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joe_mcentire

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Everything posted by joe_mcentire

  1. joe_mcentire

    SA: Suggestion for terrain side effects

    the more tactics and tactical planning you need to survive the better the game will be me thinks wow impressive video if he would have played DayZ he wouldn't have exposed himself so blatantly :O
  2. joe_mcentire

    [SA] How To Fix Clothing

    i fear it would be too tedious... however the least tedious seems option A. and this one i actually like. but i say everyone has a toolkit to repair his/her clothes to some extent (as you proposed). And the sewing kit is actual loot to fully repair your stuff. there are otherwise too many little slightly tedious things that - combined - would create a huge tedious piece of sh*t i guess. so my proposal: everyone starts with a patching kitpatching kit allows "repairing" of clothes or backpacks only to some extent.However patching things needs time and leaves you in a vulnerable situation.Sewing kits can be found in almost every household.Sewing kits can restore 100% of original conditionSewing kits are limited in uses (e.g. only 1 time)useing sewing kits also needs time, maybe even more.
  3. joe_mcentire

    SA: Suggestion for terrain side effects

    actually a nice idea. why not, with the right balancing..
  4. joe_mcentire

    Player activated environment sounds

    walking on shattered glass...a huge thing in urban areas! cracking of twigs and birds that give away your location: a big yes please!
  5. joe_mcentire

    I would like to see some more furniture etc in the SA

    not only! scenes of actual life! leftovers on the table...toys on the floor maybe....i know it's impossible to do this for all of the houses and apartments but if only for some, that would be something
  6. joe_mcentire

    More Story behind DayZ

    you've dishonored Mr. Columbo! i wonder if the "aim" has been actually realized, i highly doubt that.
  7. joe_mcentire

    Huge Structures in DayZ SA

    a (to some extent "fully" fledged) kindergarden, for the sole reason to raise the creepiness bar to a max...
  8. joe_mcentire

    Different foods

    instant coffee! you could eat and drink it
  9. joe_mcentire

    DayZ Developer Blog 7th September 2013

    Fraggle, the beans... ( •_•)>⌐■-■ (⌐■_■) ...clearly got to your head YEEAAAAAHhhhhhhhhhhh
  10. joe_mcentire

    October Round-up: #DayZDaily

    YOU SEE THAT ROCKET?! YOU SEE?! aren't you from the US? can't you legitimately sue them?!
  11. joe_mcentire

    October Round-up: #DayZDaily

    i too had a vision today! ...a blurred one because i got wasted and woke up naked in my bed next to a black feather boa...could mean something but at the same time maybe nothing... ...devblog...maybe?
  12. joe_mcentire

    October Round-up: #DayZDaily

    it will be in beta or public alpha, so still much to discuss and reflect...this community won't just vanish ;)
  13. joe_mcentire

    make time more real for player task

    more time for any action would give the specific action effectively more tactical value. Can i afford to change the weapon with the one from my backpack (maybe a too extreme example) but as KOS said with changing the tire... you would start to consider certain tasks more carefully than before. can i just go for a rampage, although relaoding takes quite some time. etc..
  14. joe_mcentire

    DayZ Backstory: How the Infection Began

    a meteor! i tell you! a meteor, with some alien snot on it!
  15. joe_mcentire

    Standalone only for USA?

    EDITed ;P
  16. joe_mcentire

    October Round-up: #DayZDaily

    ROCKET OFFICIALLY BACK ON THE FORUMS!
  17. joe_mcentire

    Standalone only for USA?

    so how is actual life besides DayZ at the moment ;)?
  18. joe_mcentire

    Glasses

    google+hipster+glasses
  19. joe_mcentire

    Glasses

  20. joe_mcentire

    Glasses

    glasses? like for hipsters? or do you mean one should have a random defective vision? -> then hell no!
  21. joe_mcentire

    make time more real for player task

    i have a feeling that you could balance almost everything with the right balance of time. you could avoid griefing to some extent, you could control some sort of skill-tree-mechanics...many many things i could think of actually.
  22. joe_mcentire

    Different foods

    why can't we have old/dead trees which you could then search for bugs/larvas, basically all kinds of proteins
  23. joe_mcentire

    Different foods

    aerosol whipped cream apple trees -> apples pear trees -> pears ...list would go on of course a really really stinky cheese that would give your position away!
  24. joe_mcentire

    October Round-up: #DayZDaily

    M. Night Shyamalan - It's Happening and why is Matt Lightfoot watching us? what is going on?!!
  25. joe_mcentire

    October Round-up: #DayZDaily

    fun fact - finding your blind spot
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