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joe_mcentire

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Everything posted by joe_mcentire

  1. joe_mcentire

    melee weapons

    wat? what logic is that? this is no serious argument? surrise someone from behind and smash his skull with a brick? more tension more suspense, more authentic regarding a post-apocalyptic world imo
  2. making ammo rare and guns even rarer. let Melee rise to the primary weapon --> game changing!
  3. joe_mcentire

    melee weapons

    no! every item a weapon! this is what dean is aiming for!
  4. joe_mcentire

    More Content (Future Suggestion)

    no more military stuff in my opinion. it is far too much right now imo. more content: yes but pl more civilian stuff. a grand manor in the middle of the forest with its own catacombs, a grand farm etc..
  5. Rocket? did you work anything out yet to get rid of the annoying rationing-aspect of the game?
  6. joe_mcentire

    What is „The Infection“? a definition (-approach)

    in term so zombie AI i think this thread can / could help and YOU should help! add moar ideas! more links of awesome stuff!
  7. maybe one little pic on twitter ;)
  8. joe_mcentire

    give us what we (do not) need! - junk and unique loot

    so rocket reviewing loot? which one?
  9. joe_mcentire

    Give us full control - Darwin's Dream

    how about: Open Can of beans Can of beans + unpurified water + tomato paste + any other empty "container" = "selfmade" spoiled beans in container "selfmade" spoiled beans in container + label "Mom's tomato beans" = evil trap for scavengers
  10. joe_mcentire

    Give us full control - Darwin's Dream

    dean is currently working on a "labeling of stuff" mechanic....may be of matter to this thread as well.
  11. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    no! dean mentioned you can not keep salt water in your canteen/can/bottle unfortunately, so therefore: http://dayzmod.com/forum/index.php?/topic/142873-give-us-full-control-darwins-dream/
  12. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    if this will be the case, the game certainly will piss many ppl off due to the micromanaging aspect...I LOVE IT!. It may be even possible that you can craft all sort of things cook all sort of meals and put them in whatever "container" you have, you would need labels for that container inb4
  13. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    i wonder which purpose drawing on label may can have...?
  14. joe_mcentire

    Character Learning/ skills

    why...do ppl, new to the forums, at first have to open a new thread about things that have already been beaten to death?! (disregard stickies etc.) just why? ;) BUT ...SKILLS WILL HAPPEN! I PREDICT THIS!
  15. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    don't forget rule #34!
  16. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    WRONG! he needs to NOT let insults/accusations/etc. get to him but how could you do that? well i don't know.
  17. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    What? who said Fraggle and Lok? they should do the Dev-Blog?! What??!
  18. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    well i think although it is "just the internet" it DOES matter if you are confronted by some in a forum or by hundreds or thousands on every www platform you operate. i imagine this is not so easy to cope with.
  19. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    you have no powe.....ooops... :blush:
  20. joe_mcentire

    Stuff in DayZ

    who is alot? i knew a women named allota vagina from a pub rally in london
  21. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    and this is the real reason i think. he doesn't know how to communicate his progress or state of affairs to the ppl without being offended, cursed, accused, misunderstood, misinterprated etc...i think this baffles and bugs him a bit.
  22. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    tbh one devblog in 2 months or more can't be a serious issue in terms of progress... that is straight-out hilarious to say. i think it is good to know some bits and pieces every now and then. it keeps ppl entertained a bit and provides us material to talk and discuss in here and it can also lead to good and nice suggestions again. example: Dean stated that conumsables could be rationed into several smaller parts in the SA but he also said that at times consuming gets very annoying. there you go: you get a little info, can discuss it and even bring up improvements and tweaks for the existing build.
  23. joe_mcentire

    Shooting while stationary on a ladder

    well in this case....guys stop it! no more suggestions here, we are done!
  24. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    what?! doing a devblog is not more productive than working on the game?! ..you don't say.. ;) now we really..i'm sorry, reddit, youtube and twitter really pissed rocket off :P edit: well i guess Matt...ahh Liz must be more than a personal slave and waterboy to the team, promote him and let him...her do devblogs! YAY!!!
  25. joe_mcentire

    DayZ Developer Blog 3rd August 2013

    am i wrong? wasn't there a brief moment in the devblg where stamina was indicated? edit: a right..
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