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Everything posted by joe_mcentire
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smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
pointing as a gesture keybinding: toggle/equip next/last item in quickbar indicator in quickbar where item is actually placed (backpack, top, trousers, container...) gore on melee weapons -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
http://forums.dayzgame.com/index.php?/topic/142873-give-us-full-control-darwins-dream/ -
yeah like talking about austrians and their cellars ... :P (which i am btw ;))
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and your liver function readings http://en.wikipedia.org/wiki/List_of_countries_by_beer_consumption_per_capita czech - germany - austria it's also called the golden traingle
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Teleporting back and spinning in place ? Try this.
joe_mcentire replied to Hetstaine's topic in General Discussion
isn't this a desynch thing? -
While the robbery system is nice it won't work.
joe_mcentire replied to ThirdSinger's topic in General Discussion
i think there is a tendency: groups tend to fool around have fun with each other and screw with other ppl. the loners or sporadic team-players may take the game a tad more serious and tend to spare someone maybe...but maybe that's just crazy talk..or group dynamics. -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
in addition to visible breath: head (maybe even shoulders) should be steaming when player is audibly exhausted due to running/sprinting -
Standalond Hackers...[Teleported to ocean]
joe_mcentire replied to scroogescrooge's topic in General Discussion
ahh...the old traditions -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
some handcuffs may also come with their keys already option to "use flashlight with compass" to find directions at night (as posted here before) -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
suggestion for loot: chocolate bars: one on each server contains a golden ticket to the hype train. a bit more furniture and objects if anyhow possible in at least some buildings. althoug it is alpha i guess otherwise this won't be changed that much shades and helmets may lessen sun glare -
i asked the mods about that and they suggested to suggest in the suggestions thread.. ;). therefore i made this little "smaller suggestions and feedback" thread. hopefully they'll soon make something for the DayZ subthreads. http://forums.dayzgame.com/index.php?/topic/155765-smaller-suggestions-and-feedback-based-on-the-alpha-so-far-lets-make-a-continuous-list/
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hej. please make sure these have been already reported here http://feedback.dayzgame.com/view_all_bug_page.php, if yes, then vote up if no then please report your bugs. however be sure to distinguish between real bugs or maybe just temp. placeholders, suggestions or the like.
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smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
holster bananas (directly from reddit) option to use rotten food with canteen/bottle of water for contamination purposes. -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
sitting locks body (as with ALT) and one is only able to turn head instead of whole body sitting on benches -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
make first aid boxes on the walls of some buildings actually lootable -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
i thought more about far smaller things that may be actually achievable over the course of a few updates. a sngle player mode would be huge suggestion and i guess we won't see one anyway. my idea was e.g. to evaluate some mechanics we have so far in the game and give valuable feedback or further suggestions. -
smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
joe_mcentire replied to joe_mcentire's topic in DayZ Mod Suggestions
put loot in your hands and carry it in your hands, if there is no free slot in your inventory available. You would need to lay the item down to access other items in your inventory. (e.g.: carry mosin on back, hold M4A1 in your hands) option - hotkey to drop items you currently hold in your hands -
Extremely rare monster deep in the wilderness
joe_mcentire replied to leeges's topic in DayZ Mod Suggestions
i give you a suggestion here: antlers, horns, basically bones from dead animals and their remains + duct tape + helmets = have fun becoming THE mythical creature -
Extremely rare monster deep in the wilderness
joe_mcentire replied to leeges's topic in DayZ Mod Suggestions
i heard he is the sole reason why there are no mirrors ingame. if you would stand in front of one and shout say/type his name 3 times... -
Security Vulnerabilities fixed by Patch #2 and Character wipe
joe_mcentire replied to rocket's topic in News & Announcements
you need to distinguish however. that lazy-guy maybe made some points. but his whole appearance and constant provoking/flaming is just not tolerable. -
[Question] Which items are as of now useless in the alpha?
joe_mcentire replied to iAwesome's topic in General Discussion
wrenches can open CANS!! (or do you mean the heavy red long one?) i also found a stone once....it was damaged. -
Security Vulnerabilities fixed by Patch #2 and Character wipe
joe_mcentire replied to rocket's topic in News & Announcements
inb4 seppuku -
Security Vulnerabilities fixed by Patch #2 and Character wipe
joe_mcentire replied to rocket's topic in News & Announcements
...and my axe. -
Gamma&Brightness not working after new patch?
joe_mcentire replied to eamz's topic in General Discussion
it seems so. gamma has no effect anymore. however nights are way too dark.