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Everything posted by joe_mcentire
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how is this one pokemon called...
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source: http://www.reddit.com/r/dayz/comments/1pmm3t/sunshine_in_dayz_standalone_taken_from_our_mp/cd3w8xq
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this whole discussion is pretty much obsolete as we do not know what it will be like in the Standalone. this is exclusively up to the whole balancing process.
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is this a 3d-thing?
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http://www.youtube.com/watch?v=hW6MTFHi2Lg THIS would be creepy as hell!
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IT'S PEANUT BUTTER DEVBLOG TIME!
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rocket said he had it from the internet....it isn't even from BI ..lmao
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no...nohahahah no.
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hello there cutie-pie
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i would say harvesting yes, to plant and let them regrow again idk... it's autumn in Chernarus, so i say, grapes, apples, pumpkins...and all sorts of grain or corn
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well that would be an enormously huge structure of course :P
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makes it even waterproof :O!!
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[SA] A power station that could be kept running to supply power
joe_mcentire replied to Owain1122's topic in DayZ Mod Suggestions
i think one of the best and genuine ideas to establish some sort of end game. and from what i can recall Dean once was talking about future Base Building and he had quite vivid visions in terms of creating whole security circuits and systems for your base (see Minecraft)...which implies the generation of power -
talking about "time" please tell me what you think of it? (and also see KOS'-thread in our forums suggestion site) http://redd.it/1pa4yf @Massicor, of course literally everything needs balancing, but that doesn't mean that any idea is per se a bad idea, as the Private said, it would add another tactical layer to this game. mho, the more tactical it gets to survive, the more intensive the gaming experience will be.
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make time more real for player task
joe_mcentire replied to wild_man's topic in DayZ Mod Suggestions
again some input: -
Give me one logical reason why gear destruction will delay KOS
joe_mcentire replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
why less KOS? scarce loot and weaponseven scarcer ammoso maybe more melee-fights...which you can easily avoid by running awaymore PVE aspects that make surival more difficultshort "time-to-death"ergo i think you die far to easy and more often to get the proper loot and gear to have even the possibility to seriously KOS.. and i think Melee-KOS sounds like fun :D -
ok i'll drop the stereotype bomb: to honor the appearance of DayZ and the origin of the Developer-Studio i will too try to bow to alcoholism by drinking ONLY czech beer. today it will be Samson
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SA: Suggestion for terrain side effects
joe_mcentire replied to Frytek's topic in DayZ Mod Suggestions
the more tactics and tactical planning you need to survive the better the game will be me thinks wow impressive video if he would have played DayZ he wouldn't have exposed himself so blatantly :O -
i fear it would be too tedious... however the least tedious seems option A. and this one i actually like. but i say everyone has a toolkit to repair his/her clothes to some extent (as you proposed). And the sewing kit is actual loot to fully repair your stuff. there are otherwise too many little slightly tedious things that - combined - would create a huge tedious piece of sh*t i guess. so my proposal: everyone starts with a patching kitpatching kit allows "repairing" of clothes or backpacks only to some extent.However patching things needs time and leaves you in a vulnerable situation.Sewing kits can be found in almost every household.Sewing kits can restore 100% of original conditionSewing kits are limited in uses (e.g. only 1 time)useing sewing kits also needs time, maybe even more.
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SA: Suggestion for terrain side effects
joe_mcentire replied to Frytek's topic in DayZ Mod Suggestions
actually a nice idea. why not, with the right balancing.. -
walking on shattered glass...a huge thing in urban areas! cracking of twigs and birds that give away your location: a big yes please!
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I would like to see some more furniture etc in the SA
joe_mcentire replied to NagsterTheGangster's topic in DayZ Mod Suggestions
not only! scenes of actual life! leftovers on the table...toys on the floor maybe....i know it's impossible to do this for all of the houses and apartments but if only for some, that would be something -
you've dishonored Mr. Columbo! i wonder if the "aim" has been actually realized, i highly doubt that.
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a (to some extent "fully" fledged) kindergarden, for the sole reason to raise the creepiness bar to a max...
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instant coffee! you could eat and drink it