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joe_mcentire

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Everything posted by joe_mcentire

  1. 0008809: There are houses where you never find loot in them, because it spawns beneath the floor on the ground
  2. from what i've witnessed many many still report these issue (reddit for example). there is even a youtube video out there describing and showing how to exploit without being kicked... so unless we have no official confirmation i think it is fair enough to raise awareness to crucial problems.
  3. joe_mcentire

    Hotfix changelog: Stable Branch: 0.35.115188

    i am sorry but is there a possibility to somehow see on which server one actually is?
  4. joe_mcentire

    Freezing/unfreezing every three minutes

    do you use any startup/launch parameters/options? disable all and try again
  5. my personal opinion: reduce god rays. in dayz you experience them practically all the time. and that is just not really realistic
  6. joe_mcentire

    Changelog: Stable Branch: 0.34.115106

    same here. time will tell.
  7. you mean the array of about 400 garages? with the football pitch down below on the left? a nice region
  8. that's why you report a bug. and if everyone would be as annoyed as you they would/should also report this bug or at least vote it up. i doubt they watch youtube vids about dayz all day to find potential bugs :/
  9. clearly none of you ever heard about Jason?
  10. just lost my backpack with all my food...to a wall...
  11. oh and apparently you can spray paint also mags
  12. yes the one really three times in a row. i actually had to switch then to the axe because i got more company then. had to instakill them with it. ...but maybe svetloyarsk zeds are tougher...the harsh northern climate, what do i know... yes bars have been raised, 50 player-servers all the way
  13. i am certain there were even three hits to the head. they even fell to the ground three times. normal female zed
  14. the machete is unrealisticly weak ;). had to hack down a zed with 7 swings!
  15. the recent twitter from Dean implies more and respawning zeds in the "upcoming" patches. i would honestly prefer to keep them at the actual level (in terms of numbers, spawns etc.) as long as they are so incomplete and bugged as they are right at the moment. which benefits could we gain from more zeds in such a horrid state? this is basically THE ONE fear which almost everyone had initially: Standalone with the same bugged zeds... don't let that happen!
  16. one of my personal "downfall-of-the-project-along-with-the-community"-ideas ;) are horses. i don't really know why we should need them and what the fuss is all about them? i don't even know how they should fit even so ideally into this scenario but Dean and the devs seem to have jumped on that bandwagon. the effort going into horses and their whole mechanic would be just ridiculous compared to the actual benefit imo. but let's just see...
  17. hmmm after hitting respawn i have to wait 30 seconds...for the last 5 minutes it says "Please wait ..."
  18. this may be one of the worst suggestions ...like ever..
  19. What happens to ruined loot actually? does/will it disappear over time?
  20. joe_mcentire

    Rolling Changelog: Stable Branch: 0.32.114557

    i would like to see a trading/offering gesture. you would basically somehow reach out one or both of your hands to initate a "safe and secure" trading. if someone "offers" you something you would see the offered item in your vicinity, simply being able to take it. no more in need to put it down on the floor... but i guess things are more complicated as depicted right here ;)
  21. joe_mcentire

    how to handle property - the issue when being offline

    http://www.reddit.com/r/dayz/comments/1wasub/lets_discuss_what_are_your_hopesdreams_in/
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