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BLKCandy

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About BLKCandy

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  1. BLKCandy

    Appropriate Zombie gear + loot stuff

    There should be more loot categories though. Town Residents(More food, drinks, advance/high tech stuff, lower survival gear, Rural Residents(more survival gear), Police, Military,Checkpoint,deer stand,crash site Groceries(Rural supermarket!, More Survival Item), Supermarket(More food, drinks, other advance/high tech), Pharmacy(Rural, Common meds), Medical tents, Hospital, Gunstore(Non matching gun and ammo, Matching guns and ammo left in the shop would be weird). Storage Shed(Tools) Work shop(Tools) Garage(Tools, Parts) Factory(Tools, parts) Construction Site(Tools, Parts) Farming... Well I can't think of any right now. May be more?
  2. Well I some time need 3rd person when i am stuck and cannot found how did I stuck! So I recommend 2 option: 1st: They kinda did this in full spectrum warrior: You can look 'the world' in 3D (like now) but you cannot see any unit(Or item) beyond 1st person line of sight! Anything outside 1st person line of sight may be grayed out(Or blur, or fade, or what ever effect you can think off) to tell the player that they did not really see that point. 2nd: 'Almost' remove the 3rd person. The 'feeling'. Simulate survivor using their hand to feel around them. A 3rd person with limited vision of 2-3 meter and no color/light effect! Just plain 3D Model! Useful when looting at night! Because in reality, you would use your hand to feel stuff in the dark right? PS. 1st person hurts my eyes, even with head bobbing minimum.
  3. BLKCandy

    Vaulting and Climbing aspects

    Very easy to balance, climbing and jump would drop you stance and balance, take huge stamina, survivor will need time to regain their stance and catch their breath before they could effectively aim again. Climbing should be very slow, because in reality, everyone would be afraid of falling, but you should be able to climb at least simple wall or something not above your reach. Just a simple slowly climb not fast fancy one. Jumping/vaulting are essential for getting the hell out of there. Imagine sprinting fences after fences before jump and climb over a wall to get away from upgraded zeds in SA. To balance them, jumping and vaulting should have a very short animation of getting ready to jump/vault and another short animation of survivor regaining balance(perhaps while running forward). Also they should takes huge stamina making you out of breath quickly and thus make your aim unbearable. The survivor should be crouching after jumping / falling rather high. Or roll&drop if it was even higher, I'm not talking about fancy drop&roll from parkour, I'm talking about those unsightly painful looking roll people do when they fall HARD, then force them to go prone after the roll Dropping stance and wasting breath should be more than enough to force player not to jump in a middle of a gun fight. Though vaulting would become primary method of getting away.
  4. BLKCandy

    Standalone Climbing?

    This! This! Take my beans! :beans: :beans: :beans: My dollars! Here! My notebok! My watch! YOU NAME IT I WANT THIS!
  5. BLKCandy

    Random events....

    Random fly by supply drop full of high grade loots and huge red smoke signal visible from miles away! It's gonna be war zone there! Random zombies mob for hatchet samurai fun! (Well if it was a mob, just stick to guns) Random ship wreak washed off shore! Random zombie in survivor outfit! (With near empty coyote patrol pack) etc. may be even: UFO fly by! Santa fly by! Ghost fly by! "Rocket" fly by! All barely visible added in as cookies!
  6. Wait... The poop thingy... Was serious!?! I though it was a joke?!? I know "We are going super ultra hyper realistic". But poop!?!
  7. BLKCandy

    Your story!

    Editable computer generated diary is the best. The computer should log every thing in diary based on: Time of the day(Rough estimate/ actual time if have watch) What happen (Find item? Replace weapon?) Player condition before (Health, sickness, thirst, hunger... Example: "Found tires.... I can't eat tires! I once found this hooker who ate tires though! trigger when find any item while starving" (Reference to one of the unintentional hunger game vids) Player condition after (I eat some steaks and feels a lot better... My arms still hurts like hell though maybe I need some more rest. triggered when ate some steaks/food while not hungry and a few minutes passed, blood not full) Player inventory (I can't believe it! I found like dozens of sodas! But no food! Not even beans!, triggered when loot many drinks without finding food while starving) Other flag (First found?, Spare tools?, Just thrown the same type of item away?, etc.) Then you can edit the diary, removing thing you don't wan't, add thing you want, etc. "Guh... I'm starving! I just killed and gutted a cow, now I have raw meats. But I have nothing to cook them with!" (Gutted a cow, Starving, Lack of matches or woods/hatchet)
  8. The acceptable currencies in DayZ are: .45 round, .50, 9mm SD, DMR, Sodas, Beans, those high demand stuff. I can imagine extreme price fluctuation though, imagine this: "I have been looking for matches for days. You don't have any spare match? I'm willing to trade these 8 pcs. of cooked meats for it if you let me have it and cook!." "1911 for food? NO! This is my last can of beans! plus ammo? NO!... Map? you have map right? well yes then!"
  9. BLKCandy

    Defibrillators?

