Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
3157 -
Joined
-
Last visited
Everything posted by joe_mcentire
-
Community Food and Drink Textures!
joe_mcentire replied to [email protected]'s topic in DayZ Mod Suggestions
no...but i dreamed a dream in time gone by, when hope was high and life worth living so you could eat fruites and veggies right off the trees/plants. Example: Apple-tree in the backyard leads to apples as consumable loot around it and so on and so forth... -
i'm wondering if dean would announce if there would be no new devblog over the weekend? they all sure now we are desperately waiting for it. so my urine senses something....
-
here take one can of beans, you deserve it!
-
why did i get like 10 beans from you?! a love burst?!
-
hahaha 1) - 8) +1 9) "that escalated quickly" ;)
-
Too much pvp not enough survival
joe_mcentire replied to roykingtree's topic in DayZ Mod Suggestions
..and on the other side a massive load of ppl want roaming hordes of zombies. -
Community Food and Drink Textures!
joe_mcentire replied to [email protected]'s topic in DayZ Mod Suggestions
how about cabbage, potatoes, carrots, tomatoes, apples, pears, cherries... you know anything that could grow naturally in and around chernarus.. -
Remove the PAPI lights from the NWAF
joe_mcentire replied to [email protected]'s topic in DayZ Mod Suggestions
-wrong thread - -
love the idea of oil rigs. set them up as bases, produce your own gas ;), whole sea battles could be possible..:D
-
Remove the PAPI lights from the NWAF
joe_mcentire replied to [email protected]'s topic in DayZ Mod Suggestions
my idea as in my infamous thread about "unlocking content" stated. find and try to get these UPS system back to work so you have electricity back at your disposal, this could literally unlock much much new gaming content -
Too much pvp not enough survival
joe_mcentire replied to roykingtree's topic in DayZ Mod Suggestions
no need in making another thread. read some of the Q&A's of Matt and Dean and you will see they are working on it ;). moreover it wil be a question of balancing things out. so don't worry about that right now -
Emetophobia - Will I have problems?
joe_mcentire replied to mmsnow's topic in DayZ Mod General Discussion
one thing you can work on: try to bond the sound of "that process", or similar sounds to positive feelings/impressions. watch a youtube video with cute little animals and listen to such sounds ...says Dr. Joe... this could help maybe a tiny bit. -
Emetophobia - Will I have problems?
joe_mcentire replied to mmsnow's topic in DayZ Mod General Discussion
well some phobias tend to have a background story, was there maybe a trauma involved when you were very young? (how old are you btw) But i guess if you have problems with boomers you most likely will have problems here to. Maybe it would help, that you always imagine, what you see are just pixels and what you here is just staged and simply not real. -
really it would make sense for PVP. think about that way that maybe some are more likely to tie one up to gain a headstart, instead of killing one, in the process of a raid/ambush.
-
FarCry3 forum?!
-
use - unfolding when thrown - toilet paper as a distraction for zeds!
-
well would be a nice idea to define "the infected" and their disease thoroughly...this calls for a sexy par...for a thread maybe
-
So you do have a special insight into the SA, as you do know that infected will hit you 20 times, make you bleed any you still won't be infected/dead/whatever... Get your "facts" straight, dude!
-
I'm sorry over the last month this was mentioned a hundred times!
-
in my mind it should have severe drawbacks when doing so, as it would be as healthy as jumping into a septic tank. So this should be a thing when there's no other way out of a hairy situation.
-
well i could think of something like this but on a much smaller scale. This could work like this: When someone is cuffed/tied up a timer would define the "state of security" (e.g. firmly, loosly, fress). So you'd always have to check if your hostage ins't already just loosly tied (e.g. right click at hostage..). This also means that the hostage would be released when left alone somewhere after the timer has run out, or the hostage-taker wouldn't be attentive enough. Idea behind: hostages wouldn't get too frustrated and simply log off, as there is always a chance of breaking free and be released after some time when left behind, respectively.
-
due to the new disease mechanic in SA - let corpses burn to ashes (fuel or spiritus + matches or lighter)
-
is this supposed to be a 3d image...well at least i'm starring at it like 8 min.. i think i briefly saw a goat ..
-
well don't know what to say i guess...this calls for a sexy party http://www.youtube.com/watch?v=i-OnyuJTm7s OT: ..oh c'mon you can do better than that!
-
that's what she said.. well i'll stop it now ;)