Jump to content

Larline

Members
  • Content Count

    28
  • Joined

  • Last visited

Community Reputation

17 Neutral

About Larline

  • Rank
    Scavenger
  1. PM sent, and general announcement, server will be moving to version 1.7.5.1 now. Some errors during installation resulted in me being full of derp, has now been fixed and you can connect if you have version 1.7.5.1.
  2. PM sent, squads are always welcome.
  3. Glad to hear you're enjoying the server. With all the changes I've been making I'm not really surprised a couple of bugs have popped up, but I'll be doing what I can to squash them in the next two days.
  4. PM sent, always great to have more survivors!
  5. Lots of spots left! Expect a PM soon.
  6. What I'm thinking of a good start would be the watch, bandages, flashlight, and maybe a vest pouch, since if you know, you can navigate with the watch. Open to change though, so never believe me. I agree with the weapon changes suggested, my logic behind the sidearms is to make the high capacity pistols, M9, G17, less common as they're a bit more dangerous than the M1911 and Makarov.
  7. Thanks for the praise Anon, and for the suggestions. Several of those are changes I've been intending to implement in the near future, and now that I'm done with exam week, I should have the time to do so. High end guns on both the civilian and military scales are planned to be less common, so we won't be seeing as many 1866s and DMRs in the average survivor's hands. I'm still unsure how to handle the lower end weapons, the pistols and double barrels for example. I'd definitely be making the suppressed variants less common, as well as the G17 and M9. While it may have been a typo I made during initial setup, I've looked at the database and there only seem to be about 50-55 vehicles appropriated by 3TOG. Regarding adding more vehicles, I wasn't planning on putting a large number of MTVRs or anything like that, just more beaten up sedans, more bicycles. Food and soda we intend to make less common too, it seems like one can just traipse through a supermarket and come out with enough food for a few days. In reality, those would've been some of the first buildings cleaned out, so we'll be making the hunting knife and water bottle a bit more common. Pity there aren't normal plastic waterbottle models that I know of, only the canteens. Starting loadout may also be changed, to something a bit less generous. We've been leaning towards keeping 3rd person, and AIrborne made the exact argument you did. With the binocular vision you get in first person (While you can change the FOV, it leads to some pretty bad fish eye effect at high numbers) it's usually hard to evaluate whether you're in cover or not, and 3rd person is a way to compensate for the lack of tactile feedback and proprioception. Thanks again, and we're glad you like it already! ETA: AS50s and thermal sights will be soon gone, and M107s will be MUCH more rare than they are now, as well as their ammo. Doesn't much matter if you have one of the best weapons in the game if you only have one round.
  8. Sorry for the late reply, PM sent!
  9. Thanks Husker! Realism and RPGs are both things Airborne and I love, so we try to reflect that with the server. Your buddy's welcome to join with you, expect a PM soon!
  10. PMs sent. Always great to see people interested! Again, if anyone needs help installing rMod, send me a PM.
  11. Hey, we can talk about joining 3TOG a bit later in the day when I get home from exams and have a good bit more time to talk. I am able to send PMs from mobile though, so expect one soon!
  12. New batch of PMs sent out! Hope to see you all in game.
  13. PMs sent! We've been considering switching the server to first person only, once we have a solid idea ourselves we'll see with our players how they would feel about moving to first person. There's hope yet!
  14. PM sent! As an additional announcement to those already on the server, 3TOG is looking to grow. We want mentally and emotionally mature players who enjoy using solid tactics, teamwork, and communication. No knowledge of tactics or exceptional gaming skill required as those can be taught, what's important is not always winning, nice though that may be, what's important for us is having fun. If you think you meet that and are interested, message me or Airborne and we can get started!
  15. Bump! We need more zombie foo- I mean players...
×