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Everything posted by IkaikaKekai
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I don't think it is Chenarus, it says something about 'civil war in Bystrica' on the main page so I'm assuming it's another country. I don't think there's other Chenarus maps other than Utes (which is planned to be added) that were made by BI. They've already expanded North, Utes would be south, or south-eastish. Would be nice but the map is kinda large as it is and that's without Utes which would be several miles offshore. They could expand west a bit and hopefully keep it mostly wilderness, but any extension of the map would pretty much be brand new territory.
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Just announced, DayZ coming to Android, Iphone, 3DS and even Windows Phone, but not Xbox...
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They pulled up the wolfskin on the other video and the ballistics gel looked untouched to me. Edit: I'm stupid for not finding the way to link it. http://www.discovery.com/tv-shows/mythbusters/videos/m7-bullet-baloney-aftershow.htm
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You're not finding any guides to make them out of wooden sticks because ITS A VERY BAD IDEA TO TRY EVEN IF IT DOES WORK which it probably won't. Most sticks aren't hard enough to set off a primer. You'd have to use like a 1"-1.5" diameter stick, bore out a chamber for the shell or bullet, set a nail or something else harder than brass at the bottom of the chamber, then slam it into whatever you're trying to kill, which probably won't have as much effect as using metal pipes. Found part of the Mythbusters video, they managed to detonate a shotgun shell using a Brazilian hardwood 'stick' carved from what looks like a 2x4, and even then it didn't go off. They had to use a nail on the end of the stick to actually fire the round. The video cuts off but another video I can't link to shows that it did very little if any damage to the target AT POINT BLANK RANGE (in fact it looks like bits bounced off the target and would have hit them if not for that nice balistics glass box they were hiding behind). That and the shell 'snaps' off where it's taped most of the time as well.
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They're normally used in Diving (as far as I know) to scare off sharks. Think someone made a couple to kill gators or crocs. Think my dad has/had one that was a .44 Magnum. And they're not just bullets on the end of a stick, they're usually tubes that hold the bullet and have a striker in one of them. You actually have to press it into the target to fire. A wooden stick would probably break before you use enough force to strike the primer. EDIT Picture added. This is a 'gator' bangstick that can chamber a couple different calibers. Diving one's not much different.
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If I remember right there was an issue with painting them, causing a crash or bad desync or some such, so I imagine they took it out for now.
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No, we're just tired of people saying OMG HACK DO SOMETHING! To answer his question, Hacking's never gonna go away, it might lessen somewhat, and become more difficult, but will never go away. If you're gonna let hackers ruin your game they've won. Private Shards are coming out, I'd say find one with a whitelist that you like so you can play with a lesser chance of hackers.
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First I'm hearing of this, check the bug tracker and either upvote or post a new bug.
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Are you sure its a 1911 mag and not say a FNX mag?
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A thermos would not make you warmer, it insulates the heat to either keep it in or out. A hot-water bottle or even a water bottle that's hot would however.
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Ive not had a chance to find ashwood (or even tell the difference between other trees and an ashwood tree, pictures don't help me much). Might have to start looking in coops now.
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The V mask won't be in, they had one modeled and was shown before the Alpha Release, but from my understanding WB threatened to sue for copyright or some other legal reason for why it's not in. Shame really.
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If we could actually catch animals (small and large) and lead/control them that would be nice as well. I'm assuming that those are either rabbit hutches or chicken coops in certain backyards. Say you grab a chicken (hen) and take it to the house you're barricading and making into your base, you put it into a chicken coop and it'll nest, providing egg(s) daily. A rooster would provide fertilized eggs which would allow eggs that haven't been harvested to hatch into chicks, and so forth. Animals like goats and cows, as well as pigs (not boars) could be rounded up and 'saved' for later or to harvest their milk.
