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Everything posted by IkaikaKekai
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The islands offshore on the coasts should have a better purpose rather than it to be sniper hills :/
IkaikaKekai replied to rydekk's topic in General Discussion
Bridges cost a SHIT TON of money for even small ones (we're talking a couple million USD for a wooden bridge that's like not even 40' long and 2 lanes wide). Now if a city like Cherno was on an island that would warrant a bridge, Slatsky has maybe 4 homes on it. That's not very cost effective, and why would you want a bridge to a prison island anyway? It'd be another means of escape for prisoners, even if you got a pair of guards with RPKs hopped up on amphetamines watching it. -
The islands offshore on the coasts should have a better purpose rather than it to be sniper hills :/
IkaikaKekai replied to rydekk's topic in General Discussion
They were going to put a prison on Utes but supposedly it felt too forced so they're not going to put it on Utes (there's conflicting rumors that that means they're not going to add in Utes at all because of that). Slatsky is a bit too small for any sort of real facility (and since it's the largest of the islands we currently have...). I believe you lose some of your gear when you go swimming as well (or there's a chance of losing gear) so going to another island wouldn't be worth it till they at least add in boats. -
Fists/melee weapons making bullet ricochet sounds
IkaikaKekai replied to infiltrator's topic in New Player Discussion
It's a well known 'bug', in that it's a place holder for a better sound. Not real high on the priority list of things to do. -
NPCs will never happen, meaning no dynamic events such as live heli/plane crashes, convoys, forts or air drops. There MIGHT be static heli/plane crashes or wrecked convoys (as in they come in at server restart in random locations with loot and zombies around them, no non-zombie NPCs) later on. There might even be failed survivor camps like in the mod (people who fled early to the woods and set up camps with supplies before they succumbed to the virus.
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I'm lazy when it comes to making memes. "Brace yourselves! 'Y NO SERVER' AND 'HOW CUM I KANT LOG IN' Posts are coming."
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Aim for the head, no matter what you're using to attack them with (hands, rusty pipes, bayonets, heavy machine guns, light machine guns). They seam to be a bit tougher now from a patch or two ago (just slightly), before I could keep punching one in the head as a fresh spawn and not take too much damage while standing still. Now I need to be a little more sneaky. If you knock them (face) down keep hitting them till they fall face up and disappear.
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Nope, JPop is the best.
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Art of War is in already, just need to look for it, also why has this been bumped?
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The End of The game to credits and maybe a film
IkaikaKekai replied to dgdino's topic in Suggestions
Dean is trying to keep the game realistic. I've yet to track down and read it but his brother (who's a virologist) wrote a paper detailing the zombie virus in game and that's the basis of what we have. Using the excuse of 'its a game' would not work in this instance, as it could be used to reason 'why aren't there laser guns or power armor or super powers or magic in game?' or any number of unrealistic things. Finding out the story shouldn't be based on how long you've been alive, it should require at least a small amount of work and/or luck, IE finding a newsstand near the Cherno International Hotel and finding a recent newspaper in your native language to find out what the news outlets at least knew about the virus. Maybe finding a tape/dvd/memory card on a zombie/dead reporter, then having to track down a compatible player/camera to view it (not to mention the batteries for it) Also little tip, click on multiquote when you want to respond to more than one post at a time. -
I want to get one in real life, I would like to see it in the game but like others it needs to make sense for it to be there. There's some double barrel rifles that chamber .410 bore as well (one's a .22). I think it was said the Judge can chamber .45 ACP, which is already in (I think you need moon/halfmoon clips for them IRL for use in the judge). An alternative would be the S&W Governor.
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There is no Momona St. the Holograms are clearly wrong (they would show up on a photocopy) the islands punchout is missing from the corners and that backdrop is the wrong shade of blue. *EDIT* Also in a feeble attempt to avoid committing a federal crime the back says 'For Novelty use only'.
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I like the idea, I'd love to be able to make my own card (and Ikaika Industries Employee ID and a Hawaii State Driver's license comes to mind)
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NWAF used to be 'the base', Balota was more of a civilian/emergency airfield with a bunch of medical tents set up. I've yet to visit the one just labeled 'military base' north of Kamenka out of fear, but Zelenogorsk has what looks like an armored division base set up in it now. I'm sure as the story gets fleshed out a bit more, 'story changes' to the map will occur as they did in the mod (there was evidence of 'last stands' all around, namely berezino and Cherno). We honestly don't know how quickly the virus fucked shit up. The military/government might not have had time to stage a very good response. In real life military bases are spread out and almost specialized (Pearl Harbor/Hickam (though they're a joint base now to save money, Kaneohe MCB, Wheeler/Schofeild Army Air Base, not to mention various small locations such as ELF and VLF, Makua, the various 'rest camps' ect ect. And this is all on an island thats maybe 25 miles at it's widest point) Some military branches DO NOT get along at all (it got REAL ridiculous in the Imperial Japanese Army and Navy, to the point where one branch demanded equipment with screws that went counterclockwise just so they wouldn't be the same as the other branch). The only reason why Pearl and Hickam are one base now is because all that separated them was a fence and they figured it'd be cheaper to have one set of MPs patrolling one large base than 2 separate bases.
