving, DOH... insta death. Another jog back and head to NW town in the corner of map. I parked up behind two V3S, one working and one stripped for spares, I now have six wheels and feel invincible. On getting out ensuring a complete stop by switching off the engine and survive, phew. Log out and on my return after 10min have been teleported to where I originally got in the truck, quick jog to the truck and complete my mission with a full lap of the NW airfield whilst taking fire from everywhere. Adrenalin pumping and exhilerated I jump out at a heli crash to loot and whizz bang insta death... The murderer thanked me for the truck in a french accent and I will be looking for him (and my truck). Hope you have better luck than me, persevere... Next time you run out of fuel you'll need to wait for a restart or find a jerry can! -
I've always been lucky at this game (except heli's, hackers and ladders). First box of cereal on .59 is a winner for me! Might avoid cereal from now on to maintain my 100% hit rate. B) The little things in this game help overcome some of the bigger issues that are yet to be dealt with. Who would have thought I could get so excited over a compass when I've not been lost for a very long time... (because I forgot rule number one: never get attached to your gear) OT: Would love it if there was a benefit from eating cereal before midday, fruit/tactical bacon sandwich for lunch and cooked meat with boiled rice for dinner washed down with a kvass. Eat properly and reap the rewards.
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http://images.akamai.steamusercontent.com/ugc/395553315338567861/40D2AB7C6D4D9538EEA7485A1BEC09258E8000A9/ Anyone else found one of these? Someone tried to murder me for it.. He was a Cereal Killer!
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Not sure if these have been discussed before, but anyway. Idea No 1: Once persistence is fully operational I would like to see a loot placement system for building interiors. Say for example a trader wants to set up shop in a mini mart or super market, instead of dropping items randomly on the floor creating a mess, I would like to be able to place items from hands to shelves to offer a better display and increase business. In houses, worktops could be used for storing tools or equipment (knife, lamp, gas stove) and also store tins of food/drink cans in the cupboards. Hang wet clothes on a washing line outside or hang (dry) in a wardrobe. Maybe even fill a bookshelf with books. Gardening tools could be hung up on nails in the shed. I would prefer it to be random placing rather than repetitive set locations. Worrying about someone finding your stuff is half the fun in this game and finding someone elses stuff is the other half, especially if they have gone to a lot of effort to make it look pretty. Idea No.2: A hygiene system integrated with the health sytem might also be interesting. Washing hands (or alcohol spray) before eating to avoid tummy bugs where you might vomit the food you just ate. The more disgusting or dirty the game you are playing the more you require to clean i.e. looting decomposed bodies, hand to hand fighting with zombies, repairing/refueling a vehicle, diseased or infected animals that require you to examine them, check animal limph nodes for swelling/discolouration, look for ticks (chance of debillitating sickness that is uncurable), fleas that transfer and make us itch uncontrollably at the most awkard of moments and worms in the intestine that require large amounts of alcohol (incapaciting us) to kill them or antibiotics or you can just eat for two. I realise there is bleach at the moment but that should also make you sick if you dont wash your hands after using it or just wear gloves 24/7 except when eating and drinking. I think there should be a single recreational building (golf club, gym or some form of cherno related sport, I do not fancy taking a shower in the barracks at NWA) with a functioning rainwater harvesting system and facilities to bathe/shower. As in real life the best item of loot could be a fresh dry towel closely followed by a bar of soap. Or we could just spend all day pvp'ing in cherno.
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The Psychology of Understanding Alpha
caik replied to Weyland Yutani (DayZ)'s topic in General Discussion
I think it is a problem within our brains. I generally want everything to be perfect for me and others can deal with bugs and glitches. When it happens to me, I get angry (even if i just clicked the "I understand" box two seconds before). Fortunately I manage not to bitch about it here. I'm guessing those of us that played the mod will be more patient than those that didn't. Some of my friends wont play at the moment due to their low Alpha tolerence. -
Worst part of dayz is timing. 10 hours (over a few sessions) gearing up and looking for player interaction, eventually start taking fire and have to "combat log" to deal with real life rather than hunting the scoundrel down. Devs, please could you fix the timing of my "real life". Seriously though, progress has been made, keep up the good work and I'll be back to immerse myself soon.
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Hide in a bush forever and it's always pretty with full colour. Here's a little something to cheer you up Kracken823.. Fareweel to a' our Scottish fame, Fareweel our ancient glory; Fareweel ev'n to the Scottish name, Sae fam'd in martial story. Now Sark rins over Solway sands, An' Tweed rins to the ocean, To mark where England's province stands- Such a parcel of rogues in a nation! What force or guile could not subdue, Thro' many warlike ages, Is wrought now by a coward few, For hireling traitor's wages. The English stell we could disdain, Secure in valour's station; But English gold has been our bane- Such a parcel of rogues in a nation! O would, or I had seen the day That Treason thus could sell us, My auld grey head had lien in clay, Wi' Bruce and loyal Wallace! But pith and power, till my last hour, I'll mak this declaration; We're bought and sold for English gold- Such a parcel of rogues in a nation! Rabbie Burns 1791
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Would natural gas pipelines work in Case of Apocalypse?
