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joe_mcentire

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Everything posted by joe_mcentire

  1. do something like this (lecturing you): :o :o :o the messiah!! HE HAS ARRIVED!! DO AS HE WISHES!! Immediately... well in my case, i either completely ignore/read over such posts (why shall i give them any attention) or try to laugh about them, if they somehow amuse me and are witty like this very specimen. btw. ;) not lecturing you ...I AM LECTURING the MODS!
  2. i hope you mean the hackers...otherwise... insults: Yuck! check-mate counterargument: YAY!
  3. joe_mcentire

    Player decisions: Unlocking new Content

    my idea however does not favor teams or loners, It favors players who keep their eyes open, looking for things and secrets to find. a reward for PVE and a device for "positive" PVP
  4. joe_mcentire

    My two cents about endgame and NPC's

    my two cents: http://dayzmod.com/forum/index.php?/topic/124356-player-decisions-unlocking-new-content/ http://dayzmod.com/forum/index.php?/topic/124884-give-us-what-we-do-not-need-junk-and-unique-loot/
  5. joe_mcentire

    Super Structure/mini campaign

    this could go hand in hand with http://dayzmod.com/forum/index.php?/topic/124356-player-decisions-unlocking-new-content
  6. joe_mcentire

    Things that kills realism

    edit: wasn't trollin' you..just being a bit cynical ;)
  7. joe_mcentire

    Super Structure/mini campaign

    good idea...as everything and as a natural given thing almost everything is easier when being more than just one person.
  8. CNN is full of sh*t too!!
  9. now if that is your only wish ;)
  10. joe_mcentire

    DayZ Standalone Helmet Idea

    tsss... 3rd person?
  11. joe_mcentire

    Body types, Food Benefits! (For DayZ Standalone)

    i think the diet idea is ...meehh... imagine an apocalopse like this. i guess no one would care what they could get to eat as long as they get anything at all. in the long run ppl would be left only with natural resources such as vegs, fruits, nuts, fish and sometimes meat and this is a healthy diet as good as it gets.
  12. joe_mcentire

    Things that kills realism

    ultimate perma-death: you die, you get banned you pay again, you play you pray to god
  13. POCKETS + BINDING MECHANIC i never saw that suggestion but i think it is awesome. it really conveys a feeling of going through your equipment checking each pocket. in desperate search of another mag, browsing through this to quickly count your remaining ammo. REALLY NICE!
  14. i guess we need another Q&A thread here!
  15. i personally like the steps in the imo right direction but that said it is also no reason to become as overexcited as some in here. i think trying to be a little bit more "grounded" would be more useful.
  16. joe_mcentire

    VG247 - May 2013 - Interview with Rocket

    holy shit...reminds me of Alan from The Hangover
  17. posts like these equally do not help. sorry.
  18. now that's a bit generally speaking, isn't it? you seem really disappointed in a way i cannot comprehend, that's why i'm asking. your answer, it doesn't really help to understand. Maybe they would like to hear some even negative feedback. but what can you do with a feedback like this? you just can ignore it, because it doesn't help and doesn't contribute in a constructive way. I see that this game has some importance to you as a gamer.
  19. pron sure did...why can't games??! why?!!
  20. ok now tell us what you had in mind? what were your expectations? have you played the new game yet? Sure it doesn't drip with nice buttons and it doesn't look highly sophisticated. But in terms of survival, where you mostly don't have time to think a functional ui firstly makes more sense as at is easy to understand and to overview. You basically open your inventory by click of abutton and can see almost everything what is going on within seconds. Drag and drop; your avatar; all items as 3d model to immediately see its condition. it makes sense. And now as it is wip it is obvious ther's almost no "Pomp and Circumstances". I really don't know what you are bitching about? or is it just the fact that you feel the game should have made much more progression by now? just tell us what is annoying you, feel free to do so!
  21. joe_mcentire

    Things that kills realism

    it would require more senses and even more tactics. May i expose myself to catch a glimpse? shall i wait and listen carefully? Do i have do look more often behind my shoulder? I see both sides praising 3rd person and 1st person. all in all the "somewhat more immersive" experience is ultimately the 1st person one, exactly because of the drawbacks it has. edit: i once had an idea which would work for me perfectly: add periscopes, or at least the recipes (carton, 2x mirror). With it in your inventory 3rd person is unlocked automatically. One easier step would be to add just mirrors. by having one in your inventory you could also look behind corners or over walls. if desired you have to equip the device first to get into 3rd person mode. but i know that 3rd person fans still would be offended a bit by this idea ;) Nice and easy "workaround" to somewhat please everyone. add many broken pieces of mirrors in the world so eventually everyone could use 3rd person. But it would also be a nice gimmick. To start the game you'll be always 1st person only unless you'll find the proper pieces/devices..
  22. i hereby demand: as the font good night and good luck!
  23. they may not spawn in houses...but what about containers? now add a gunsafe-container-chance to all houses...et voila..
  24. holy sh... i just saw the reddit complaints about the font!!? in a WIP pic? :lol: :lol: :lol: perfect ending of my day
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