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joe_mcentire

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Everything posted by joe_mcentire

  1. hey guys there is a very interesting doku about wolves in the "zone" of chernobyl.. watch it! unfortunately i don't know if i can post it, although it is on youtube
  2. joe_mcentire

    More (improvised) melee weapons

    every piece of useless junk should be used as weapon or at least throwable
  3. joe_mcentire

    DayZ Developer Blog 8th March

    reality would be, that such a world would be so cruel and unforgiving you would fight against starvation rather than obesity...unless there would already have been some form of society reestablished i guess.
  4. joe_mcentire

    DayZ Developer Blog 8th March

    well then at least for a purpose ;)
  5. joe_mcentire

    An easy way to build bases

    bases should eventually have the potential to serve as some kind of end-game. to use them to re-establish a society...well as mentioned eventually..
  6. joe_mcentire

    An easy way to build bases

    base v. hideout think about what you guys are talking about. it seems as some talk about hideouts and some talk about base-complexes and then try to debate on it. comparing apples to oranges...
  7. from the dev-blog http://dayzdev.tumblr.com/post/44886721127/weve-gone-for-a-reasonably-quick-and-dirty-video
  8. joe_mcentire

    DayZ Developer Blog 8th March

    my first thought was, is an average dayz life long-lasting enough, so that would make sense? in my opinion no. now we can also discuss the implementation of "drugs" like cigs and alcohol and their long-term effects?! edit: take a look here: http://dayzmod.com/f...val-in-general/
  9. joe_mcentire

    Zombies attacking animals

    hey this thread can also be of value: http://dayzmod.com/f...ition-approach/
  10. joe_mcentire

    how to handle property - the issue when being offline

    well but he makes a point there: why should then anyone want to build a base? maybe two or three times you would try, but then you would be too frustrated...well time will tell, obviously... i think it was just important to raise awareness for this possible threat... on the subject of bases
  11. joe_mcentire

    give us what we (do not) need! - junk and unique loot

    Umbrellas - right click: hit target - left click: open/close umbrella umbrellas...the gentlemen of melee weapons..
  12. joe_mcentire

    how to handle property - the issue when being offline

    well i think it is ok for vehicles as it is now. i don't want ppl to get confused over two things: losing your stuff when online and losing your stuff when offline. When online, yeah it's pretty damn much your own fault, you should have watched out for your stuff, deal with it. When offline - and there is no IRL-equivalence -, you have no chance to defend and no chance to react. Now there comes another thing into play: effort Yeah sometimes you have to make huge efforts in repairing a car to get it going, but most of the time these efforts are kept somehow at a tolerable level. This is also the reason why ppl are annoyed, when they login and see that their car has gone, but well they can live with it. When we talk about bases - not just hideouts - why would someone invest so much time and make immense efforts when everything could be gone just by the next login... Maybe this also raises the question, what is the common opinion about how "bases" should be defined? What should be the significant differences to "hideouts" If we regard "bases" merely as hideout-esque constructions, with no huge efforts to build/raise, well then maybe this whole thread could be pointless, because then imo, the existing mechanism should be enough..
  13. joe_mcentire

    how to handle property - the issue when being offline

    ;) well it's getting a bit philosophical now, but whatever... isn't the whole pvp aspect of the game somewhat driven by gaining "possessions"
  14. joe_mcentire

    how to handle property - the issue when being offline

    well why not?! Usucaption and/or Adverse possession
  15. joe_mcentire

    DayZ Developer Blog 8th March

    look at your # of posts...you're pure evil!!
  16. joe_mcentire

    DayZ Developer Blog 8th March

    well then he will have to live with this burden of guilt for the rest of his life ;) maybe you're too much into it at the moment.
  17. joe_mcentire

    DayZ Developer Blog 8th March

    hej really there is no need in getting angry. calm down, lean back. a good idea is just to avoid the news around the game for about a week, play something different, do other things then come back again and things will look different. you'll see.
  18. joe_mcentire

    More animations?

    animations for looting!!!
  19. joe_mcentire

    DayZ Developer Blog 8th March

    well but is this in size, publicity etc. comparable to dayz?
  20. joe_mcentire

    DayZ Developer Blog 8th March

    but not on the keybo...well actually you could...
  21. joe_mcentire

    DayZ Developer Blog 8th March

    you mustn't forget that they have loads of work to do and you just simply underestimate this completely. actually i think they keep very close contact to their community. just go to any other forum of any other game, there you have your comparisons..
  22. joe_mcentire

    DayZ Developer Blog 8th March

    what the hell calm down everyone! can't we just debate and argue instead of f*ck and sh*t? some feel to criticze and some feel to praise as always as anywhere... edit: stop getting soo defensive, because some give harmless criticisms!!
  23. joe_mcentire

    DayZ Developer Blog 8th March

    do you know that one guy that goes with your group to a party and doesn't speak at all but follows you anywhere, anytime, like a shadow...well i'm going to hate that game....
  24. joe_mcentire

    DayZ Developer Blog 8th March

    nonono! where are the promised bases? and the trading system? what about a major city like a western european one? with scrapers fully accessible? fully developed tunnel-systems? No achievements whatsoever!? NO this game OBVIOUSLY must be a scam! these devblogs, they are ridiculing us, telling all the things nobody is interested in!?! Enough is enough! this was brought to you by phoneyrants.org
  25. joe_mcentire

    DayZ Developer Blog 8th March

    you mean like Peter Griffin and Meg?
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