caik replied to Damnyourdeadman's topic in General Discussion
Not true in all cases. In th Uk large gas storage is similiar to a bagpipe. Gas (methane not petrol) is pumped (electrically) in and the huge steel cylinder rises on pneumatic pressure. If the storage was isolated at the time of the zombie apocalypse the pressure would remain (due to the weight of the steel and height) and could be relased by open a series of valves and regulating the governor (spring operated) to the pressure required for said appliance. In most gas situations safety features are designed to "fail to safe", which means leccy off equals no gas. Not many people would be able to identify these safety features and bypass them, so I'm guessing the gas would remain in storage at pressure for a while (until we get gas powered flame throwers/modified fire extinguisher to really fuck up the zeds). Regards Craig PM me for pipe fitting to your tent! Free estimates once I know the location. Edit: The pressure would remain in the pig, but I imagine we will blow them all up pretty quick Yee Ha. Edit 2: Clue: We (humans) were burning gas before we had leccy. -
Happy Birthday to me! Been a while since I got engrossed in zedding, but with the upcoming vehicle implementation to stable, the clan are sharpening their ashwood sticks with a machete. The Baron and I made it to the NWA, geared and both with an AK (thanks to persistence), searched the south barracks and prison nice and stealthy then North past the pink restaurant. I picked up agro,hid in a tree to dispatch only to die in a hail of automatic fire. Baron who was a 50m in front asked which direction the shots came from in relation to my body. I respond with "dunno it were loud". With that expert communication there was only one outcome, Barons death. Annoyingly neither of us got to test out the AK. :( So, got home yesterday, the missus said she had a suprise for me. Led me to the PC and exclaimed "surround sound ta da". It works by the way. Sir Andy and I meet up at Vybor Mil Base, move North to you know where, I have a carbine (one shot) but thankfully Andy has a spare makarov mag and I have some bullets for it. We hit the AF from the west this time, after scanning and listening we then move south towards the BANG server restart.. We log back in, amusingly andy as a new spawn on the beach and me alone... not so amusing. For some reason I let andy pick the server and it happens to have 46 players (fuck) about 26 more than I would prefer. I wait and watch, tension building, I am hit by the realisation that death was near. A choice has to be made, loot or run. I generally always run but this time I fought the fear and pushed into the prison building.. void of people but at least 10 of everything you could want. I make it to the upstairs bunk room (I always maintain movement in that room because I have been shot through the windows before) BOOM a shotgun rings out directly behind me, blood running down my back, spin to the side usiing a bunk as cover, raise my mak and lean, BOOM he misses and I unload my clip, unlean and back to cover, re-load... Time to chat, "we can still work this out amicably" no response, I lean out to see he is dead.. sigh of relief but the adrenaline is pumping furiously. Now it is time to run. Killing in defence is always more enjoyable than slaughtering innocents. I always play friendly and get slaughtered regularly, so this was an extra special early birthday pressie! Thank you to all bandits for frustration and excitement creating the rollercoaster that is Dayz. Sorry for no pics or vid you'll just have to trust me. TLDR: Shot a guy with a makarov, well chuffed. Regards, Birthday Boy.
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Cheers man, might have to cancel the (non-existent) party to go truck hunting. Played quite a few hours over the last few days and not seen or heard one yet. Regards, Craig.
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Most people have learned to avoid the shipwreck not because of bandits, but due to clunky controls and server lag it is too easy to faaaaaaaaaallllllllllllllllllllll. *thump* Regards, Birthday Boy.
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Fishing could be seen as threatening, lol, it is an "end game" thing to do when geared and bored, which is a dangerous combo. I might try fishing as a new spawn (or even just dress like a new spawn with gear stashed) might reduce the temptation for someone to KoS. The devs could add an option to "push" someone that is fishing into the water with a timer where they can't access their gear/get wet/ruined items, so the spoil sports have an option other than headshot. Permnently rising, Craig.
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If you want to go fishing and relax during the apocalypse, a three/four man overwatch squad is required. Fishing is boring enough but gaurding someone fishing takes real commitment. Regards, Craig.
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So i just wanted to share this with you guys and the devs.
caik replied to Dragneeler's topic in Gallery
Somebody needs to ask a dev to fix this... we need a fake shark fin in the loot table to attach to the cab roof and we can play the jaws theme over direct. Regards, Craig. -
I think thisis a god idea, especially being able to move the shipping containers. Single or double trailer lorry with a HIAB crane (too much? Trolling would obviously occur), you would be able to stack them, to keep the living/storage one out of harms way. I would hide my tainer at a port. Regards, Craig.
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My buddy and I bumped into a player being chased by a z in Cherno, a couple of nights ago, I dispatched the z with an axe and Andy shot the player. We coordinated a bit late but, better than not at all, communication was established and apologies were made, we all teamed up to hit balota, no loot to share, then a restart. I logged back in as a fresh spawn, angry, first guy I saw at the popo station in Bere got punched in the face. It felt good. Moral of the story is, people are a mixed bag even on their own. Regards, Craig.
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Things that make me wonder about the whole DayZ deal and idea/direction of the game in general.
caik replied to Hetstaine's topic in General Discussion
Like your idea, would require the addition of cleaning supplies (mop and bucket/brush and pan/bin bags) as there is nothing worse than setting up camp surrounded by someone's rubbish. Peoples OCD could be unleashed on chernarus. Regards, Craig. -
Did Zombies become super tough? Or is this one an anomoly?
caik replied to PlayingXYZ's topic in Gallery
Mega lol! Lucky there was the two of you. Regards, Craig. -
I died on sunday night (combination of zombie and panic) and rage quit. I don't know if I've been reset... Regards, Craig.
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This may have the opposite effect you wished for shrub, I might start carrying a pig in my backpack to deploy as a diversion when under threat. Regards, Craig.
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That better have been coded like that or are your taking advantage of a bug? :P Regards, Craig.