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Everything posted by zfleming12
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When I see a crate of any kind, anywhere,any time, I can't help but think.. "WHAT'S IN THE BOX?! WHAT'S IN THE BOX?!" :P
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A very fun and well done mod. Lots to see and do, lots of effort to be made in this. :) Mostly you will find me on EU1 towards the late EST time due to not wanting to play against a massive number of players.
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Does anyone else think the tractor is hilarious?
zfleming12 replied to Jex's topic in DayZ Mod General Discussion
Yes. Yes I do. "Alright Frank we need to raid the hospital. We should make our way through the town this way and- "Bob?" "There's a tractor driving along the road Frank" "DaFUQ?" -
Naaaaaaaaaaaaaaaayyyyyy :P In all seriousness that might be cool!
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DayZ Developer Blog 7th September 2013
zfleming12 replied to SmashT's topic in Mod Announcements & Info
I just had a funny image of a guy down to his skivies running down the street screaming while restrained and you standing with a look of O_O That said, thank you for the update! It's very exciting seeing how much closer we get to the release whenever that is and to see how much more involved this game will become :) -
New Zombie Spawn System DayZ: Aftermath
zfleming12 replied to beatSTV's topic in DayZ Mod General Discussion
My god, a mod for DayZ with slow zombies o.O! This I must try! -
The Trusted Medics of the Wasteland Lingor Island Playground!
zfleming12 replied to kichilron's topic in Mod Servers & Private Hives
*click click* Break time is over *puts on sunglasses* -
It seem's as though the website has not been updated since april nor has there been any activity on the dayz wiki twitter account. Is it abandoned? o.O
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Your Opinion on Dayz Standalone Progress So Far (Gamescom)
zfleming12 replied to shadowboxer (DayZ)'s topic in DayZ Mod General Discussion
The progress so far is beautiful. Things are starting to look more fluid, the amosphere more and more in tune with a rotting land, such as the grass growing on the road, destroyed buildings, etc. Heck, the amosphere itself with storm clouds was shown on dean's twitter! My only issues as of the moment is just the font of the text being used and that the zombies still need work, however I understand that Dean has stated that the zeds are going to be redone and that most importantly this is still pre-alpha. These things as such will be worked on over time :) -
DayZ 1.7.8 "Choose Spawn", Thoughts?
zfleming12 replied to -Se7eN-'s topic in DayZ Mod General Discussion
I like it =) -
I know exactly what you should do with it! Go trade the gun with a another player for a gun. Then shoot the player and take your gun back. Now you have two guns! =)
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*Ahem* Gentlemen *adjusts her tie* Fine good read sir! <3
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DayZ Developer Blog 3rd August 2013
zfleming12 replied to rocket's topic in Mod Announcements & Info
Same here. I mean look at Phil Fish, he raged quitted the video game industry a couple days ago. Rocket sir, you have my condolenses and my blessing. Edit: please don't rage quit like Phill Fish did. I'll give you a pretty flower =3 -
DayZ Developer Blog 3rd August 2013
zfleming12 replied to rocket's topic in Mod Announcements & Info
Come to think of it, if the game is already this good looking, and so much effort is being put into it, even though it's not even in full alpha yet, just imagine what the complete final game will look like when it's finished o.O My mind can't even comprehend or imagine what it could possibly like when it's completely finish @.@ That's all that needs to be said. It is what it is, nothing is going to change that. End of story. Rocket silly question but is a clown zombie feaseble in the game? XD -
DayZ Developer Blog 3rd August 2013
zfleming12 replied to rocket's topic in Mod Announcements & Info
Anyways, anyone else notice the hat you could switch out of the back of a open trunk of a car. It's the little details like that which make this very interesting and immersive. This is the kind of quality I'm looking forward to in the game because it makes it feel more athuentic with the concept of the zombie apocalypse. Also we had bambi's hopping over fences. =P Yes I made a pun. -
DayZ Developer Blog 3rd August 2013
zfleming12 replied to rocket's topic in Mod Announcements & Info
Oh god they have breached the forums! We thought we were safe from the infection of the I WANTZ DAYZ NOA virus. WE ARE ALL DOOMED! *jumps out of her window and onto the street* No but seriously....sure they can release the alpha, IF YOU WANT IT TO BE LIKE INFESTATION SURVIVORS STORIES But hey, it's not like that was a disaster at all -
Why does crap like this exist?
zfleming12 replied to OfficerRaymond's topic in DayZ Mod General Discussion
*zoey's brain has melted from how god awful the side chat fight was and now is stuck on a BSOD* -
DayZ Developer Blog 3rd August 2013
zfleming12 replied to rocket's topic in Mod Announcements & Info
XD, I did ask for screens of the female zombies and get video of them. So much win ^_^ Anyways, the animations look freaking amazing, the restraints freaky awesome, the new tackle animations scary o.o, the feel and look of the characters outstanding, the sight of different hats amusing, and idea of the bubble very interesting. Keep up the great work, ignore the kids who are still whining about it not being out yet, and please get some sleep before ya fall over XD -
Why i am still scared of green mountain
zfleming12 replied to Einstein (DayZ)'s topic in DayZ Mod General Discussion
Trust me just going there makes me shake in my heels. The voices I hear there...o.o; -
1.7.7.2 last update before standalone?
zfleming12 replied to DropBearChick's topic in DayZ Mod General Discussion
Yup, the mod will keep rolling forward as will the stand alone =) -
Take yer time Rocket =3 I just got me gaming monster of a pc so I am now enjoying DayZ on max settings as it is =) That will tide me over for a long while. I do have a question though. Could we see a zombie pic or two next week with the Devblog? =3
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But be careful if you find Rocket Energy......You think finding mountain dew is bad in game and a sign of bad luck? You have no idea.....
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Looking for a vanilla clan, group, band of amigos, etc
zfleming12 posted a topic in Clan / Group Recruitment
I'm a slightly experienced player, having a good number of months under my belt but I would like to vastly improve my skills and actually start working with an active group of open minded freinds on a regular basis instead of constantly playing this game solo. I am only interested on playing on Vanilla Day Z servers. I can skype, team speak, etc, and am only interested in working with individuals who are able to teach and share a good time while having fun on DayZ. Please let me know in this thread if interested! Thank you! Zoey -
*Pokes her from the ground like a diglet* It's back? ITS BACK! OH THANK DIGLET GOD! I can stop living in the real world ...and have no life.... *shammmmmmmmmmme* ( xD I kid, but dam is it good to be back on the forums!)
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July Round-up: "I want the alpha" < "I want the alpha to be good"
zfleming12 replied to SmashT's topic in Mod Announcements & Info
I think at this point people are getting misconstrued facts from other people who are distorting information a wee bit much.