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Everything posted by IkaikaKekai
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Let them put stuff out when it's ready. Otherwise we get either rushed shit or this Changelog:0.3014819.2841 Fixed: Typo in Book: Vindication of Women's Rights. Changed word 'he' in paragraph 2 page 204 to 'the'.
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I'm still looking for a copy of Call of Cthulhu. When I find one I usually die before I get a chance to read it.
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Doors - randomly open / closed on server reset
IkaikaKekai replied to FatboyTim's topic in Suggestions
I don't care if all the doors are open, I check. I just check more carefully, never know what someone missed, doesn't want, doesn't have room for, or left behind. -
I use the lore and physiology because whenever I say it bluntly: 'Rocket said NO many times and very loudly.' The next line is always 'well zombies from x universe raise from the dead'. Here's another reason, this one technical: Player models are much more complex than zombies, consisting of multiple layers as opposed to the zombie's 1-2 layers (I think). That equals lag on the server...now think of how many people suicide in a feeble attempt to get a better spawn, the servers would probably explode under the stress, catch the buildings they're housed in on fire, wiping out the internet as a whole and bringing about a new dark age as our electronically dependent population gets unplugged and goes into withdrawals and die in the riots. I'd say I'd be the king of my District but considering I'm probably the only person in this valley with a computer with parts made in this decade they'ed probably band together to capture me to repair their stolen Iphones, which is why I need to get money to buy weapons and explosives to defend myself...what were we talking about now?
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Don't publish additions or changes in updates
IkaikaKekai replied to dudemaster's topic in Suggestions
We have patch notes and we still get about 5 threads per item when someone 'discovers' them, and that's not counting the 'what dis thing do?' threads. -
Bug. Usually happens after you log in or out with a lantern in your inventory. The canister is still good but the lantern is bugged, dump it (preferably in the middle of some tall grass so no one else picks it up) and find a new one.
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We are Immune to the Zombie Virus and the Zombie Virus only, whatever infection we get from them is not the zombie virus, (after I stopped playing the mod they split infection into two types, don't remember the names), hell for all I know we can get chicken pox from zombies. And it does mater what type they are, Walking Dead zombies are dead bodies that are reanimated, DayZ zombies are living people that have become infected with a virus and have gone rabid, which is why we can kill them with non head shots.
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Sorry, ment to say only zombies and animal AI would happen. Think I fixed it.
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Will never happen, no player zombies in any form (playable or AI). These are not Walking Dead type zombies, they're 28 Days later type zombies, alive and rabid. Players are Immune to the virus.
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Non-Zombie or non-animal AI will NEVER happen. That means no AI Pilots, no AI snipers, just a truck on its side in a ditch along the road loaded with some russian offbrand twinkie.
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Sounds like you won't get it restored as there seams to have been a wipe, such is the alpha.
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Won't truly happen, even on private hives when they become available. There'll always be someone who'll join thous servers with the sole intent of killing everyone they find, no mater what the server rules are. Unless an option arises for server hosts to turn PVP OFF (as in weapons won't damage players) there will always be the risk of getting killed, even on the friendliest private hive with the toughest admins constantly watching for PVP. As of right now no public servers can't ban for PVP (not without risk of getting reported and losing their server without a refund anyway)
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Every game revive i spawn around solinichy , kamenka !?
IkaikaKekai replied to TmG_Sandmanqc's topic in General Discussion
It's not a bug, it's a feature. -
I would go with reset, log quickly enough and wait, if you log back in and it's not there then it's a reset.
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When radios are working they want to add in Internet Radio stations broadcast over in game radios on distinct channels. I'm sure they'll probably add in a 'numbers station' or some such. At the train yard I work at one of the channels on our radios picks up the National Weather Service which has a text to speech voice giving weather and surf information for many areas. Hopefully they'll have such a station tied in with dynamic weather that for some reason or another is still functioning (lets just say it's automated or whoever is doing it is still alive and has nothing else to do). '...LaRgE sToRm FrOnT dEteCtEd MoViNg In A NoRtH nOrTh WeStErLy DiReCtIoN oFf CoAsT oF cHeNrArUs...' ect ect,
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Dean says he does not want 'dynamic' events, meaning real time heli crashes where you see the heli crash, or a cargo plane flying overhead to drop supplies, or a ship crashing on the shore. There will be no non-zombie NPCs (therefore no pilots). So any 'events' will just be the end result, the Helicopter will already be crashed in a field somewhere, a supply drop would be more 'the plane dropped from the sky when the infection happened and there's supplies around'.
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There's a very helpful means of finding out why...scroll up, read the text in the green banner at the very top of the screen.
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Rivers, Canals, Bridges: Survival Resource, Transport Medium, Natural Chokepoints
IkaikaKekai replied to ZedsDeadBaby's topic in Suggestions
My understanding was he scraped the idea of putting the large prison on Utes because it just felt too 'forced', but that Utes itself was going to be in. -
Think they should add 'how to manuals' to the game to help along thous lines. If you find one and read it you have an easier time of doing whatever action it was for (Medical Journals, First Aid manuals, survival manuals, gun maintenance manuals, Owner's Manuals for vehicles).
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Rivers, Canals, Bridges: Survival Resource, Transport Medium, Natural Chokepoints
IkaikaKekai replied to ZedsDeadBaby's topic in Suggestions
Well, there's a few spots that look like natural sites for rivers or streams, but don't think there'll be huge rivers, as much as quite a few people want don't think there'll be rivers big enough for boats to travel in to get to the center of the map. We'll probably have to wait for the 'Western' map Rocket wants to eventually do. -
Rivers, Canals, Bridges: Survival Resource, Transport Medium, Natural Chokepoints
IkaikaKekai replied to ZedsDeadBaby's topic in Suggestions
From my understanding VBS3 isn't available commercially because it's so resource hungry. Hopefully they'll be able to implement rivers/streams in when they optimize the engine enough and find a way to 'dumb down' the river mechanic from VBS3 so it won't set high end gamer rigs on fire. -
Consolidated Weapons/Equipment suggestions
IkaikaKekai replied to rocket's topic in Mod Announcements & Info
A suggestion for MREs, you open it like a medkit or box and there's 3 food items and a drink mix included. After it's empty it becomes trash loot and can't place other items in it. Horders: That would be interesting, one or two random house/appartment/cabins (chosen at random) loaded with survivalist gear and a few weapons and some ammo. Maybe have 2-3 zombies in the home to act as the 'residents'. -
How To check if a server is 1pp only or not
IkaikaKekai replied to Happy-'s topic in New Player Discussion
In before the FLAMES! *runs around dancing Naked* -
This I would be more in favor of, for at least the Military weapons. You find a receiver, barrel, stock, ect ect till you have all the parts for said weapon, then find a special (and rare) crafting table where you assemble it, and even then you have a chance of creating a ruined/damaged gun from lack of experience. (Pliers + Bullet) + (Hammer + Nail) = 'gun', good luck with that one...
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Chenarus isn't an island. And a bridge to a small island like Utes would only be viable really if it was as close as Skalisty.