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joe_mcentire

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Everything posted by joe_mcentire

  1. joe_mcentire

    Rolling Update Rev - 0.43.116251

    awesome first post. congrats and welcome!
  2. joe_mcentire

    Rolling Update Rev - 0.43.116251

    why do you create a reddit post here on the forums?!?!?
  3. joe_mcentire

    Rolling Update Rev - 0.43.116251

    just breifly tried again de-02 and i get approx. 2-3 fps on average in the middle of a forest in nowhere. never witnessed such horrible lag and freezes up to now. edit: can't use any food items. there is just an "inspect" option
  4. joe_mcentire

    chance to injure your wrists/arms/fists

    no counter-argument: this clearly means it needs to be implemented. this can be closed now, ty
  5. ...or how about ashwood sticks or normal wooden sticks from trees...
  6. joe_mcentire

    New Experimental?

    quick question: has anyone tried to hide a body in this new build? do they disappear?
  7. joe_mcentire

    Rolling Update Rev - 0.43.116251

    i am pretty sure someone already suggested this but can we have a different more blueish overlay instead of greyish-white for these distant landscapes? or do we already have seasons in experimental :o! for reference: http://www.reddit.com/r/dayz/comments/215ak9/suggestion_change_the_color_of_the_distance_fog/
  8. joe_mcentire

    Rolling Update Rev - 0.43.116251

    ok now i am stuck on Please Wait apparently, again one of the two german hardcore servers.. yep stuck on please wait (de-02) the other one (se-02) works perfectly fine (except for constant lagging and freezing)...hm indeed weird things happen to my today edited
  9. joe_mcentire

    Rolling Update Rev - 0.43.116251

    just tried hardcore experimental and it's super laggy and at least for me not playable (18 ppl were on the server) hmm don't know even the menu is now extremely laggy
  10. oh my... i'd suggest you revise you post one more time. you'll understand that it is very hard and even irritating to read. so please try to bring a bit structure in there. simple is sometimes better. it also doesn't add anything if you cross-post to every thread just to show that you like the ideas. it's far more helpful to actually post in these threads. you would, at the same time, give them credit and again a more display-time. (however only post if you can actually contribute to a topic)
  11. joe_mcentire

    Can Nothing be done about MetaGaming in Dayz?

    as mentioned before. the premiss of this thread should be: How can we encourage and set incentives to avoid metagaming and use ingame features? that's the poodle's core ;), the litmus test! Why would i WANT to use an ingame device/object. of course metagaming, especially in MMO's will ALWAYS have their place. so maybe let's try to focus on that a bit.
  12. please keep on posting your "favorite bugs" of which ppl seem to be unaware! 0010753: Time acceleration not syncronised
  13. joe_mcentire

    Rolling Update Rev - 0.43.116251

    hey guys can someone confirm this please? Pinging through walls fixed on guaranteed messaging server how does/will/would it affect the see-through-walls-exploit? edit: nevermind found me some answers:
  14. joe_mcentire

    Rolling Update Rev - 0.43.116251

    just to be sure again. loot can't be destroyed, am i right? only if it is on a player? so you can't destroy, let's say an apple by shooting at it.
  15. joe_mcentire

    Rolling Update Rev - 0.43.116251

    ...straight out of a horror movie this quote O_o!
  16. joe_mcentire

    Can Nothing be done about MetaGaming in Dayz?

    Abundance of radios and cell phones would be a possibility. Well at least a radio could be used as transmitter pretty easily...So if we'd assume modern cell phones have also radio functionality and it would be easy to "hack"them..many ifs and woulds...
  17. joe_mcentire

    Can Nothing be done about MetaGaming in Dayz?

    just had a glorious idea. ;) Encrypt Mic-in while dayz is maximized, with only the game being able to decrypt withits ingame chat ... Or how about Register every mic input and at least play a generic "muffled sound" when not direct chat is used.
  18. joe_mcentire

    Can Nothing be done about MetaGaming in Dayz?

    Either way, the best thing you can do is to set incentives. How can you achieve that people want to use direct chat and also don't want to use 3rd party comms
  19. joe_mcentire

    Books and mini-games

    book + knive = secret container (ammo, guns, vodka...)
  20. joe_mcentire

    Cities and City Layout

    i think they just didn't quite give it a thought. kiwis (obvious easteregg), bananas and oranges don't grow in eastern europe and in comparison to the whole setting it seems the apocalypse started months ago.However with the latest patches they tried to introduce more common and reasonable fruits and veggies anyway.
  21. joe_mcentire

    Cities and City Layout

    ahhh....that doesn't mean that they shouldn't go for some sort of consistency or authenticity for that matter. it's like saying "well there can be also unicorns or drink an energy drink and run 3x so fast, because f* logic we have zombies already"
  22. joe_mcentire

    Cities and City Layout

    There is simply no consistency from the devs side. On one hand fresh fruits on the other only totally rusted vehicles...
  23. joe_mcentire

    Just saw Rocket again.

    can't unsee:
  24. joe_mcentire

    Why is there still a crosshair ?

    well i would say the dot is quite useful when it comes to looting or melee. not so much with firearms/ranged weapons.
  25. joe_mcentire

    Forum Suggestion: Required posts to start a new topic

    allowed to post threads if bean count >= 1 OP's idea would kill two birds with one stone: spambots and new forum members that start the same and the same topics over and over again. after some 50-100 posts you know your way around a bit and tend to show more reason when it comes to forum rules and contributions in general.
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