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Everything posted by Conrad_The_Comrade
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I'd love this, because for the love of god can it be annoying when someone can turn straight around no issues and run from when I'm trying to bash their face in
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NewUi Icons, How Do They Work?
Conrad_The_Comrade replied to Conrad_The_Comrade's topic in General Discussion
Awesome, thank you. I just hadn't gotten any messages during the time I played, so I didn't know they were still in. Guess I wasn't hungry xD Thanks for the help! -
NewUi Icons, How Do They Work?
Conrad_The_Comrade replied to Conrad_The_Comrade's topic in General Discussion
Yeah, I did. I had to try it out cause I saw a couple other videos about it, and it worked for me. (Don't hold me to this, like at all, but I think it has something to do with GPU or whatever) Oh, and do ya have any clue as to how those icons work? -
What is the best weapons for a sniper operator
Conrad_The_Comrade replied to kataro's topic in General Discussion
I can't even manage to find anything better than a sporter, lord -
Suggestion for when the new action system is implemented
Conrad_The_Comrade replied to OnionOfShame's topic in Suggestions
I'm all for this -
Sniping should be a soft skill
Conrad_The_Comrade replied to thefriendlydutchman's topic in Suggestions
Soft skills will never replace player skills, which has been stated nearly every time a dev brings up soft skills. So, no. -
Awesome, thank you! Do you know if you can mix vehicle tires and cars (Such as putting a V3S tire on an Off-Road)
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Modern Art is beautiful. (Oh and do you need to use the lug wrench now?)
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Wait like, honest to god here, are their really filters, cause it looks just like a pile of sand to me. Is this actually how it works? I wanna know the science ;-;
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Spawn with random genetic predisposition to diseases to add variety
Conrad_The_Comrade replied to CGNoodlePot (DayZ)'s topic in Suggestions
I'd like it if you had to say choose a 'flaw' when customizing your character, or have an option for random selection. That way we still have a choice in how we're disabled, but not if we are or not. -
How does it work?
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My biggest question/concern: DID YOU SURVIVE THE HORDE OF ZOMBIES AT THE BEGINNING?
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Im all for it, minus the part where you can't get off (out?) of it if it's moving. That would just trap people unfairly.
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Eyy, it's you again xD
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I'm fairly sure manual transmission is confirmed, and being tested rn
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They plan on working more on the lag issue when it's in beta (As far as I'm aware of)
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I dont know how to help ya here, but holy mother of god the icons at the bottom right!
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Oak tree location? Black leather sack?
Conrad_The_Comrade replied to bozsoki93's topic in General Discussion
I'll take three -
Oak tree location? Black leather sack?
Conrad_The_Comrade replied to bozsoki93's topic in General Discussion
YOU CAN DYE THE LEATHER SACK???? My god thank you -
Ahh well later, yeah. I'd love to see it
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We have plenty enough camo as is imo. It'd be cool I suppose to be able to smear mud and whatnot, but eh, we need to focus on priorities
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Wait wait wait, you're telling me, that in a post-apoc zombie survival game, out of everything you could suggest, you suggest flowing hair. If this does happen I better be able to pull a Eugene Porter (The Walking Dead) and see that hair flowing around too.