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Everything posted by adimch
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20 words or less: Super-Low Humanity Detection
adimch replied to rocket's topic in DayZ Mod General Discussion
YES IMO: Only when detected, not by player radius. PS. I like these threads! -
I don't really like the idea of helicopters, I can't even fly one now, never mind during an apocalypse when my head is firmly up my arse. I'd sooner be able to find and repair an APC, much more useful for going through towns to get medical supplies and what not. Hopefully, the Zombies wouldn't be able attack you through the doors, like they can now with the soft skin vehicles.
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I hope it will get removed, and some supplies, too. It isn't that hard to navigate to a barn or Deer stand, slip past the Zombies and get kitted up. I wouldn't want to attempt this at night, however, especially with the new settings.
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Will it run on my laptop? (system specs inside)
adimch replied to Riverstyx's topic in New Player Discussion
Arma II - Recommended Specs -
20 words or less: Very Low Humanity = Flies/Crows
adimch replied to rocket's topic in DayZ Mod General Discussion
Don't know...yet Will Crow sounds be muted from all other parts of the game? (presuming ambient Crow sounds within radius of bandit) How high will the Crows be flying? -
You can run from one side of the map to the other in less than thirty minutes, and it only takes one water bottle to do so. I've run back up North more times than I care to remember. I hope they have changed the debug spawning place because the last time I logged in I was in debug forest surrounded by dead bodies, I haven't logged in since in fear of being shot. If they have changed it, like you say, I shouldn't have a problem.
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You think?
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Yup, camp fires. Wouldn't the trees be burning in a forest fire?
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Excellent weapon, but, not much use for it. Darts take up too much inventory space and there is very little opportunity to take out just one Zombie, because they're hanging around in large numbers, unless you are in a city center.
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20 words or less: Spawning without a weapon
adimch replied to rocket's topic in DayZ Mod General Discussion
YES! Is there any particular reason why we spawn on the beech in the first place? Is this going to fit into the story in any way? If not, couldn't we spawn in one of, say forty, different locations on the map, one of which is not occupied by another player by 400m? -
Yeah, my knowledge on the infected doesn't come from any form of University degree, please excuse me. I've never seen a chicken yeild red meat, either. ;)
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So that everyone would have better chance of getting them' date=' and thus everyone would have them and they wouldnt be that rare anymore? Think a little [/quote'] What?
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Basically done with this game for now. Sadly, it's just a slow paced deathmatch.
adimch replied to boogiemanfl's topic in DayZ Mod General Discussion
Probably what virtually everyone thinks of when they read about it. A free for all zombie survival game. Not a deathmatch game that has zombies on the side. That doesn't really describe the experience you were expecting' date=' and there are no differences in your examples, anyway. Wiki-Deathmatch The Zombies will always be on the side because it's not a Zombie hunting game, it is a survival game. -
They're as rare as rocking horse shit. Wish they would tone down the weapons and food and give me better odds on stuff like this.
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....and Night Vision.
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Basically done with this game for now. Sadly, it's just a slow paced deathmatch.
adimch replied to boogiemanfl's topic in DayZ Mod General Discussion
May I ask what sort of experience were you expecting to get from this mod? -
ArmA is a combat sim, why would you be able to swim with a heavy backpack on? Isn't this the very same reason why members of Seal Team 6 died in the mid 80's.
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It's not that everybody is OK with it, we are just fed up with reading about it - daily.
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As far as dream psychology goes, you're all messed up. :D
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Signed. In your example, and I'm sure you will agree, I wouldn't want to be able to predict what each individual Zombies' intentions are, just off sight. I wouldn't mind seeing some with guns, or even driving vehicles, either - even if they couldn't shoot or drive for shit. You wouldn't even have to alter their driving characteristics.
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Climbed up a ladder at the NE airfield, got to the top and took a knee to eat something as my food light was flashing, only to get shot in the face by a nervous, yet very apologetic, guy in a ghillie suit. I watched that tower for ages before I made a move on it, too. I'll take the interior stairs next time.
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This. ^
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You have the nerve to call me retarded? Nice personal insult. The option wasn't designed especially for DayZ; if you open a weapons crate and hit the re-arm button, it tops up the ammo for the weapons you have.
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He saying that it adds ammo to your inventory for your current weapon. Also, if you have not got a primary or secondary weapon, it will give you one. Was it really that difficult?
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Top 3 Bugs you want fixed, Top 3 Features you want added
adimch replied to caddrel's topic in DayZ Mod General Discussion
I would like this as my #4 :)