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Everything posted by joe_mcentire
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uhhm.....am i late to the party or is....SLEEPING CONFIRMED! (?) edit: added a (?)
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one word: quickbar and i think they want the player to play this game on a slower pace and it will certainly require more tactical approaches in several situations
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no kurcze!
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my 2cents: atmosphere (apart from sound) already shockingly immersive (breath, lightning, shadows, god rays, sky...); i really felt cold watching the whole thing. which proves that the little things (breathing) can quickly add up and do the most for immersion and atmosphere.i hope with the sound overhaul also the random bird chirping in the background will vanishzed's pace is now at (on a subjective note) decent state. i am anxious to see a bit diversity there and also more ferociousness from them ;) however it's pre-alpha and actually there is nothing i can complain about at this state.the hatchet ACTUALLY STOPS when the zed gets hit. very subtle but sensational grade of detail there. i hope to really see and feel the impact on me when hitting as well as on the zeds when being hit to add some sort of weight to the dynamic and the severity of impact.compass is a bit hard to readit is the rise of the leftiesi wonder if there is or will ever be some sort of heuristic estimation theory working in the background for zeds and how it works?the ui looks really spartan but seems to work really easy and intuitive. something i would expect considering irl i would just have look into my backpack or reach into my pockets and take out something i'd need.player Hetstaine, SausageKingofChicago disconnectscooking meals will be part of the game (i was quite sure, but now i have my proof)loot table misses crimean sparkling wine
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guys has horrible as such things are...just just stop it please. there is an off-topic section in here. i don't want to offend anybody, but please just stop that.
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hahah hilarious!!!
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NOT IMPRESSED!
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I will fist my way through...well that sounds awkward right now...
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he once knocked out 10 men at a single blow - a true legend to chernarus edit: proof! source:http://www.reddit.com/r/DayZBulletin/comments/1qixu9/hicks_on_dayz_performance/cddc8sw
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a clear reference to: http://www.mysuncoast.com/news/local/spate-of-drug-overdoses-alarms-manatee-emergency-workers/article_92af3cba-47fe-11e3-a306-0019bb30f31a.html
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anagram
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Quick status update for week 8 November
joe_mcentire replied to rocket's topic in Mod Announcements & Info
the general tenor is 15 - 20$/€ but that's just speculation though. -
grab yourselves some popcorn and go to his twitter page!
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this just in (http://www.reddit.com/r/dayz/comments/1qemns/i_dont_think_pc_gamer_really_understood_what/cdc2hyq): yay!
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imagine these occasions as poltergeist attacks
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haha....yeah...sometimes one cannpt see the forest for the trees ;)
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would love to see that addition to the game. everyone in this community wants everything as realistic as possible. kids would have massive problems to start and drive cars. Luv it!
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have you ever seen any racing car with automatic gera box? now ask yourself maybe why :)
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add, for the sake of an eerie and creepy atmosphere, signs that there have at least existed children at some point. toys, kindergardens, treehouses, playgrounds, strollers, cuddly toys... there is nothing eerier than the absence of childrens laughter and happiness :| a must for atmosphere. you all know that! anyone remembers Silent Hill's elementary school?
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[DayZ Homepage] Improved German Translation of "Welcome to DayZ" paragraph
joe_mcentire replied to GodOfGrain's topic in DayZ Mod Suggestions
because there are more ppl on this world that speak german than for example...danish :P -
of course we've pointed out over on reddit that you would need proper fuel mixture for your chainsaw. i think he didn't think twice and buckled down to work
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look a bit above your comment ;) ...but you are right he explains it further
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HAHAA classic Dean HAll!!! :D takes developer-community comm to a whole new level
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on a serious note: they seem to have various problems and problems to cope with them. idk maybe to little resources, problems with changing an existing engine it really doesn't matter tbh. but it is just obvious that everyone, including me, always expects far more (and thereby too much) progress by every update/milestone. they aren't just that fast as we would want to see them, that's the reality and the hard truth.
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ha which irony ;)