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joe_mcentire

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Everything posted by joe_mcentire

  1. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    HUD: The ultimate goal is to have as few elements as possible on the screen. Nevertheless are there at the moment: hunger, blood, thirst, temperature. Poison is in everything, and no thing is without poison. The dosage makes it either a poison or a remedy, Paracelsus. Don't you think everything should be about the right balance? Shouldn't the hud also represent that? too much food or water is as bad as too little of them. e.g. too much food -> slower movements, vomitting, accoustic signals too much water -> problems with Acid–base homeostasis too high temperature -> collapsing, blacking out Wouldn't this add to far more immersion if you can't just max all your stats out? MORE OR LESS CONFIRMED (AT LEAST FOR WATER) https://twitter.com/rocket2guns/status/352421719966875648
  2. joe_mcentire

    Get rid of chernarus.

    yeah of course...weapons and vehicels... welcome to DayZ, June 2013
  3. this is the unique and acceptable way to create our own stories: myths and legends (bigfoot suits ftw!)
  4. you now with 50 pages you almost have a Master-Thesis ;) very nice to see, that the russian community gives the rest of the world also feedback in what they long for!
  5. joe_mcentire

    Crafting Suggestions (no discussion)

    heated cloth / hot compress Input: 1x cloth , 1x tin can, (Ax herbs:camomille, hay flowers, sage, thyme), 1x fire source Output: heated cloth / hot compress Tools: - Failchance: - Enchantment: small increase in chances to heal/ get rid of infections ActionType: medical supplies Use hot compresses against literally everything! Herbs increase chances as well as tin foil (wrapped around the cloth to maintain heat a little bit better) The next is a double feature: heated stones Input: 3x stones (bigger) OR 6x stones (smaller), 1x fire source Output: heated stones Tools: - Failchance: - Enchantment: useless stones are now hot, can have different use. ActionType: semi-useless junk hot stone pillow Input: 2x cloth, 3x heated stones (bigger) OR 6x heated stones (smaller), 1x tin foil Output: hot stone pillow Tools: - Failchance: - Enchantment: bigger increase in chances to heal/ get rid of infections ActionType: medical supplies Use hot stone pillows again like compresses. Higher chances because heat will be kept longer in the stones. edit: so could you give as a brief info of some suggestions which could make it ingame eventually, or which objects could find their way into the game because of crafting suggestios? ;)
  6. ok so Fraggle i believe in you now please make dean answer my...our questions already!!
  7. THIS IS GOING TO BE A MONSTER....KUDOS
  8. joe_mcentire

    New handgun damages need changing

    why do you think he won't see it?
  9. joe_mcentire

    Ideas for in game radio broadcast.

    well can be some guy from the un troops. so literally any language could and would do.
  10. joe_mcentire

    Ideas for in game radio broadcast.

    some guy who found a couple of old gramophone records with classical music. he wants to share it to the remaining society by telling some anecdotes from time to time in between. OR just an old dj playing worst of the 90s:
  11. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    You were really excited when you told us that you now have the ability to give any item specific properties. So this means you could also add damage properties eventually and this means you could use any item as melee eventually...? Anything to say? ;)
  12. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    you once mentioned it won't be possible to use windows to enter/leave buildings? why exactly? what is the problem with windows? and how could you overcome this problem?
  13. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    Have you tried to create some sort of basic (dev-internal) concept for zeds? what kind of infection is it (rabies-like or some kind of parasite)? why do they attack ppl and not other zeds? why don't they aggro on animals? why can they climb ladders, swim in water, open doors but can't use/handle other tools? Did you think about adapting certain behaviors/instincts to create a more consistent antagonist? How will more consistent zeds help ppl to overcome them (distract, taunt, scare, deceive)? Or do you just accept some (unavoidable) inconsistencies?
  14. joe_mcentire

    [DAYZ SA] - ultimate Q&A

    Suicide: What was the thought behind this option? Do you think "suicide" must have negative consequences? In terms of "revaluing a dayz-life" this option could be quite problematic. (Easy way out)
  15. joe_mcentire

    give us what we (do not) need! - junk and unique loot

    so i read the other day about faking death in dayz, so I thought about: fake-guns! realistic looking toy guns, or carved wooden pistols
  16. joe_mcentire

    Actual Constructive Feedback for 1.7.7

    why does everyone need his own "feedback" thread? although i've given you beans and like the constructive approach. it is simply not necessary to make a new thread
  17. joe_mcentire

    Constructive feedback for 1.7.7

    so JackTurvey and Joe Jones both members since..20 min. gave you beans,,quite odd...and against forum rules if this isn't a big coincidence ;) i suggest: lock and NOM
  18. so i heard/saw these renderings from page 1 are in fact about a year old? are these early arma 3 renderings then? or what? i'll provide a link if i can.. i just happened to see it somewhere.. edit: from reddit http://www.reddit.com/r/dayz/comments/1gbinv/renders_of_some_weapons_from_the_standalone_they/?sort=top first one
  19. - nothing to see here -
  20. with the new objects they can attach whatever properties the want to the items. So i guess they could check if an item has an owner and how long it has been with him/her. i guess they also can track last logins, if dead or not etc..
  21. check your kill i say! for the good of the game!
  22. NOW i know what dean could take from his everst-experience: so we get defecation, we get poisoning the water in canteens.....
  23. joe_mcentire

    End game suggestion - holy book

    haha...the possibility to plant unique items with the new loot system...this opens the door to end-game contents pretty much! how about a coffin full of roubles and a golden ak47! along with a hint from a note? a gorilla costume to create new myths and legends in chernarus? edit: and now please lock...
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