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I like the idea of those three. From what we already have (food-wise) the only other things I think might grow up in Chenarus would be Bell pepper, Zucchini, and potatoes (we have tomato plants already). They could also add in pumpkins and sunflower seeds as well as other squashes (they have patches of pumpkins in gardens as well as sunflowers). If we could plant berries as well (both the poisonous and non poisonous) that would be great, though a moot point since they are already abundant. Apple trees wouldn't be that realistic since they take years to grow before they even start to bear fruit (unless you clone and graph them from existing trees) Something I would like to see would be beekeeping, or at the very least being able to harvest wild honey/honeycomb. That would give wax for various things (candles) and honey for a high nutrient food (and something to slather on wounds)
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Assuming I play during the 'ceasefire' I'll make no change to my actions. I won't shoot anyone on sight, but I'm not going to run up to random people with a can of food yelling, "Mele Kalikimaka!"
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Didn't know there was a war to have a Ceasefire.
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On public hive servers, your character saves to the main hive. So it doesn't matter which (public) sever you go on. Private Shards can have one or many servers on the same hive, so as long as the hive itself is still around one or two servers shouldn't mater. For now though I know of no such private shards that are doing this, so if a private shard shuts down your info for that server is gone, not that it matters as it wouldn't have transferred over to a different or public server anyway. Now keep in mind the servers are buggy and this is Alpha, what I said above is how its suppose to be. TLDR If its a public server it shouldn't matter if it shuts down, you save to the public hive. If it's a private server and it shuts down that info's gone as it was saved on that private server.
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No, loot does not 'pile up' naturally. If something hasn't been looted and dropped, it disappears on restart. What you saw was probably a very active scavenger making a base, or a duper dumping items in a building.
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Protective equipment like gloves should help against that. Would be nice if disposables were added to hospitals, grab a box, loot some zombies/bodies, remove your gloves, wash your hands anyway. Put some gloves on before gutting a deer, less chance of cross contamination as well as befouling the food.
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My hands are getting dirty. My hands are getting dirty. My hands are getting dirty. My hands are filthy. Yeah I can see how that'd get annoying, timing is everything. I would think it should be one of those 'invisible' things. Bathing once a day/play session sounds like a good idea for overall hygiene, skipping a day or so shouldn't matter much. Doing things like cleaning your hands after handling/looting a body should be good to help reduce infection chances.
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When they add vehicles that will more than likely go away.
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I do hope this will be in. Most survival guides recommend keeping up with hygiene, making soap from animal fat leftover from cooking and firepit ashes. Or even taking 'air baths' if water is not readily available.
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Concerning Vehicles: If they were to import Arma2 vehicles that would just be lazy and take away work from the real system. They'ed also be completely scraped once the new system comes into place. That'd be the Arma 2 Fuel, Parts, Models and behavior that'd just be tossed out after being ported over. With zombies, they're not just using the old models and AI from DayZ mod, they have new models and skeletons in place. The AI and pathfinding can be swapped out with the working versions. I'd also have to say persistence would be an issue as well. It'd take hours if not days of scavenging in the mod to get a vehicle up and running. The same people that demand that they add in the old vehicles will bitch to high heaven when the Skoda they just spent 3 hours hunting down parts and refueling resets on the restart that happens 5 mins after they get it running.
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Suggestions on Radio Functionality (and Heli Sites!)
IkaikaKekai replied to snwh's topic in Suggestions
It's pretty much been confirmed that there wont be any dynamic heli crashes, it's not an engine issue (I think someone managed to script one or two in the mod), it's a design choice, just like NPCs (They could be in, and for the most part they look strange as hell because most of the time they just zig zag around the map looking for something to attack). Keep in mind were in mid alpha, things will keep coming. More and more reasons will come about for differnt things. Hell, before no one would pick up a knife because it's just a waste of space when they have a fireax. Then they added as a can opener option, then hunting/skinning/fishing made it required if you wanted to do those. Same thing with the other 'useless' items we have such as screwdrivers and pliers. For now no one's gonna bother picking em up, as things get better and more reasons come about they will. Like when radio stations are added in, or even as a distraction device. Turn a radio on, volume up to max, drop it in a clearing and take up a sniper position and either listen when people are nearby or chat to attract them to their doom. It gets better, and suggestions like this may help it do so. Keep it up. -
They've added some 'bunkers' to the new abandoned military base that's on experimental. I stay on stable so I've yet to really take a good look at them though from the few vids I've seen they look fairly big. And yes, they wanted player bases to be underground and instanced, mostly to save on server resources and so there wouldn't be 'abandoned' servers with a poor attempts at base building spread around the map every 20 yards.