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Everything posted by joe_mcentire
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DayZ Developer Blog 7th September 2013
joe_mcentire replied to SmashT's topic in Mod Announcements & Info
and i swear to god. guy fawkes mask was my frekkin idea -
Subtle/Small Additions to make DayZ SA/mod more Hardcore
joe_mcentire replied to DemonGroover's topic in DayZ Mod Suggestions
everything you do double, triple, quadruple the times you need to do it. this would even prevent griefing (edit: and even grinding if it would matter at some point) too some extent. want to built a barbed wire fence, you need much time and are exposed, due to the noise you make and the time it takes. eating should take much much more time. if you got shot you seriously must retreat as soon as possible to survive at all.... -
Subtle/Small Additions to make DayZ SA/mod more Hardcore
joe_mcentire replied to DemonGroover's topic in DayZ Mod Suggestions
subtle but hardcore? add a mechanic where you would need to check your body for wounds to discover infections early enough before they get out of control. like wounds on your feet or discover a yet undiscovered bullet wound you got from an intense fire fight. etc... -
i too am naked...even if i don't play games...
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Use scraps to craft ammo or other stuff?
joe_mcentire replied to kyle939's topic in DayZ Mod Suggestions
this is one of my personal "too much depth to be in the game" suggestions -
alcool and food/drink like messages in SA
joe_mcentire replied to Bludy's topic in DayZ Mod Suggestions
project zomboid has some nice ideas for that matter -
Paranormal shenanigans
joe_mcentire replied to thunderjaguar6's topic in DayZ Mod General Discussion
are we talking about this guy?!: -
i dare you to run past such a scenery! add atmospheric places of the like and you have enough places and incentives to walk again and to enjoy
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just add harvestable crops/vegies/fruits of all sorts my all-time favorites: poppy fields, sunflower-fields, apple trees, cherry trees, potatoes..etc..
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August Round-up: DevBlog, #DayZDaily, Gamescom
joe_mcentire replied to SmashT's topic in Mod Announcements & Info
is this something like this bubble in that stephen king roman? -
alcool and food/drink like messages in SA
joe_mcentire replied to Bludy's topic in DayZ Mod Suggestions
booze does not warm you up, it does quite the opposite. it only makes you feel that way. that's math! http://dsc.discovery.com/tv-shows/mythbusters/mythbusters-database/alcohol-warms-up.htm that explains why it is good to drink loads of beer in the summertime... -
alcool and food/drink like messages in SA
joe_mcentire replied to Bludy's topic in DayZ Mod Suggestions
alcohol; made for kids?! wat? -
alcool and food/drink like messages in SA
joe_mcentire replied to Bludy's topic in DayZ Mod Suggestions
well i could think of some things...the problem which remains is the publicity-impact -
August Round-up: DevBlog, #DayZDaily, Gamescom
joe_mcentire replied to SmashT's topic in Mod Announcements & Info
welcome to the wrong game! if this is your main concern i think the SA is clearly nothing for you :/ -
alcool and food/drink like messages in SA
joe_mcentire replied to Bludy's topic in DayZ Mod Suggestions
as a christian i am completely for adding alcohol usage. alcohol would be one of the last luxury goods man could get to draw him/her out from the daily misery -
and if we can achieve these locations, i can't stress this enough: http://dayzmod.com/forum/index.php?/topic/124356-player-decisions-unlocking-new-content/?p=1189649
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yay. thanks. multi-media-mod! :)
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;) weird....nevertheless...i like the idea how about the dead cars on the streets? will we be able to hide in their trunks as well? does anyone know something?
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you don't have to....just shoot a load right trough it if someone forcefully wants you to come out of the closet you see what i ...
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thank you very much. so then i will politely ask the fuck out of Dean why there aren't any basements up to date... btw.. i abused you for a reddit post if you don't mind
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personally ..to warm up can-gate again... i wouldn't mind some ironic/cynic/sarcastic brands ingame, like Pißwasser in GTA ;)
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a must! and i am going to add this question: Are basements possible with the current state of the engine? And if yes, why didn't we see any up to date? attics and basements could add so much authenticity.
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hiding seems to be fun, good idea. i think in terms of creating horror amnesia is a reference game. if dayz could draw inspiration from it, that would be neat and could only help.
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Give us full control - Darwin's Dream
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
hopefully Dean is going to follow this idea and develops it further. the more freedom we can have in the game the more possibilities and the more fun of course it will be (also long-term-wise) -
what is it then? harvester-ant?!