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IkaikaKekai

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Everything posted by IkaikaKekai

  1. IkaikaKekai

    Camo tent

    It's a 'fake'. These are part of the map much like buildings, you could go on every server and find it right there. Unless you're playing on a cracked server (and more than likely need a cracked copy for that) theres no way to add in objects the devs haven't released yet. IE you can't spawn in an AS50 into the game because there isn't one in the game files. This tent is in the game files, but it's only a static model, you cant go in and store items inside it.
  2. IkaikaKekai

    Do you prefer fast zombies or slower zombies?

    Zombies are actually people who's deaths have been faked, and then brainwashed into being a slave, more than likely through the use of drugs. Geroge Romero referred to his 'zombies' as Ghouls during production, and since we think of him as the Father of the Zombie Genre...well there ya go. Although Ghoul itself usually refers to Arabic legends of 'angry/vengeful spirits' that kill people in the desert. You wanna argue Semantics, do some research first :P Zombie's an umbrella term for a variety of things. Just as the word 'Retard' was an umbrella term for a variety of disabilities and disorders.
  3. IkaikaKekai

    Aloha is for tourists..

    Shit...I was just getting ready to start playing again and set up a tent somewhere...oh well.
  4. IkaikaKekai

    Rain water and buckets

    Alpher! There more than likely will be plans to add this or something similar. Right now you can 'catch' rainwater with a canteen, though it's not an automatic fill and it only fills like 1-4% at a time. Water catchment should be added especially when they put in barricading and base building.
  5. IkaikaKekai

    Do you prefer fast zombies or slower zombies?

    Personally, I'd like a mix of them. If there's only 'slow' ones they'll be dangerous only in hordes, which the servers cannot handle yet. That and you could literally just run through a small town dodging zombies to gear up, not even bothering to pull out an ax to deal with them. Slow ones become slightly more dangerous when there's faster ones and you're trying to stealth.
  6. IkaikaKekai

    Lore?

    The Devs want us to pretty much make our own lore, though they did sort of set down the basics. The zombies are living humans who were infected with some virus (my personal guess is some mutated form of Rabies that went airborne and loss the 'expiration date' that normal rabies has.). I forget the exact number but something like 86% of the worlds population is dead, the remaining 98% of humans are infected with the virus. That remaining 2% are immune to the virus so there's no risk of getting that particular infection. All players are in that 2% (so at least in Vanilla Dayz there won't be any immune NPCs walking around). That's the 'lore' so far for DayZ. Chenarus has it's own lore as well, more fleshed out by Arma 2. Though it's been said that DayZ takes place in it's own little alternate timeline/universe, and that the Outbreak took place either during or shortly after the conflict in Arma2, which helps to explain why there's NATO/US weapons in a Post Soviet Backwater. EDIT: Replaced with 'proper' numbers.
  7. IkaikaKekai

    What new Rifles would you guys like to see?

    Never gonna happen. I highly doubt we'd get a single shot/bolt action .50 BMG rifle let alone a semi auto anti mat rifle.
  8. IkaikaKekai

    Player tracking

    There was some (very tiny) level of player tracking in the mod that I think are still in Standalone. When you crawl through grass you actually flatten it out and it leaves a (barely) noticeable trail in the grass (depending on length). I think footprints show up on certain textures now but its slightly buggy.
  9. IkaikaKekai

    The Map.

    You do know you can combine the maps together into one item right? NE + SE = E Map, NW+NE=N, ect. E + W or N + S = a complete map. I'm not 100% sure but I don't think you can zoom in quite as far with say a North or Complete Map as say a NE Map. As far as I know we won't be able to 'pin' the paper map in DayZ to find range or set waypoints. This might be possible with GPS but I would doubt they'll have a big arrow with the range on your HUD since the want to minimize 'HUD Clutter', you'd more than likely have be looking at the GPS in game to figure out range and such.
  10. IkaikaKekai

    The camo building is stupid

    You miss the point entirely about how the design of the building itself makes it slightly more defensible, not simply some sand bags and camo paintjob.. You have the high ground, one point of entry where anything trying to kill you will be well in your killzone before you enter theirs. Yes it's made worse by exploits such as 3pp, but that's why it's called an Exploit. Either put up with it like the rest of us who refuse to cheat or play something else till it's patched.
  11. IkaikaKekai

    The camo building is stupid

    So your saying a military building, which are normally designed to be easily defendable from attackers, should be the opposite? Maybe the bunkers at Normandy should have had unlocked doors on the beach side to make it fair for the Allies? This is more realisitic rather than 'fair'. If you want to assault this building, play it smart. Find some grenades before you go raiding one or just ignore the building entirely.
  12. IkaikaKekai

    Question on binoculars and backpacks

    The hunter's pack is 'cammo-ish', though more of an OD Green rather than a pattern, stands out less than the 'neon' green that the talon and mountain packs have.
  13. As far as I know (haven't played in a couple of updates) it already does. It gets a bit spammy with the messages when you're running through a forest in the rain. If you just hang out under a tree you'll stay dry however.
  14. IkaikaKekai

    Wallets and Player Identification - Dog-Tags and Russian Ruble -

    Yeah, I have to agree, money as money, not something that really fits DayZ, but as I said, money has other uses, and eventually DayZ will find it's own currency as time goes on. I can see paper money being used for kindling, notes, ect. I would see coins as having more uses, Coin Shot shells, Sock+$5 in Cherno change = Blackjack, makeshift fuses for vehicles/houses, ect. If certain servers/clans uses Money as the Form of currency for trading I see nothing wrong with it. You either got it from scavenging, killing zombies, or players. Things are only valuable because we collectively put value in them, or others put value in them. Seeds might be worthless to the wandering Medic that carries all his gear with him, just as bandages might be more or less worthless to the Survivor that's settled down in the forest and has cultivated a plot of land to get more food. See where I'm getting here? *EDIT* There was talk of taking out the name for the pulse check. Though I have no source to verify.
  15. IkaikaKekai