    Defibrillators would be 'unfitting' to the game though. But giving CPR is an another thing! Within 1 minutes of death, you may try and give CPR to the dead player, it has a very small chances(10-20%?) of reviving the guy to 1,000 blood and bleeding/broken leg as before. You may spam that CPR as many as you like within that 1 min, but the animation should be long and thus limit how many time you can apply CPR before the gut die. 10-20% Chance of survival upon 1 CPR was not to unrealistic I think?
  10. BLKCandy

    Blood Regeneration

    I thick the regeneration 'should' heal you up to full, though at an unbearable slow rate (Or variable rate, based on health, healing item used, hunger and thirst). And self regeneration should take effect when you are in good condition and all injuries were firstaided. Since in real life, you do regenerate yourself to 'full health'. But in real life, you cannot regenerate as fast when you are wounded badly, or not in a good condition. Also you cannot heal many type of injuries by just your natural alone. So medical item would still be a must.
  11. BLKCandy

    Armor and equipment

    Just a full biker suit is enough! Its warm, its has a good resistant against pretty mush everything zombies can do (try wearing one and you will know). You would easily survive a bunch of zombies with light bruise all over at most. And it is COOL!... And common.... and realistic... and not so loud as those plate and chains... and light... and comfortable... and so on.......
  12. BLKCandy

    Coats (Hot and colds)

    I don't know. I'm in a rather warm country (Thai) and thirty minutes in the rain is more than enough to guarantee that I will catch a cold, or a slight fever! It's nothing serious and should cure in a day or even less, but I would feel suck for the whole day! Now I'm in a warm country, in the city and did have chances to dry myself up. Now imagine you are up in Russia, in a forest with nothing to warm and dry your self without calling zeds and bandits! Also try walking in the rain for about an hour and tell me how you fare after that! I did try that once (I missed my bus stop and I was late for my exam and it was raining) and felt terrible! Rain are serious dude!
  13. BLKCandy

    Trangia

    Well. May be just some plain pot to cook better? We don't need to focus that much into cooking. Just a random mix and match soup filled with meat, beans, some sort of these edible nuts and berries, plus! seasoned with salt!, this soup is pretty much very fancy for that type of world. (Is that even edible though) Cooking should make the food more effective (Or at least make unedible things edible), though you will need container to carry it. And by having a pot, you can 'eat warm meal' at a fire place, gaining faster warmth than just sitting next to the fire and refiling more hunger (?). I would like a pot in my camp, though 'a pot' is just 'a pot'.
  14. BLKCandy

    Your story!

    Computer generated logs, a typical diary for a beginner who start in Cherno: Day 1: 1st entry: Morning. I woke up at the beach. I was on a ship before we found that damm infected on board! I'm not risking my life with infested! I grab my pack and jump into the sea, and here I am. 2nd entry: late morning: I am now in... Cherno?, that damm thing is hard to read! The town is full of infested! I manage to get myself a hatchet though! 3rd entry: late morning: A Macarov! How lucky, I found it in this red brick house in Cherno. Now I have some thing to defend myself! 4th entry: late morning: Ah! food! my first can of beans in this forsaken land. I found it in the supermarket in Cherno. 5th entry: late morning: Ah! drinks! my first can of sodas in this forsaken land. I found it in the supermarket in Cherno. 6th entry: late morning: I found a map in Cherno supermarket! How lucky! 7th entry: late morning: So thirsty, I still have my soda though! 8th entry: late morning: Ahh! That better. I drank my soda, but now I'm out of any drinks! 9th entry: late morning: A gun shot! I'm in Cherno supermarket when I heard a gun shot! Its sound like a big rifle from faraway. 10th entry: noon: I got shot by some long range rifle in Cherno supermarket, I managed to bandage myself and hide... for now. ... end of diary... ... Total days recorded: 1 ...
  15. BLKCandy

    Special Skills

    I think basing on the skill book and have a limit of max skills is a good idea, + you must lost all skill when you die (Obviously!) What will happen now is: "OK. We found the car. We gather the parts. And no one know how to fix the damm thing!?!" Thus causing the team to find skill books or someone who can fix a car. And: "Wha! I just learned how to fix a car, then that damm bandit snipe me?!? FUCK!" This will promote teamwork & skill trading, as you cannot loot skills from the corpse. Plus, die after you just learn the skill will be heart breaking! And I am against gaining skill from background, since if you can gain skill from background, people would just 'hide their stuff', commit a suicide, reselect their background and respawn when they need some skill.
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