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Everything posted by joe_mcentire
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Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
i've been in there before: -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
how's that supposed to happen? by the time (in many cases at least) the gamer would be already respawned or left for another server....so not much sense in reviving dead players. -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
will you be kicked for being ingame and inactive for quite some time? -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
EXTRA! as the polish say... -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
so. does anybody know where i am supposed to change my name now? -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
yeah you pretty much starve to death, all locations have been looted to death and the complete darkness doesn't much help either ;). i found a hacksaw tho. but i think melee is pretty much broken with it. noticed very very slight rubber-banding from time to time. but maybe due to stress on servers. same goes for whole responsiveness of controls -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
ha I'm in...don't ask me how i did that ;) -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
would you kindly link? -
FIX the issues before adding more content!!!
joe_mcentire replied to TheWeedMan's topic in Suggestions
i guess optimization is an ongoing process. you just can optimize a system as it develops (or when it is finished). it really doesn't make any sense to optimize everything to a max and then add all content only to find out that by adding this content everything again is de-optimized O.o -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
--- Jason begins --- -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
[sTEAM] -> DayZ -> Properties -> Betas -> Select Beta.... : experimental - Preview testing version -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
why can't you just wait? -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
it's the so-called "Happening" bug. ppl uncontrollably climb ladders to roofs and jump to their death. hence server gets clustered with dead bodies. hot-fix code "Mr.Plow" is imminent. -
Rolling Changelog: Stable Branch: 0.32.114557
joe_mcentire replied to rocket's topic in News & Announcements
berry picking - tapeworms confirmed -
ahhh homo sapiens sapiens...which fine specimen
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how on earth do you think can a forum mod teleport you anywhere? there is just no hope. as mentioned above try to swim north by putting a weight on W and hope you find land or die of starvation.
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i guess this is way too "arcady"...doesn't fit that well into DayZ, don't you think tbh?
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http://forums.dayzgame.com/index.php?/topic/124884-give-us-what-we-do-not-need-junk-and-unique-loot/ initial post: a bold 2001 vintage of "Crimean's Finest" sparkling wine CD's, cassettes, DVD's. pieces of shattered mirrors/glass These examples do not have to have a real functionality (eg. consumable or useable in anyway) in the first place. But these functionalites could than be added eventually. The idea is simply to add more diversity in adding seemingly useless junk as money or maybe unique loot as champagne/sparkling wine into the game to even advance the idea of scavenging. Going through junk and making decisions "That is awesome, but can i afford my remaining space to be wasted for sparkling wine? Ohh YEAH it can..." Some other ideas: Cloths&towels, vac-packed instant-coffee, watches, coins, puppets&dolls, Matryoshkas, pans, fire extinguishers, ...
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the idea would be to leave them in the open world for anyone to discover.
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Rolling Update Rev. 0.30.114008
joe_mcentire replied to Hicks_206 (DayZ)'s topic in News & Announcements
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Rolling Update Rev. 0.30.114008
joe_mcentire replied to Hicks_206 (DayZ)'s topic in News & Announcements
when next experimental update? i want my umbrella as melee, finally! -
I never played the original, why is there 3rd person?
joe_mcentire replied to infiltrator's topic in General Discussion
even in the SA? then what's so different to other FPS games for that matter? 7 out of 10 seems to be a bit exaggerated...or maybe i am different, maybe i was born to be a sea-maiden -
Rolling Update Rev. 0.30.114008
joe_mcentire replied to Hicks_206 (DayZ)'s topic in News & Announcements
http://feedback.dayzgame.com already posted in there? -
Why is it so hard to implement a logout timer?
joe_mcentire replied to apme123's topic in General Discussion
btw. some of you may also know Brooks' law. not really on topic however somehow related. -
DayZ should be set in Autumn - here's why...
joe_mcentire replied to Roshi (DayZ)'s topic in Suggestions
ahmmm according to the colors of the flora and the visible breath ...yeah the game is set pretty much in autumn already (ohhh....not even ninja'ed anymore...getting too old for that sh...)