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Everything posted by joe_mcentire
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i'm all in for an additional mojo-meter filled up with smoking cigs and consuming alcohol ;) my idea for nicotine would be very subtle - less appetite meaning your food-meter decreases a little bit slower after a cig. and as mentioned with eating stuff consecutively, there sould be a natural barrier If you smoke too much cigs you start to vomit
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you don't understand the depth of this post. it's like the dayz-experience: we have the choice. club the baby seal to death or just cuddle with it..
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found this on reddit: well i think that would be nice to see then...
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i mean justice is done and everyone's happy. the ones that don't like it got their fix. the rest can use the inital update so win-win AND good that we now know of this community-related issue BEFORE THE SA release...
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you really try to reason?? example: USA has the greatest porn industry world-wide; holy shit there was a nipple in that scene!!! society is defined by double standards
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Death by Zombie: Zombie with your gear.
joe_mcentire replied to Supercuate's topic in DayZ Mod Suggestions
in a context where Zeds can climb ladders e.g. why shouldn't the then carry axes or knives as well at least... -
but we both know the truth is something different..
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i would like to know what would have happend with a can of let's say "Hello Kitty catfood in a can" - interesting, interesting indeed
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well yes because we don't want to teach children that alcohol is purely useful and essential withdrawal effects
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in some countries alcohol has really the purpose to be consumed after meals, because of the very bad hygienic conditions...so yes! and also for medical purposes. if you have a cold, heat up a mug of pur schnaps and drink it right before going to bed. Then cover yourself with many/thick blankets. The next day your again healthy or dead...i got it from my grandma (she still knows the stuff)
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best introducing to a topic EVER!
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you deserve to be mentioned as a very value participant of the recent "yes we CAN"-affair. KUDOS AND BEANS!
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hej i just wanted to show again...i already posted it somewhere else (so this is from a techn. view spam) take a look at it and maybe we all can have a laugh 30 Worst Brand Names EVER
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plays the sound of a crying kid at any step.
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well it's not so easy that way...it's not about the cans anymore i guess...
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and all fora know of the existence? we don't want community (A) be treated differently then any other you know..
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i fear the opposite. now we've seen the communities seem to be sharply divided. i feel it's something about envy, feeling excluded, and the lack of appreciation what raised this issue. The cans merely were a metaphor..
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how to handle property - the issue when being offline
joe_mcentire replied to joe_mcentire's topic in Suggestions
well as i said before, the real problem is the principle of a base would be made a nonsense of. quasi giving it away as soon as your are just "not there". To hide bases could make sense when thinking of them being tiny hussein-esque holes in the earth or tiny hideouts between trees. but this i guess is not the idea of bases, as we already have tents that could be placed between trees e.g. and used as such. -
i think it is a disgrace (on dayz community level) that they were removed...from all related threads a vast majority liked the update and the cans...and I dare you to correct me, because i read ALL of them...
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[3D model] Different Food Qualities (3/29 Update)
joe_mcentire replied to joeyslucky22's topic in DayZ Mod Suggestions
it's a shame... -
hmmm from what i've read...i guess they were a mere minority...
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this is dayz...this is your story.... maybe you'll need it when the shit hits the fan
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this thread is all about humanity... new achievement: deadly sin unlocked: ENVY ..if that's what it's all about to you..
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you know what there is this "famous" thread where anyone can come up with neat ideas and if they feel to make your item they eventually do so. SO why not go there and describe what you would like to see. From what i've learned, these guys really seem to be pissed as they invest much time in doing all of this and some are "just" complaining. go there and talk to them bring up your ideas. that's what it is all about. where is that spirit of "you know what with my ideas, we all could to that and this better"? edit: i don't even get the idea of breaking the immersion by adding "unrealistic brand names" as i already posted before, such do exist even in reality...
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Instead of skill system, implement handbooks
joe_mcentire replied to vaevictis's topic in DayZ Mod Suggestions
ha there it is. there was already much talk about mini-games. my personal belief is that mini-games have several flaws i try to bring them up here, if i find those threads again..