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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

joe_mcentire

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Everything posted by joe_mcentire

  1. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    i want them sooo bad in austria.....so i go out from time to time and watch our cows edit: enough chitter-chatter..focus on questions and GIVE BEANZ...to ALMAS
  2. joe_mcentire

    [SA] MONSTER Poll: Every suggestion EVER

    this is a pain in the a** i simply couldn't finish it.
  3. joe_mcentire

    Dayz for Xbox One?

    maybe you should avoid the forum for quite some time, if you can't keep yourself together.
  4. joe_mcentire

    SA: start out 'sickly'

    would you be so kind to ask dean if he thought about that? http://dayzmod.com/forum/index.php?/topic/137840-dayz-sa-ultimate-qa/ really awesome idea!!
  5. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    Do you plan mystery contents such as background information on the outbreak, or subregional secrets, to be unveiled by finding books, mobiles, notebooks, notes, flyers, etc.?
  6. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    Are we going to see Almas? edit: fyi Almas are considered to be more "wild men" than "ape men"
  7. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    Fire! Will it play a bigger role eventually? or is the engine a restriction?
  8. joe_mcentire

    Third person vs First person view

    this one is all about trade-off
  9. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    ah one of my personal favorites: With a completely overhauled medical system, the new crafting system and even the repairing system, you cannot create Mini-Games for each task, you cannot simulate everything visually or audibly neither. How far are your thoughts about text messages like "your forehead is feeling a little bit hot", "It seems that there are some el. wires torn apart", etc. as a reminisence to ancient text-based games? They would be fairly easy to implement and a good compromise between "realism" and "immersion"
  10. joe_mcentire

    [Stand Alone] What do you want in standalone?

    tourret doesn't mean only to scream uncontrollably, it also means e.g. hitting oneself uncontrollably
  11. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    1st "vs" 3rd person is one, if not the most discussed topic in the community (besides weapons and hacking). Have you ever thought of an utterly different approach like when starting fresh you only have 1st Person view (along with no weaponry, almost no equipment). 3rd Person view hast to be "earned" as well as anything else ingame by finding mirrors, or even more complex, by building periscope-like devices (3rd person would simulate the use to look behind corners/behind ones back/above walls)?
  12. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    You recently said, that at the moment the game seems to be all about crafting (exaggerated) so this is going to be a core concept. What is the ultimate goal in terms of crafting? Is there an idea to improvise all kind of stuff to gain any new kind of stuff? keywords: alienation, improvisation, ideas from Fallout-Series.
  13. i could think of massive community involvement and a section where everyone could upload their files. then BIS could review and evaluate them if they could be used. you don't even need to "open up" the game.
  14. would you mind to post this as a question there:
  15. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    Have you thought about extrem weather effects? Do you think hail would be a nice and fairly easy thing to implement?
  16. i had such an idea some time ago. basically two different types of scavenging...it is somewhere in this thread
  17. we already have casualties over here....terrible
  18. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    Is "DayZ Standalone" only the "working title"? Have you ever thought about an independent title for the SA?
  19. a tetris-esque inventory for each pocket/bag/backpack where you can rotate arrange your stuff till all perfectly fits?
  20. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    How satisfied are you with the swamp so far? Will there be special content like fog, audio or loot? Will there be secrets buried under the soil?
  21. truth is...this is how life works. beauty means fertility and we are programmed to look for fertile things (food, reproduction). edit: holy sh*t...i think this was a seizure!
  22. Off Topic: just a short advertisement for a new thread for all who have important questions about the Standalone. You can post them there (make sure to read the initial post though) and hopefully some will be answered over time and in the course of several events (e.g. E3) [DAYZ SA] - ultimate Q&A thank you
  23. i understand the quickbar as something that you would have at hand immediately: things in your pants pockets or actually any pockets, on your belt, in your holster...
  24. the downfall of our community.... on reddit there is another "-gate" going on after cangate, now fontgate.... i don't like the direction our community is going right at the moment. and therefore i'd like to thank dean to stay strong! keep ignoring this "uprising of the rabble" :P
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