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desrat
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Everything posted by desrat
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Porting Dayz into SP-COOP Campaign
desrat replied to blackbeard06's topic in Mod Servers & Private Hives
Careful you'll go blind :P -
you won't get it for a LAN setup, this is an online persistent experience, maybe one day they'll be an offline version but for now your outta luck..
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Porting Dayz into SP-COOP Campaign
desrat replied to blackbeard06's topic in Mod Servers & Private Hives
I don't think it would take much more than a version of hive that supports sqlite and stores info locally. Then theoretically as your progress is only saved on that server the DayZ team could allow locked/private servers that support their own rule set.. -
Having server issues. Need help
desrat replied to [email protected]'s topic in Mod Servers & Private Hives
beg to differ my friend :), EU 16 on 77.97.185.54 still can't connect to hive... -
Having server issues. Need help
desrat replied to [email protected]'s topic in Mod Servers & Private Hives
77.97.185.54 eu16 mysql not working -
Having server issues. Need help
desrat replied to [email protected]'s topic in Mod Servers & Private Hives
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1.5.6 Barbed wire kits - Graphical Bug
desrat replied to capitol's topic in DayZ Mod Troubleshooting
yup, never been an issue for me before - 1.5.7 and it pretty much blanks out the whole screen when bug appears. Radeon HD 5830 - Catalyst 11.5 -
Post your best "how I outwitted those darn bandits" stories!
desrat replied to archival's topic in DayZ Mod General Discussion
My best story happened completely by accident. Me and a friend were moving slowly just after dark towards one of the larger barns/cow shed using some abandoned cars as cover, and had noticed a number of Zed inside. I prepped a whiskey bottle to throw to entice them towards the back of the building and allow us a quiet & safe entry, however unbeknown to us we were being stalked by a lone bandit, CZ in hand, who had been watching us from the backside of said building. Just as I threw the bottle I caught sight of the bandit and luckily the bottle crashed close to his feet, now the Zeds had heard the smash and came running straight for him, he had no choice but to start popping them off, boom, boom. At this point me and my friend we're laughing our asses off and decided to just turn tail and run, and leave him to his fate. I think the bandit survived the ordeal but he didn't get his hand on any of our stuff.....not this time anyway. -
Another day, another lost tent Date/Time: 12.05.2012 ~ in between 05:00-15:00pm (GMT + 1) What happened: Tent pitched with gear stowed, used "Save Old Tent" option 3 times then waited for debug monitor to say my char had saved and then logged off. I then reconnected 10 hrs later and the tent and contents are gone Where you were: On NY1 Server. What you were doing: Woke up and logged in, they were gone. Propably after server reset. *Current installed version: 1.5.6 *Server(s) you were on: NY1
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Date/Time: 11.05.2012 ~ 22:00 GMT + 1 (roughly) Tent set up on Atlanta 1, storing a bit of gear, used save option multiple times. Server crashed - when logged in again tent nowhere to be found... Contents : Roughly 10 x Winchester pellets 1 x Hunting Knife 2 x Cooked Meat 7 x Full water bottles 5-10 x Various cans both food & drink Edit : + a box of matches..
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A perfect example of anti fun banditry
desrat replied to Survivalist (DayZ)'s topic in DayZ Mod General Discussion
Without sounding too rude' date=' but that's complete bollocks.. I never enter any of the big towns simply because its such a bandits playground out there, and the only item I have been unable to acquire easily is blood packs which with the aid of the hunting knife and matches isn't even an issue.. I play with a select few friends that I've known for years and completely avoid all other players whenever possible and that's exactly what I would do if this was a real situation. Desrat's List of No Go Areas: Chernogorsk Elecktrozavodsk Stary Sobor Novy Sobor Solnichniy Berezino Nizhnoye Kamyshovo Prigorodky Balota Komarovo Kamenka Krasnostav Airfields (yes all of them) -
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all the roaming zed (walkers and hoppers) are absent - only stationary zeds are in attendance in 1.5.6..
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how the hell do u put up the tent - keep getting the message about must be flat ground - making it impossible to hide it in the woods...
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[v1.5.5] Zombies / Loot not spawning.
desrat replied to Deviant (DayZ)'s topic in DayZ Mod Troubleshooting
all I find is backpacks... -
loot not re-spawning at present, backpacks left behind when loot de-spawns...
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What is the respawn time for loot at present? Also I think the percentages need to change for certain loot items, both weapons and ammo should be much more sparse in urban areas but items such as hunting knifes (should be the easiest item to find) and other regular items such as matches and watches found more often - even to the point that you get sick of seeing them. As it stands I've come across more rotor assemblies than matches, hunting knives, and maps put together - surely that can't be right...
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Draw distance only 500m after 1.5.3?
desrat replied to tkpfin's topic in DayZ Mod General Discussion
In MP the viewdistance is set by the mission maker, to ensure an even playing field. If no value is set specifically it uses a default value (1200m I think) -
sheer amount of time it can take to get in a server zombies see through walls sounds like zombie within 10 feet at all times (bad sound design) giving no real insight into the Zeds actual location..
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+1 me too
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How would you rather pay for it? 1 - Game purchase only? (Guild Wars stylez) 2 - DLC For ArmA3 Other Questions. 3 - Developed by Studio only. 4 - Both community and studio servers but with restrictions as is the case now. 5 - Kickstarter - not bothered either way...
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To servers owners:veteran instead of regular
desrat replied to kinex's topic in DayZ Mod General Discussion
I hate 1st person view in ArmA - I can't stand it even though I'm an FPS gamer through and through, it's just too clunky in this engine. I'd much rather see the devs efforts be in things like a completely reworked inventory system, and further optimizations of the netcode between ArmA and Hive (or what ever the databse system is called) to reduce bandwith requirements for server owners...