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joe_mcentire

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Everything posted by joe_mcentire

  1. holy...why do i believe that many dayz gamers could actually be like them...
  2. joe_mcentire

    My "butthurt" post

    i hurt my butt once...it was a bike-freak-accident
  3. haha i could imagine ppl dying all the time and have no f*** clue what is going on with their bodies... :D
  4. joe_mcentire

    Birds Birds Birds ! (SA)

    can we expect something like a minigame, something like this: ?!!
  5. joe_mcentire

    Huge Structures in DayZ SA

    well...so how huge do you want your treehouses then :huh: ?! ;) edit: but tbh i think "just" to climb on a tree would be much!
  6. joe_mcentire

    Birds Birds Birds ! (SA)

    wll hello i want to introduce to you my suggestion: The Mothman! Rocket add mothman and sasquatch costumes to the game....i want to go on a legendary hunt!
  7. joe_mcentire

    Huge Structures in DayZ SA

    what if soviets took and hid the Amber Room somewhere in Chernarus
  8. joe_mcentire

    Huge Structures in DayZ SA

    in combination with the grand manor absolutely!
  9. i really like the advanced human body idea...but man this goes far too wide imho...there would be soo many dependencies, i guess it would end up in a major fuckup and endless bug-fixing!
  10. so any news Mr. Scubaman Sir on new models and objects? edit: very nice explanation what the main difference between DayZ Mod and DayZ is: yeah of course from...http://www.reddit.com/r/dayz/comments/1gpotz/sometimes_people_forget_all_the_amazing/
  11. joe_mcentire

    Huge Structures in DayZ SA

    well i know it's old but hej... what do you guys think of that? one fine grand manor on a little island in the middle of a lake
  12. joe_mcentire

    Tents should reset when you die.

    THIS! is my only concern! There must be a way to prevent this.. mehh...really?! i don't know..
  13. joe_mcentire

    [SA/Mod] - Natural Medicines

    how about: camomille, stinging nettle, honey
  14. joe_mcentire

    Tents should reset when you die.

    my idea would be the following.... If you leave your tent unattended for too long it should start to "fall apart". Irl this would most likely happen if there were wild animals around.
  15. so i had this new maybe evolutionary idea: provided we have a bundle of subtle micro-skills a weight and stamina system the new overhauled health system which depends on several factors (maybe even something like , focus, concentration or fatigue to reflect the state of mind) A completely new and different approach would be to condition the progress of these skills on your health status, your level of focus and your stamina. Low stamina/wounds/infections/fever which means... ...the level of exhaustion increases slowly which means... ...the focus decreases even slower The idea could be to build dependencies between the skills of your choice and the points above. Some skills clearly depend more on health as on focus solely. Mental work will always be affected more directly by focus, physical labor more by health or fatigue. (in the end they are all bound together over multipliers) What's the use? To effectively improve one's skills one has to prepare himself to be at least healthy, not exhausted too much and/or has a high level of focus depending on the skills he wants to improve.
  16. All in all the advanced skills seem to be a tick too gamey for me. i would say yes but this is dayz so i hav my doubts...
  17. news for this topic http://dayzmod.com/forum/index.php?/topic/139555-e3-expo-june-2013-interviews-and-gameplay/page__st__780#entry1378099
  18. hey guys hold on: ;) source: as always.... http://www.reddit.co...kill_trees_and/ edit: we had 2-3 pretty decent, developed threads here http://dayzmod.com/f...lls
  19. i demand the meadow-slayer A55 edit: ohhh and btw lederhosen. i want lederhosen
  20. oh weapon proposal time it is? steyr aug a3 or 9mm XS or SF
  21. well i can imagine razor like
  22. well...but irl, when being in a hurry...i guess i would exactly do so. look around and then grab as much as i can.
  23. i don't need to see an item the exact time i want to grab it. it's enough to know where its vague location is. when something roles under my couch and i cannot easily reach it, i first take a look and then try to reach under the bed without my head in the way. normally i get the item ;) in my opinion it is always legit to give nice suggestions in form of "i would do it so and so..." moreover do we have an alpha-tester in our midst who has already confirmed slight shortcomings regarding that issue. ;) we do not complain but we try to give suggestions for immersion's sake and in this special case try to prevent bad meta-gaming
  24. so i'm waiting for that confirmation :P
  25. that would be far too easy.... WHAT?!! you realize what i did there? this is pseudo-pseudo-mspaint-code
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