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Everything posted by IkaikaKekai
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If this were implemented, Id run over the body, wait a min for a death message, if i see one I dont turn around, if I dont I turn around and loot.
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Been suggested before, standard 'answer' is that its done like that to encourage teamwork. (I've suggested being able to blood up solo in a hospital, but you'd need a battery, blood bag, and have to find a working IV machine, you'd have to interact with the IV machine for say 60 seconds and not be able to react to anything (ie a bandit could walk into the hospital, see you blooding up, and shoot you in the face) and have chances of passing out while doing it) You can fill up canteens in ponds and any FRESH water (not the ocean) and since the latest patch I believe you have to boil it (haven't played within the last week or so so haven't had a chance to test it)
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DayZ Suggestion (Distracting Zeds with Bloodbags)
IkaikaKekai replied to Raider (DayZ)'s topic in DayZ Mod Suggestions
Been suggested before, and while yes these are Zombies and not 'Sparklies', blood might still distract a zombie (rub on a door or something and zombies will slowly come and investigate like they do with flares, not run for it like they do with smoke gernades) Meat would be a 'better' option, blood bag would just attact the zombie to the area, zombie would find nothing but a smear and move on, meat would slowly attract zombies, zombies might take their time to eat the meat. -
Standalone Suggestion: Infected Players
IkaikaKekai replied to MrTombadil's topic in DayZ Mod Suggestions
Player Zombies has been pretty much confirmed as a no (either player's bodies becoming NPCs after death, or players becoming zombies when they die). Storywise we (survivors) are all Immune to the zombie virus. As for poisoning bullets/weapons, the way you described it probably wouldn't work (fact that players cant get infected with the Z Virus aside) very well and might actually cause your weapon to jam faster (gunk on the bullet building up in the mechanisms and barrel). Now this could work for say crossbows or melee weapons to increase chance of infection (not Zed infection, just 'normal' infections) by say rubbing the arrowheads in zombie guts, mounting zombie teeth on a baseball bat, rubbing the blade of the axhead in shit, ect. -
Your assuming I would stop to check a body and not run it over.
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You mean your search didn't find this? http://dayzmod.com/forum/index.php?/topic/121784-easter-egg-request/
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DayZ (SA) Notifing Devs -Major issue with having all Zeds spawn at Start of Server
IkaikaKekai replied to logan23's topic in DayZ Mod General Discussion
I don't think he literally means ALL zombies will spawn on server start. Just that they will start spawning on server start rather than whenever a person is in the area. IE Cherno wont have just 200 zombies in it that wont respawn till server restart. Itll start with 200 zombies, then as players kill them timers will start for respawns (kinda like how it is now, you just wont see an 'empty' city till zombies spawn, they'll already be there) -
Realistically, weapons and ammo, wouldn't just be stacked up in a barracks or a hanger, or a control tower, they would be under lock and key in a box/crate in an armory also under lock and key (and before Z Day, with a guard if the military was competent). Now Id say the reason why we find guns in such places is because this is months to years after the intial infection. The Army/Police would have armed themselves at the armories (emptying or nearly emptying them). Nonimmune survivors pick up/loot guns from military bases, or check points, get infected, die and drop their guns where they died. However by this reasoning places where it looks like the military put up a fight should be LOADED with weapons (Cherno's trainyard looks like a 'last stand' point). Now, not to say there can't be still a few Armories that haven't been looted yet, or say a 'random' event (think chopper crashes) where a destroyed Military Ural will have crates of supplies/ammo/guns/gear in the back. These would be rare, and wouldn't have the telltale signs that choper crashes have (smoke, fire, ect). Randomly generated at server restart along or near roads with A LOT of random gear in them (one or two item types only) ranging from MREs, Boots, Ammo, guns, entrenching tools, sandbags, barbwire, ect (Some lucky bastard might find a crate of NVGs one day). This should be something very rare however (and gear type would change on rarity as well, the crate of NVGs might NEVER happen on a server at all due to bad RNGs), but something that would make you fall to your knees and thank your chosen Deity(ies), or scratch your head and wonder why the Army was transporting 20 boxes of snow shoes during a zombie Apocalypse during summer.
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Great, just what we need, methed up Zombies that can run faster than players, maybe even outrun cars.
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Players who are infected turning into zombies (Standalone suggestion)
IkaikaKekai replied to MuhQ's topic in DayZ Mod Suggestions
http://youtu.be/jbcyiFt5VEs?t=2m35s My new favorate link! -
Bulldozer that can clear debris and barricades off the road, maybe Mad Max it out, mount some machine guns on there and some spikes in the bucket.
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Exactly, I remain on the fence about Frankie to be honest, too much 'evidence' on either side for me to stick my Dick in that particular Beartrap.
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wait or late? what if next gen consoles come?
IkaikaKekai replied to whatsmynameagain's topic in DayZ Mod Suggestions
Reminds me of a poll I saw recently: What did you Enjoy most about this year's Super Bowl? *Yes *No Starting to wounder if your name is Troll. -
Simple reason as to why bloogbags have a chance to give an infection..