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The End of The game to credits and maybe a film
IkaikaKekai replied to dgdino's topic in Suggestions
That...wow...you have some good ideas, but they are not for DayZ I'm afraid. For one: I know of no biological virus that could affect computer systems/chips. There's a few real life diseases that could with some mutations become the zombie virus (rabies for example, if that shit got airborne...) and since DayZ is trying to be 'authentic'/realistic I don't see you're scenario happening. It's been hinted that the 'story' of the infection might come out later on, but it would be in diaries or newspaper clippings that those who care can hunt down to figure out what happen, or if they don't give a shit they can go to an airfield and kill people. -
I'll take a loudener.
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How do I know I don't like it if I don't read it? I'm sure there's a few dead UN peacekeepers that would disagree with the whole 'moral over bullets' thing. That little blue collection of cotton/wool isn't a magic thing that stops bullets. In real life it signifies that you are a UN Peacekeeper on assignment, and shooting you would have negative repercussions against the shooter and his host country, not the least of which is a bunch of other guys with blue hats shooting back. And what's to stop a KOSer from wearing the hat simply to get the bonus while he kills others. How will my green hat make me less visible with my bright orange raincoat? It won't, just as there won't be any 'Stats' that clothing provides. A hat is a hat, boots will protect your feet, a raincoat will keep the rain off of you, body armor will protect you a little bit form bullets that hit you in the chest. Wearing my UH hat doesn't make me better at sports, wearing a pair of golf shoes doesn't make me a better golfer, a special forces beret won't make me an unstoppable killing machine.
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If you mean 'safezones' they will never happen in this game. Only the ones that players/groups enforce themselves. If I want to trade you a gun for some food in a barn while my buddy watches over everything from a nearby hill that's what happens. That or your 4 buddies kill my buddy and take our shit.
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Yeah, the intro card where they were pig hunting didn't exactly strike confidence in me. I plan to buy an SKS after I get all the permits and such in order and can afford one. Think I'll just stick with the factory mag and stripper clips IRL. Though I'll probably get a bayonet online and attach it when no one's looking.
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I would think there would be some Russian/CDF rations/MREs on Military bases (though mostly MREs are sent to forward bases or troops on patrol that don't have easy access to a messhall), but I doubt there'd be US Military MREs just laying about, unless the US had a base in Chenarus (which I doubt)
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Don't own a gun in real life, but as far as I know the SKS's factory magazine isn't easily removable (thus the stripper clips), but they sell detachable mags for them. Maybe have a few extended/detachable mags for the SKS as well? I've seen some websites selling 100 round SKS mags.
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Are there any plans to add new maps to the SA? (Ex. Lingor)
IkaikaKekai replied to IHaveNoSpoon's topic in General Discussion
The prison was suppose to go on Utes, but I keep hearing conflicting info on that. Some say Rocket wasn't happy with the prison on Utes ('felt like it was too forced' or some such) and is deciding on somewhere else to put it. Others say that Utes is being removed completely (even though it technically hasn't been added in yet).. I believe it was said the 'western' map was going to be one large urban area (A New York/London type city) that would have outlying suburbs and wooded/rural areas at the edges. We honestly won't know as I'm sure even Rocket only has a vague idea in his head of what he wants the 'new map' to be. -
Server Hopping. Combat Loging. Ghost?
IkaikaKekai replied to colbykid's topic in New Player Discussion
Server hopping is when you go to a high value loot area, loot it, then change to another server to loot it again, usually to get fully geared. It's generally considered cheating/bad sportsmanship. Combat logging is when you log out as soon as you're under attack in order to avoid being killed. Also considered cheating/bad sportsmanship. Ghosting is a bit harder to explain so I'll use an example: You're inside a building, I see you through the door and you shoot at me but miss. I get out of the way, log out, then go to another server. After I load I move to where you were, usually behind you, then jump back onto the original server to kill you. Again considered cheating/bad sportsmanship. -
No...The game is trying to go realistic. No +2 Maces or [beret of El Che] Items that give added stats.
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Are there any plans to add new maps to the SA? (Ex. Lingor)
IkaikaKekai replied to IHaveNoSpoon's topic in General Discussion
They're focused on Chenarus+ at the moment. However Dean has stated he wants to do a 'Western' map at some point after Release (we're in Alpha right now, ((Alpha>Beta>Release)) ) -
Almost everything you've suggested has been either touched on or is a work in progress. Rocket has mentioned farming, however planting trees would be very unrealistic, unless you take a graph/clone from a currently fruiting tree it will take years for it to grow before it even produces fruit. I believe the K98 has been shown around a couple of times (back when they were doing closed testing and a model of it 'leaked'). I don't think snow can really be done 'right' with the engine currently (IE snow won't pile up on the ground). Vehicles will come when their new form works and is stable.