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Everything posted by IkaikaKekai
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There won't be any vehicles or high end weapons at the start anyway in standalone, but they will be adding them in eventually. But a good sniper can kill just as well with a Mosin Nagat as he can with an AS50. Shining it in the eyes would be enough to at least disorient a person. If they do add in laser pointers, maybe we can use them against zombies some how. New Distraction perhaps? Or maybe a means of reducing a zombie's sight aggro for a limited time (30 seconds maybe?)
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It would actually screw up night vision even if you don't get it in their eyes (natural, and Im sure it would be worse with a pair of NVGs on). Here in Hawaii we have a problem where people screw with the Coast Guard for some stupid reason. One thing they do is shine a laser pointer at the cabin of either the C130s or the Helis they use right when they're taking off or landing or just on patrol. Forces them to abort their mission/patrol and land, and then they have to cycle in a new crew for the mission, usually there aren't enough crews so they just have to abort all together. So far they haven't caught anyone. Does sound like a good idea, won't cause an 'insta crash' but could be a good means of discouraging airborne threats or snipers. If they add them as attachments to weapons too that might be a good thing, never know if the person shining a laser in your eyes is a poorly armed scavenger trying to scare you away or a Sniper drawing a bead on you.
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New player just can't get into this game...
IkaikaKekai replied to Invrlose's topic in New Player Discussion
Probably jumped in at a bad time for a noob. They just upped the infection chance and there's a few bugs regarding loot to my understanding. It's pretty much all luck of the draw, sometimes you can get lucky and find a box of matches, a knife, and an ax all in the same small town, as well as some other goodies. And sometimes you go through every city on the coast and only get an ax and a mac. -
Zombies carry personal notes after players killing them(Wallets, notes, memoirs)
IkaikaKekai replied to TIC's topic in DayZ Mod Suggestions
I do like the idea of notes, they should be somewhat random though, 'crap loot' if you will, but a few notes might have something of worth. I've used this example a couple of times, but say you kill a soldier zombie, he drops a note with a crude map on it. Note would be in Russian (would say something like "Meeting up with UN medical team to provide armed escort to Berezino." "Refugees tried to hijack the shipment, then some infected came out of nowhere. NATO team is dead or infected, same with half of my team. The others fled south. Going load the UAZ up with all the medical supplies i can and take it to my uncles cabin near Ostry and try to hold out there." but there would be coords and a crude drawing of landmarks. Players could possibly decipher the note and find a UAZ spawn point with some medical equipment. -
Above ground construction is not something that's going to happen in standalone. Its just a bit too resource intensive. However I do like some of your ideas and hope someone with power sees them as well. 'Quests' for a hive cluster (guess we can call it that) sound good. The Idea for vaccines could work pretty good, reduce infection chance for that type of disease for everyone who gets an inoculation. Vaccines would have to be manufactured in a player base (underground) and distributed among other players. I could see Medic and Hero clans doing this, as well as any bandit groups either sabotaging or stealing the vaccine so they can use it themselves. Restoring power plants and industries would be something of an 'epic' quest for players of hive clusters. You would not only have to get the part of the power plant working again, you would have to get the infrastructure isolated/fixed. For example, say a group fixes up one of the generators at the power plant in Electro, if they just leave it there will be random brownouts and lights going on/burning out in the city and they would still have to provide fuel for the power plant (unless it was a hydro electric dam or something). But then they would have to isolate the power grid from the city and reroute it to somewhere else, say a player base or to one of the factories. But even then the factory would have to be repaired and supplied with raw materials (trash loot or purpose made loot)
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You're playing it wrong if you 'have' to go into a city every 15 mins.
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Nope. There aren't any in Arma2 either is there?
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...How many times does it have to be said that all the survivors are immune to the zombie virus. We're going to have to worry about a shit ton of other diseases in Standalone, and I believe that contaminating food and water sources will be a mechanic in SA. And honestly if you eat a random piece of meat you find on the floor, you probably deserve to die. And honestly poisons aren't that hard to find, you know the poison ricen? Comes from the castor bean plant. Couple years ago it grew EVERYWHERE and in mass. The bean alone is somewhat deadly (there's some kind of scale in place to show how many beans it takes to kill certain animals, mice=1 bean, cats =2 beans, ect) and from my understanding its actually fairly simply to refine it into the poison. Too difficult? Just look under your sink for a shit ton of ready made poisons.
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While sounding pretty cool, machetes aren't really made for throwing, and even for axes that are purpose made for throwing (which Im pretty sure the ones we have now aren't) it takes a lot of skill to actually hit something, much less a moving target (even if that target is running towards you).
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Survival Kids, GameBoy (or gameboy color, i cant remember.)
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I would rather see it so that we're able to harvest the veggies in gardens, fruits from trees, and possibly field crops as well (not saying harvesting wheat, maybe just corn or potatoes if there are any ((and to be honest, 'standard' corn will be the first crop to die out, we've inbred and domesticated them so much that a corn plant cannot propagate without man's assistance)) ). As for actually planting crops? Yeah, don't think that's what rocket would want with his authentic thing. Even if you did speed up the growth cycle of crops to a rediculous rate of say 2 days for cabbages or something, it would still be a problem to implement with the engine I would think. A 'better' use for seeds would be for growing sprouts. I could see tincan + seeds/livestock feed + water and 3 days would give you a meal's worth of sprouts to eat.