IkaikaKekai replied to [email protected]'s topic in DayZ Mod General Discussion
You'd have a clean needle puncturing unclean skin, same chance of infection. -
Im pretty sure the Map Version is 1.7, you dont need to downgrade DayZ to play Panthera, just need to install the Panthera map with DayZ commander.
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Wake up to find the zombie Apocalypse
IkaikaKekai replied to da_beast's topic in DayZ Mod Suggestions
What do you mean no story? Big Mike is a Truck Driver for the Private Military Contractor Ikaika Industries. He was on the IIS Ewa Maru which was carrying truckloads of medical supplies and Relief Aid to Takistan under contract. The crew and other Contract Drivers on board contracted the Zed Virus and went crazy, Mike was Immune and managed to kill all the infected crew members, accidentally destroying the engine in the process, leaving him adrift. When trying to radio for a rescue he learned that he was probably better off alone on a ship full of food and medical supplies adrift in the ocean. One day the ship capsized off the coast of Chenarus and Mike reluctantly swam to shore unarmed. Just because you need to be spoon fed a story doesn't mean we all have to. Although a few more details would be nice. -
Dont get attached to any character
IkaikaKekai replied to samuels_90's topic in New Player Discussion
Uhh, not sure what you mean by character in this sense. It's not like you change when you die and respawn, only thing that changes is your clothes. Now I don't know about you, but a white shirt and black vest and green hat do not make Big Mike. NOWHERE is safe, only slightly less dangerous places. I think what you mean is don't get attached to gear. My suggestion is to play on a whitelisted server with active and non-abusive admins. -
Awesome idea that no one would ever think about >:O
IkaikaKekai replied to [email protected]'s topic in DayZ Mod Suggestions
*Points at OP* You have something sticking out of your forehead...*grabs mallet* Hold still. -
Producing supplies just sounds a little too easy, different sized tents would be welcome, from the small tents we have now to large tents that you could fit a Ural into to hide it. We will have crafting in game, although I think rocket wants to have all the player 'bases' underground (to save on computing resources or something) it would be nice if a 'small' camp could be set up topside. Pup tents would be what we have now, players could store items and sleep in them. External things could be set up in the camp as well, a 'permanent' fire pit (dont need matches to light it but still need to stock it up with wood), a still (water purifier), possibly some shelves or something external for storage (ammo boxes, cases, shelves), now if you found a larger tent you could fit some of these things inside, (not sure on tent nomenclature but perhaps a mess tent could fit a lot of storage in it, players could walk inside, store ammo from a scavenging run in some ammo boxes, store canned goods on a shelf, store that sweet m240 you found but will probably never use yourself on a gun rack, ect), store your car parts in crates under some cammo netting along with your car.
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Search button is your friend, its been suggested a lot, still a good idea. Buuut inb4 lock or graveyard
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You mean the Makarov between the cheeks? Sounds good.
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Winchester 30-30 lever action rifle!
IkaikaKekai replied to Brenny10's topic in DayZ Mod Suggestions
to replace the current 'non existent' Winchester in game? Could probably easily do that just by renaming and tweaking the stats of that one *EDIT* Gews you'd be surprised what we (the US) were exporting to Russia right up until Stalin started looking like the new Hitler (locomotives in particular, the Russian Decapods and 'Little Joes' come to mind) -
[3D model] Different Food Qualities (3/29 Update)
IkaikaKekai replied to joeyslucky22's topic in DayZ Mod Suggestions
I'm pretty sure that canned food lasts 'forever' (depending on if it was sealed properly and if all germs were destoryed in the canning process). Long as the inside of the can is intact and the seal isn't broken the food inside should be fine/edible/disease free. (heard stories about researchers finding cans from like the 1800s, rusted to hell but still intact, opening it and the food was still good safe to consume) Now it could be explained by the cans in Chenarus being of lower quality materials or something (my dad used to work for a coke bottling plant, think he said they used to weld the cans, but after a while people started getting sick because of the flux used in the process) -
I saw the DayZ Devblog and I thought of these 6 Ideas/suggestions for in game
IkaikaKekai replied to azgoodaz's topic in DayZ Mod Suggestions
1) Do they have Alligators in Eastern Europe? Maybe instead have a chance of getting an infection (malaria or something from mosquitoes) the longer you hang out in the swamp. 2) Would be neat, not sure if doable. 3) Don't think you could do that but maybe being able to hide in larger wardrobes or closets and close the door(s) 4) I don't think meat (raw or cooked) would last very long in anything but a powered refrigerator (looks like its been years since the infection started) 5) Would be awesome. 6) Also awesome. Have to think about more than just camouflage when grabbing gear. Could also work both ways, could get too hot and have to wear less clothes or lighter clothing. -
Picture frames in houses with the Rocketshop'ed photos. Game magazine about new mod DayV beating out the other vampire game, WarV. Been suggested before but we need new brandnames for canned foods and drinks. FrankandBeans 1080. '1080 beans in every can!' Newspaper article about controversy surrounding FrankandBeans not having 1080 beans in every can. (Yay, gonna get hate from both Frankie supporters and haters!)