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joe_mcentire

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Everything posted by joe_mcentire

  1. joe_mcentire

    Two million units sold

    woohoo i've contributed to this!!!!
  2. joe_mcentire

    When Does The " ALPHA!" Excuse End?

    if i were lok i would just say: "it ends right here. LOCKED!"
  3. tbh i didn't think it was reasonable for the current dayz-development, more an idea if they plan dayz to become a franchise of some sort, so more for later derivatives. i thought it may be worth to talk about it, not only about dynamic "happenings" but also things that add always a bit of uncertainty to the map. the idea was primarily to find a way to give ingame maps more purpose, then somehow i came to this idea ;). edit: there are of course other and more reasonable (smaller/easier implementations) possibilities to give maps a purpose.
  4. joe_mcentire

    Hey guys new masks for game would be cool.

    along with quads or something
  5. joe_mcentire

    Hey guys new masks for game would be cool.

    how about these?
  6. joe_mcentire

    Wow, they removed trees from chernarus.

    more quality less quantity.., let's see what they can do but i don't really get why i would want to have let's say 6 more villages which all look the same instead of leaving more space, add certain props here and there and upgrade existing settlements with more "life" and signs of former life. unique objects etc...
  7. joe_mcentire

    Stable Branch: 0.44 Discussion

    http://feedback.dayzgame.com/view.php?id=10978
  8. joe_mcentire

    [Video] Raiding the Airfield goes wrong.

    hej! you don't need to get fox devil's wild!
  9. joe_mcentire

    [Video] Raiding the Airfield goes wrong.

    thread, Y U NO LOCKED?
  10. joe_mcentire

    Stable Branch: 0.44 Discussion

    just had a weird bug. my melee weapon disappeared in the middle of a sprint out of my hands and is not even in my inventory anymore. as if i had dropped it somehow, which i didn't, because i was just holding W the whole time. http://feedback.dayzgame.com/view.php?id=10931
  11. Now we heard in the last devblog that Dean and his team are on the way to create unique buildings, land marks and objects for a more apocalyptic feel, which can be seen here: So i thought to myself, what would you want to add? Everything from small objects that litter the streets to a bit bigger sceneries such as a building or land marks. To spice things up a bit, i'd suggest to post PICTURES ONLY (maybe with a short discription)! edit: For the sake of avoiding redundancy maybe we could leave obvious additions such as Metros, Asylums, stadiums or prisons out for that one time ;)
  12. between and in elektro and cherno. ;) however there would be huge suburbs needed..
  13. joe_mcentire

    1fps in towns

    however this happens to me too from time to time. almost out of nowhere, but not in cities especially, but rather everywhere, even in the middle of a forest. it's really weird.
  14. toy guns tram depot in one of the major locations? between cherno and elektro maybe?
  15. or how about parched corn fields from time to time? imagine an encounter inside...
  16. as long as it is a unique grand manor completely run down and clearly distinguishable from other buildings it wouldn't matter thatmuch to me. however fog is going to be ingame anyway.
  17. so to start away: the lost and abandoned mansion deep in the forest i desperately want to have more signs of children somewhere around Chernarus, so this is the obvious one the same as above at least a smaller theatre maybe near the hotel in cherno to add a sense of internationality some signs that there was really also some sort of "life" before the outbreak. what did the people of Chernarus work and do int the hours before "the vanishing"? therefore add these! some roads would have needed a bit a modernization why not take one barn ingame and add some new objects and textures to build these here and there for example?
  18. joe_mcentire

    Small, meaningless, yet rare items

    crimean sparkling wine
  19. joe_mcentire

    Useful books

    the only book which is acceptable:
  20. joe_mcentire

    This patch is littertly game breaking.

    the only REAL gamebreaking bug is where you break your legs and/or die in the ocean and can't respawn. this is gamebreaking because you can't even play the game any more until this bug gets fixed. everything else is pure hypochondriac behavior
  21. joe_mcentire

    Torchia's Improved M1911 Textures

    dayz dual wield confirmed..??!
  22. joe_mcentire

    Do you want pooping in this game?

    i wouldn't focus that much on the action itself more on what it implies. and that's pretty interesting imo.
  23. joe_mcentire

    A message to the developers

    why would you...? threads like these make as much sense as the universal y-u-no-add/fix vehicles/zeds rants.
  24. joe_mcentire

    A message to the developpers.

    so i am going to (or)lo(c )k this now!
  25. joe_mcentire

    Do you want pooping in this game?

    Just came from the john. Can't deny i'm a tur...tad biased right now.
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