    Wallets and Player Identification - Dog-Tags and Russian Ruble -

    Most ID's you'd carry on your person won't have a blood type on them. I myself don't even know my blood type IRL. The Military will put a soldier's blood type on their dog tag or have it on a patch on their uniform so medics/doctors can find out right there rather than look up records or guess and kill the wounded. Civilians not so much, for the most part our records are centralized and EMTs can access your medical records from the info on your ID (or test your blood type themselves should the need arise). Yes, it's unlikely for someone to carry something useless like a wallet around in the end of the world. Some people still cling to such things however, much like the idea that a shiny bar of heavy metal will be worth anything when shit hits the fan. Most people will still take their wallet and some money with them just in case. Some survival guides even recommend keeping some paper and coin money on yourself for emergencies. Now it's kind of late in the game to say that any vending machines in Chenarus would be up and running, and most would say a rock or ax to the glass would suffice due to lack of coinage. I would think most of the infected would have money on them as trash loot. Money itself would have value, just not in the way we think of it now.
  16. IkaikaKekai

    Wallets and Player Identification - Dog-Tags and Russian Ruble -

    Would be nice as an optional thing to do, IE if you want to RP or have your info on a lootable wallet you can fill out info in your char screen. Money would have it's uses in game, but not so much as currency (paper to write on, kindleing to start fires, coins to throw to distract zombies, or as said above slingshot ammo, maybe even be able to craft coinshot shotgun shells). Dogtags sound pretty cool as a lootable item, especially for PVPers, you'd need to find a blank dogtag and fill it out yourself (Name, Bloodtype, Group), you could say collect other's dog tags as a trophy. For right now I made a sort of 'ID' using paper that I keep on my person in game. I write my (RP) name, a fictional Company (name, employee number, ect) and even put in bloodtype when I find it.
  17. IkaikaKekai

    What new Rifles would you guys like to see?

    I don't think they'd add the Lee because it uses .303 which is pretty rare now a days in real life. The K98 I think has been shown in past. I'd like to see a M14/M1A as a rare spawn (Helis mostly). There's a few military weapons I'd like to see such as the G36 and it's variants, but I'd mostly like to see more shotguns and rifles. Possibly even a combo gun which is what the Blazer can be (7.62 and 12g)
  18. IkaikaKekai

    "Vehicle component design"

    As far as I know the first vehicles to be implemented will be bicycles. And it does sound like we'll have to hunt down small parts (sparkplugs have been mentioned) though I'm not sure how 'intense' it'll get. It sounds like we'll be able to remove parts from vehicles like doors. IE you might be riding around in a running S1203 Van, see another van on the side of the road and notice one or two of the doors are in better condition or that the front windshield is intact. So you pull over and remove the parts from that vehicle. It might even be possible we'll be able to scavenge parts from the static wrecks we see scattered around and can loot from already.
  19. This is probably the closest we'll get to a 'cannon' answer. DayZ takes place in a branching timeline after the Events of Arma2, possibly even indirectly caused by the events in Arma2.
  20. IkaikaKekai

    Latishia..the heroine we need..or just forest crazy ?

    Someone's gonna be picking 7.62 outta their teeth.
  21. IkaikaKekai

    Best place to server hop in search of heli crashes

    In the middle of Berezino, believe it or not helis often spawn there but they despawn if you're holding a weapon. You may have to wait 20 minuets for each hop for the heli to spawn in though.
  22. IkaikaKekai

    Water Plants on map.

    There are dams spread around Chenarus, they would get their water from these sources rather than from a desalinization plant. I'm not sure about water treatment in other parts of the world, but since Chenarus is rather 'lackluster' in infrastructure it might be possible they lack modern sewage treatment or water treatment plants as there are even outhouses in big cities like Electro. It could also be possible that they are located 'off screen' since we do not play in the entirety of Chenarus. There are some industrial buildings that could pass as water treatment in cities like Cherno and Electro. Larger factories would probably also have their own treatment systems on property suited to their needs, if they even need treated water, which usually won't go anything beyond distilled, which can be met with a simple still. Placement of sewage plants is important, as most places in real life don't just plop one down where it fits. They usually try to keep them fairly close to urban centers while at the same time keeping them away from residental and comerical areas (no one likes the smell). Speaking from an Urban Planer's point of view, if there wasn't one in the major cities, they would probably have them between major cities, such as Cherno and Electro, near the coastline, possibly in or near Prig (no one gives a shit about farmers, so they give the shit to farmers). For the East coast I would probably have one at Riffy on that little jut of land near the shipwreck that would serve Novo, Berezino and Svet. Most of the other towns are small enough that septic tanks/outhouses would be more economical.
  23. IkaikaKekai

    My girlfriend's Mac can run DayZ way better than my PC

    100+FPS? I smell bullshit, and that's ignoring that you said it was on a Mac.
  24. Just because every home in this rural country doesn't have a iPhone or 52' 1080p LCD TV doesn't mean it's set in the past. I can go down to my local school (which is in America) and find an old CRT TV and or monitor.
  25. Ah, I miss the days of rolling around in one of those and fixing up cars just for the fuck of it. Hope we get to repair one eventually.
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