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joe_mcentire

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Everything posted by joe_mcentire

  1. joe_mcentire

    a new suggestions.

    just write in spanish and ask the communtiy to help you translate it in english :) and use a proper title! important!
  2. joe_mcentire

    Zoombies

    a zed fisting a zed
  3. joe_mcentire

    use containers for "passive" loot

    sparkling wine only spawns in town halls.
  4. joe_mcentire

    use containers for "passive" loot

    yeah you are right. Fallout did it that way. i really would like to see that combination of both, how it is now and with the containers. i would even like to see some loot in those already slightly opend cabinets. you would need to take a thorough look.
  5. joe_mcentire

    serious disappointement

    guys calm down a bit. no need for such a fuss in here. @OP i welcome your initial approach of open critique without using obvious or subtle provocations (not that common) ..and i wouldn't sign that. char progression might very very likely be in that game at one point.
  6. joe_mcentire

    OIffline Mode...

    after all the server-client architecture things going on, would a SP be just like that even possible??
  7. joe_mcentire

    Unfinished cities and buildings.\ Furniture interaction.

    there is one thing standing inevitably in our way: how much can the server handle? the more items, zeds, furniture etc. the worse... so be ready for trade-offs cause they will happen. this is an MMO and not a single player game, keep that in mind.
  8. joe_mcentire

    Why is the world of dayz so static ?

    never never ever compare MMOs to single player games, it simply is rubbish to do so. like comparing a family-van to a porsche and arguing "but why is this car then much faster?"... different design, different purposes.
  9. joe_mcentire

    serious disappointement

    unfortunately by reading these lines i can see you've wasted (so far) your money and are at the same time to no use for BI to enhance/help to fix the game or give any feedback at all. really step back a bit and think about that way: ok this is alpha, what do I want from this game? how do I want this game to look like and feel like? play the game again and keep this things in mind. go to the bugtracker, use it! go the suggestion sub-forums, use them! Try it just once, you'll see this whole thing in a different light. edit: and another thing, this is an MMO. like any other MMO game out there you'll have to embrace the idea of serious trade-offs compared to single player games.
  10. joe_mcentire

    Locked doors

    keys are for hand-cuffs
  11. joe_mcentire

    Unreachable loot

    Leslie, don't know how to say that.....but you look like a little girl
  12. joe_mcentire

    Item accessibility

    i think the hotbar should indicate where the item is actually stored
  13. contents of damaged bottles/canteens shall decrease over time; use of duct tape may inhibit this though bind loot rate/availability to amount of active players on server. The more players on a server the more (special) loot. a "soft" way to prevent "gearing up on empty, private servers" option to "push open" certain (random) doors of shacks, may it be using only the body or by using tools (crowbar), adds noises and a new trade-off option
  14. joe_mcentire

    Scripting already rampant...

    What the Cunt Fuck?!
  15. bigger area in which you can select loot. scavenging loot outside the inventory is just a tedious inconvenience better balance between the two looting techniques. (inventory/vicinity - direct) better control over "placing loot in your vicinity" option to use already emptied cans to refill with fresh water, as long as they are in the players hands. returning the can to the inventory spills all its content.
  16. joe_mcentire

    Merry Christmas

    spread the love...and the diseases!
  17. pointing as a gesture keybinding: toggle/equip next/last item in quickbar indicator in quickbar where item is actually placed (backpack, top, trousers, container...) gore on melee weapons
  18. http://forums.dayzgame.com/index.php?/topic/142873-give-us-full-control-darwins-dream/
  19. joe_mcentire

    Rolling Update Rev. 0.30.113860

    yeah like talking about austrians and their cellars ... :P (which i am btw ;))
  20. joe_mcentire

    Job Applications

    and your liver function readings http://en.wikipedia.org/wiki/List_of_countries_by_beer_consumption_per_capita czech - germany - austria it's also called the golden traingle
  21. joe_mcentire

    Teleporting back and spinning in place ? Try this.

    isn't this a desynch thing?
  22. joe_mcentire

    While the robbery system is nice it won't work.

    i think there is a tendency: groups tend to fool around have fun with each other and screw with other ppl. the loners or sporadic team-players may take the game a tad more serious and tend to spare someone maybe...but maybe that's just crazy talk..or group dynamics.
  23. in addition to visible breath: head (maybe even shoulders) should be steaming when player is audibly exhausted due to running/sprinting
  24. joe_mcentire

    Standalond Hackers...[Teleported to ocean]

    ahh...the old traditions
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