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Everything posted by IkaikaKekai
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They'll get banned eventually. BE bans are not instant from what I'm told.
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Well that's one way to do trading. *Sounds of a shitty sniper* "You give me bullets, I'll give you BEANS!" *Headshot with a can of beans*
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Why limit it to just potatoes? I'm sure a soda can can fit in one of thous, and a rag or something to act as wading.
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Wouldn't a bolt action pistol be awkward as hell to operate? I know they have them (technically this is a Short Barrel Rifle, at least in the US) but still.
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Holy crap, I didn't even know it was that far off the coast. Yeah no way in Hell they would make a bridge to Utes. Yeah, there's no real way to get to it so they took it out, otherwise they'ed have zombies and items just lagging up the server for no good reason. I've heard conflicting things, that they're not going to put it back in, and that they're going to put it back in when they add in air vehicles and boats.
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Utes, assuming it's still in the plans to be added, won't be close enough for a bridge. If I remember right, Utes doesn't have much on it that would justify a long span bridge to connect it to the mainland. It doesn't have a major city on it, and the as a military instillation you would want as few easy access points as possible, especially not a bridge that would cost a couple billion dollars that you may have to blow up in case of an invasion.
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I think English is not your native tongue, or that you need to make a more coherent thought. That said there's some 'windows' you can jump/vault out of. Though I don't think that's as intended. Being able to dive out of a nearby window, or even climb into a house via a window would be nice later on down the line.
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Yeah, pretty sure it's copy right reasons. The M4, Mosin, and SKS get around this because I believe no one company owns the rights to them anymore and are produced by many many MANY different companies under different names, sort of Public Domain guns at this point as long as you don't attach a brand name to them. That and there'd be bitching about why an M4 is called 'Tactical Carbine' or some such nonsense. Where as a Ruger 10/22 is made solely by Ruger and as far as I know doesn't have many 'knock offs' so they would have reason to lawyer up.
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What's wrong with a bit of rope? Also the forums are getting pretty kinky tonight.
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Server files are not available to the public yet, nor do I think they plan to for a long while (at least Beta but that's only my guess). If you found 'server files' online for it I would probably do a couple of AV scans after removing them. For now the only way to host a server is to rent one from one of the providers.
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I do think they need to tweak it, a headshot with a .22 LR should be deadly (someone said up to at least 300m), now yeah center mass shots on the other hand are a different story. Also the .22 LR is not the smallest caliber (I believe there are .17 cal rounds/guns out there, equivalent to your standard BB gun BB in size, and there are even SHORTER .22 rounds). The 5.56/.223 round is only slightly larger caliber wise than the .22, but as said it's the amount of gunpowder behind it (9mm is the roughly the same diameter as a .357, but the .357 is usually used to describe a magnum load) and there are .22 Magnums out there as well.
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I have a suggestive/explict dayz themed experience that I'm dying to share
IkaikaKekai replied to Franklysaid's topic in General Discussion
Someone discovered their Fetish! Congratulations. -
In one of the Tremors movies they made a 'potato' gun that shot arrows/rebar using smaller pipes and a garden nozzle to act as the touch hole.
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Well yeah, no one's gonna be doing 1km headshots with a .22lr but still. 100m or less a shot to the head should be deadly.
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I've heard the 10/22 and Mk3 are very underpowered (unjustly so) in the game, where it takes 2-3 headshots with either to kill someone.
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Updates 'usually' release on Wednesday during weekly maintenance. But if a patch isn't up to their standards, or breaks the game in some way they'll delay it, like the last patch. However its always 'when it's ready' as opposed to 'shit we need to release in 10 mins'.
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By the fact that they pretty much appear abandoned. I could see if there was maybe a parking lot or an improved trail leading to the castle, or even a modern building on the grounds to act as a museum. And yes there's shit ton's of holes we can poke in DayZ, such as 'why am I finding military gear in a firestation?' We need to remember that it's alpher and everything is being worked on and subject to change. Hell you might get you wish and they turn Devils Castle into a museum with replica swords, armor, bardiches, ect. Till then the only 'explanation' I can think of is the zombies now there and hanging around brought that stuff (spare clohes, food, simple weapons) there to try and survive the outbreak before they succumbed to the infection.
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You mean one of these bad boys?
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better spawns,adding airport, general suggestions
IkaikaKekai replied to n0stic's topic in Suggestions
I was a driver for the Private Military Contractor Ikaika Industries that was suppose to help deliver relief goods to Takistan onboard the cargo ship IIS Ewa Maru. We took onboard a 'Black Team' from the company that was on a job and needed a pickup when the crew came down with a strange sickness. I was the only survivor when I saw land off in the distance. I loaded a lifeboat up with as much food and ammo as I could, capsized and swam to shore. -
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Military zombies are suppose to be the 'slightly tougher' zombies (because of the flack jackets and helmets). The virus does not mutate people, its basically rabies (without the 'time limit'). Unless Bruce Banner just happened to be at NWAF when the outbreak happened there aren't going to be zombies that are bullet sponges. A .22 to the head (in the right spot) will kill a body builder just as easily as it would kill a non body builder.
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There won't be any special L4D style zombies in dayz. Military weapons will be reduced as time goes on and more civilian weapons are added. To be honest right now the only 'military' spec weapon is the M4 unless you count the Mosin.
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Go for the head, if they fall down keep beating them. They're only dead if they fall face up. If you can keep moving (side stepping). This will probably change when we get the 'final' zombie AI in, right now its pretty much just placeholder. Not all buildings have loot, not to mention that the doors can be opened then closed by someone who looted the place earlier.
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better spawns,adding airport, general suggestions
IkaikaKekai replied to n0stic's topic in Suggestions
Well you can't really just plop down an airfield/airport, not unless you want to spend shit tons of money grading (leveling) terrain (in real life). Not to mention other considerations like clearances, prevailing winds, ect. Utes will more than likely have an airfield on it. To be honest I still think Balota would have been better off if it was truly a civil airfield rather than a military one. NW and NE are good enough IMO not to mention all the smaller military bases scattered about. -
You see, the problem is they wouldn't consider it advertising. They (Pepsi Co. Coke, Heinz, ect) would want to be PAID for use of their trademark. Thus fake brands. Not to mention the possible negative connotations that their brand in a Violent video game could bring. To use GTA as an example, Imagine if Pepsi/Coke had sponsored GTA3, and then the 'beat a hooker to death' scandal came about, they would want a recall of GTA to remove their products from the game (this was before patching on consoles was common place) not to mention all the possible legal consequences from that. It's just weird how trademarks work. Take Union Pacific for example, they are very controlling on what model trains are allowed (legally) to have their livery and other such trademarks, it has to be up to their standards. Would you want Pepsi making decisions about DayZ? "Yes Corporate wants it so that Pepsi is the only cure for the Zombie Virus and turns the dead back to life. Also we want this 'NotaCola' to be the cause of the zombie outbreak."