Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

joe_mcentire

Members
  • Content Count

    3157
  • Joined

  • Last visited

Everything posted by joe_mcentire

  1. joe_mcentire

    DayZ Devblog 4th February 2013

    as usual we drank the whole bottle, because why not...but then, also as usual, i had to drink beer afterwards to get rid of that foul taste. at least my relationship had a benefit from the "delay".
  2. joe_mcentire

    [Standalone] Bloated Corpses

    here is something to watch:
  3. joe_mcentire

    DayZ Devblog 4th February 2013

    a swamp in the vicinity of a sea does make sense, as they exist as well. But yeah i too thought of stacking up the creep-factor of the game and that's where the movie-based stereotypical idea of a swamp hits my mind. edit: now there has to be a SKUNK APE / SWAMP BEAST!!
  4. joe_mcentire

    Padlocks!

    a hatchet's enough to get in there!
  5. add a little more vegetation to the swamp; (dead) trees e.g. birches, reeds, nymphaeas and maybe fewer "paved" paths
  6. joe_mcentire

    [3D model] Different Food Qualities (3/29 Update)

    You my dear friend deserve to be knighted! btw. are we allowed to give you some suggestions?
  7. joe_mcentire

    DayZ Devblog 4th February 2013

    they added the SWAMP!! HELL YEAH....please just a tiny little bit more trees, and more "wildness" in that area and maybe less "paved" paths. hope to lick some toads there, get swarmed by an *ss full of flies and dragonflies! the scavenge part will hopefully add a new layer of depth...looks neat as well. what i would love to see in addition in later builds are props like puppets, hung ppl, broken furniture lying around, just some more despair, not everywhere but at some places...e.g. hospitals i could imagine.
  8. joe_mcentire

    DayZ Devblog 25 Jan 2013

    ok so i think....ok I THINK i found their uploaded material. anyone remember dean and matt? :o ...i'm really sorry for that...I'm a little bit ashamed for this and i go to sleep now.... hail to the SA!
  9. joe_mcentire

    DayZ Devblog 25 Jan 2013

    hey guys...this one is for all of you waiting for "the beautiful game" alone, maybe a little bit turned on, sipping on your sparkling wine. maybe to heat up the atmosphere a little bit. by the end of this everyone should be happy or at least satisfied...
  10. joe_mcentire

    Help me whit DayZ

    well that is one good " suggestion " ;) if you know what i mean ;) " "
  11. joe_mcentire

    DayZ Devblog 25 Jan 2013

    HAHAA this sentence and the look of your profile pic...priceless...
  12. joe_mcentire

    DayZ Devblog 25 Jan 2013

    unfortunately no crimean sparkling wine as i prefer when playing "the beautiful game"
  13. joe_mcentire

    DayZ Devblog 25 Jan 2013

    i have sparkling wine with me to celebrate...and my gf was so happy today when i bought it...she has no idea XD...
  14. joe_mcentire

    DayZ Devblog 25 Jan 2013

    haha maybe a video by tomorrow where his character steadily runs into a wall and you hear the keyboard beeping constantly in his audio..
  15. joe_mcentire

    DayZ Devblog 25 Jan 2013

    me waitin'
  16. wow i had just this "wolf in a sheep's clothing" flash going to my mind! what if wool could be looted and used as disguise!! B)
  17. joe_mcentire

    DayZ Devblog 25 Jan 2013

    give this man a sneak peak in the new SA infection system!!! ...he has got to save lifes GOD DAMMIT!!
  18. joe_mcentire

    Help me whit DayZ

    nice suggestion...hm quite considerable
  19. joe_mcentire

    DayZ Devblog 25 Jan 2013

    imagine this:
  20. joe_mcentire

    Camo Nets/Tarpaulin

    +1 for tarps! they can be used literally for everything!
  21. joe_mcentire

    DayZ Animal Suggestion

    he was me...INCEPTION!
  22. joe_mcentire

    Stupid decisions

    i think this thread is highly undervalued. This would give whole new opportunities. Not only stupid but wrong/bad decisions. How a bout you find a mobile and try to find batteries...well to bad there are no providers anymore, but you'll find out sooner or later.
  23. joe_mcentire

    DayZ Devblog 25 Jan 2013

    HAHA...read some of my posts...than you'll see how credible my post was ;) :P edit: and it proves to me, sarcasm does just work audiovisually..
  24. joe_mcentire

    DayZ Devblog 25 Jan 2013

    i always liked the "done when it's done" quote, as it proves some sort of diligence and responsibility to the waiting community. they want to give their best and invest their best. This all in a special way as there is a proper german saying "Wer Eile hat, der gehe langsam." meaning something like "One who's in a hurry, shall walk steadily/slowly."
  25. another idea for "unique loot" or better random loot: banknotes, randomly spread over the map. Now you say NO MONEY SYSTEMS. What if we say, money has always been an essential item to modern human society, thus there should be at least piles of money left everywhere. Fun thing is: We decide what will happen with the banknotes ingame. Will we, the players, try to use it as means of exchange again? Will it be just useless trash? Expect money to be flammable by the way, will it be just for use in the cold nights? hmm another layer in player interaction.... It would be fun to watch how virtually useless items as banknotes become or precisely not become of any value. just take your time and think it over a little..
×