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Your DayZ Team
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Everything posted by joe_mcentire
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DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
look.. if you would have followed the recent progress and his statements you would know it all stands and falls with their internal milestones, for which they have rough dates. They have a clear vision of what they want to do and how they want it to be. so they reviewed now their milestone outcomes and it is just not good enough for them. we'll have to accept that. this can be good or can be bad, we'll see. but you know what? that doesn't give us any form of entitlement. Of course we don't know if he wants to fuck with us. but considering all circumstances and how everything started, what their team looks like etc. it is highly unlikely. Does Dean make mistakes? yes of course! some time ago he wasn't even near leading a project such as DayZ. what do you expect? it seems to me that he wants to be honest and authentic. He is new to all of this, of course he creates hype where he probalby shouldn't, but it is surely a learning process for him as well. considering all these facts, i personally can forgive him slips of any kind and i can wait. let them do what they can. simple as that. you can just sit there watch and wait, anyway edit: ohh and i forgot to say: spread the love! -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
Are you THE PEOPLE? do you have any power to tell someone what to do? this is highly entertaining ;) -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
why is pricing right now that important? -
are you f** out of your....?? what is this?? where do these ppl come from?!!
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DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
lambo is so 2000. http://www.ktm.com/x-bow/x-bow-rr/model-info.html#.Uf06G5KRV8E and here to buy rocket: http://www.ktm.com/dealer-service/dealer-search/dealer.html?tx_ktmdealer_pi1[dealer]=797&tx_ktmdealer_pi1[action]=detail&tx_ktmdealer_pi1[controller]=Dealer&cHash=4daf697f40ba05202f99b1935f7b3405#country=53&radius=0 ;) -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
i would have liked to see it (the bayonette) in action. is there going to be anything new in terms of dodging close combat attacks? something more immersive than side steps? -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
that's just fucked up! you crazy?! that's beyond nasty! you shouldn't buy a lambo.... -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
again maybe if there is a chance to get a possible answer -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
well actually the us gave out travel warnings...just sayin... -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
death is a vital part of life dean! edit: maybe i try....Would you be so kind... ...to tell us which if weapon resting (on stones, fallen trees, vehicles) is considered at some point, as it would award players who think of something like this in a firefight, my dear leader? (kissing ass intended) editedit: i mean..what murder? wat? -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
just one question inbetween? are there any cellars? or real attics ingame? from what i recall there are no such things in the mod/arma2 or am i wrong? -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
or someone from NSA -
3/8/13 Dev-blog Critique-Suggestion
joe_mcentire replied to [email protected]'s topic in DayZ Mod Suggestions
drawbacks were already confirmed -
in a survival siuation at first, water food and mdeication, then later on, maybe gas everything in order to bring you fast from a to b or to give you shelter or proper clothing. depending on the hostility and the food aspect yes ammo
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DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
says the one with a foible for boys calling them Liz Lemon :huh: -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
don't know how i feel about "weapons represent your 'level' ingame"....there has to be more...of course not straight away, but i thought there were considerations in different directions :unsure: -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
minutes like...eating something ;) i know we are annoying :P -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
ah ok! you never know when dean is all sarcastic and when not ;). ok but maybe after some time a more dynamic/smoother way could be achieved, to me these scenes felt odd. how about a dodging button, like something to jump at a side to dodge vehicles/bullets/any sort of impact... -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
well because of the..serverside computing you could evaluate if someone presses alt+f4, am i wrong? you could give them a hard time, by spawning them the next time(s) with broken limbs, injured, infected etc. -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
maybe some did, but didn't want to give you a hard time, because after all it is pre-alpha.... -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
this all changes if you say you have lockable base, and they want you to get them in...but yeah what could you do!? maybe a skill system...cough... -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
you got that from?...the limbo?! restraints for zeds?!! i got a restraining order once? is this something similar? -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
animations can now be aborted? am i right? would this also be possible for npcs? -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
damage system: reworked for performance and functionality to accommodate the needs of DayZ any further details there bleeding system: bleeding from the exact point you shot at. still blood streams or more subtle mechanic? blood spraying only on impact? -
DayZ Developer Blog 3rd August 2013
joe_mcentire replied to rocket's topic in Mod Announcements & Info
YEAH I KNOW...