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Yay, spawn in bleeding and with a broken leg because I don't know how to land with a parachute. Assuming I don't get hung in a tree someplace. All wiseass comments aside that actually looks kinda cool, does it auto deploy the chute or can you control it? I can imagine people trying to exploit it to actually land at NWAF.
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DayZRP - Bumping into some Mexicans.
IkaikaKekai replied to Jonesy (DayZ)'s topic in DayZ Mod Gallery
I swear there was a 'Irish-Mexican' accent in there. EDIT* At around 3:20 -
*Cough* http://www.trueswords.com/manual-army-special-forces-book-p-6430.html http://www.trueswords.com/military-manual-army-field-boobytraps-p-5790.html http://www.trueswords.com/military-manual-army-technical-improvised-munitions-handbook-p-5796.html http://www.trueswords.com/military-manual-explosives-demolitions-p-5786.html *cough cough*
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The Copyright on Anarchist cookbook is now public domain right? Though I think Rocket might get in trouble for putting that one in as a digital book.
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Official Standalone News *Classes*
IkaikaKekai replied to jaytmuk (DayZ)'s topic in DayZ Mod General Discussion
So do I. -
Hmm, two noobie accounts created within minuets of each other...seams suspicious. Honestly you can take people hostage now, so other than maybe adding in handcuffs or rope there's no real need to add this.
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[SA] Suggestion: NPC Trading Posts
IkaikaKekai replied to Thom Curry's topic in DayZ Mod Suggestions
No, NO No NO noNoNO! Rocket Does not want NPCs (other than zombies) in game, he doesn't want to enforce safety. Quite honestly the only good idea I saw in your post was a bulletin board. Rather than have NPCs put people on a list let the players put up notices on a board or side of a building. Would be another way to get rid of side chat. Put up a note at the train station in Electro "Want to trade 2 tents for a pair of NVGs, radio frequency 105.95." Yes I know they will get griefed and camped to hell, that's the risk with anything in this game. We already have free wells and water pumps in game that you can get water from. Whats to stop a group or even a single bandit from sniping all of these NPC guards before massacring the 'safe' camp? -
How about hiding in dumpsters? Think that hiding should force you into first person view as well. Duck under the bed, forced to watch from under the bed as a pair of legs appear and start looking around for you before shambling off. Possibly able to shoot from your hiding spot as well, depending on the hiding spot (IE cant shoot while in a closet with a closed door, but you could shoot while under the bed, aim is hindered ((can only shoot what you see after all, so feet)) and reload is slower due to cramped conditions) but of course your hiding spot would be compromised to a point (firing a lee under the bed will attract more zombies, but unless they were in the room they won't find you? Same thing with other hiding spots)
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Gotta love woodgrain.
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Ok i need this answered please
IkaikaKekai replied to Dayz player9999's topic in DayZ Mod Troubleshooting
There is NO such thing as a Gaming Laptop. You can get/build a Kickass desktop with room to expand for that much. -
Ok i need this answered please
IkaikaKekai replied to Dayz player9999's topic in DayZ Mod Troubleshooting
Well your in for a long wait. Judging by what was said at E3 PS4 is the console of choice for a Console Standalone (mostly because patches and updates will be free for the Dev Team to upload), that and (I think) best guess was at least a year after the standalone is in alpha release before they do a console release. So either way you'll be waiting. Might just want to start putting money aside for a new computer. -
Viral infection and Player corpse reanimates
IkaikaKekai replied to Nem3sis's topic in DayZ Mod Suggestions
It's been stated many times, and discussed many times. These are 28 Days later type zombies, not Romero Zombies. They are not dead, just rabid, which is why we can kill them with a shot to the chest rather than headshots only. If we were to die we would be dead, no reanimation. *Edit* Rocket has said it would be just too difficult for Player zombies to be put in. People would use it to grief others. Players have a different model than zombies (zombies are skinned as opposed to players in SA which will have different sets of clothes on and other entities. IF players did get turned into zombies after they died all their gear and clothes would be lost in the conversion process.) It would break immersion a little bit, but hell finding your own body kinda does that already. -
There was talk of crafting our own grenades, not quite sure how that's going to come about in standalone but it will more than likely be pretty cool.
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I swap depending on what I find. If I find a 'PVP' gun (other than a M4CCO SD) I leave it alone and stick with my ax/machete, but I do use a multitude of long guns when I can. I prefer the crossbow as my ranged weapon, when I'm scavenging or just scouting around. Shotguns are nice, whenever I do find one I keep it around with some pellets for hunting rabbits or when I just wanna kill zombies. I would prefer the 870 over the 1014 (because it has a flashlight, and they seem pretty much the same 'stats' wise). I do like to have an assault rifle around, preferably with a RedDot or similar scope. I avoid any sniper rifle above the CZ550, and usually only use it to hunt (animals) or do target practice on zombies. I'm going to love the limited weapons available in standalone at first :)