Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Nesuma (DayZ)

Members
  • Content Count

    212
  • Joined

  • Last visited

Everything posted by Nesuma (DayZ)

  1. Nesuma (DayZ)

    Decrease the spotting via Sound

    Maybe, but this zombie really runned straight to me and after the spotting scream i started to walk with shift...
  2. Nesuma (DayZ)

    Decrease the spotting via Sound

    jeah it was"grass" but I know, in Arma the floortypes arent really sharp/perfect so maybe it was loud as dirt but i still think it was not loud enough for the reaction of the zombie :D I just hope that they gonna do something like the idea with the slow approaching
  3. Nesuma (DayZ)

    DayZ Mod 1.7.7 Patch

    Is it just me or is it possible that loot doesn't spawn if you run to the spawn place (like if you drive with a car nothing spawns). Because i just hate it when i run away from zombies and this way nothing spawns...
  4. Nesuma (DayZ)

    Infection

    Hello survivors from the other side of my internet connection :D, I've an idea for the infection, many people think its quite too strong (me too) and in a new Devblog somebody said they think about a new system, where, after you get infected, you've to disinfect it within an hour (with alocohol/medicin/etc). I like this idea as long as you get a symbol for beeing infected, i don't want to disinfect me after every zombie attack just for being safe. Now, my idea. The beginning is the same, but I'd love to see that after the hour you get the real disease, maybe it should be even stronger (6 Blood/second) and in the end when you die (if you can't find Antibiotics) you turn into one of the strong zombies. Also it should be very catching for people nearby. This way, for example if you play in a group they've to decide when it's to late to find a cure so they should shoot you (Good bye fellow :/ ) because, nobody, really nobody wants strong zombie right next to you during a battle with bandits. Maybe the zombie should keep your things and have to be killed for the loot (like in "MineZ" if somebody knows it), or, the second way you should lose the loot (so you've to kill your mate befor it happens). Hope to see some good ideas or new points from you :)
  5. Nesuma (DayZ)

    Infection

    Hm okay right but did you've watched Walking Dead? Because there everybody is "infected" but it only comes out if you get attacked by a zombie or you die. If it would comes out here when you die too, I wouldn't mind and I just like the idea´.
  6. Nesuma (DayZ)

    New reloading system

    In the last post, the dev team talked about the new reloading system ("You must load the magazine with ammunition and then it is considered an attachment to the weapon. The quantity and condition of your magazines will be particularly important in the standalone. Look after them!"). I made this suggestion in a thread before and now they took something like my idea. Here, I want to give suggestions how this system would be perfect (in my oppinion). Like in the dev post I love the idea of looking after your magazin, the magazins should be very rare and the most time you should just find bullets lying on the ground in groups of 3-?. For the reloading it would be epic if you must draw the single bullets from your bulletbag to the magazin. If you have pain, it should be much more difficult because youre shaking. Just imagine an epic situation like the one I painted with my highest drawing skills <3. Oh and jeah... sorry for my bad English skills :o http://imageshack.us.../585/dayzw.png/
  7. Nesuma (DayZ)

    New reloading system

    Ok, nice to hear. Just posted this suggestion because I wasnt sure if they have the bulletdrawing system (I love this idea :D)also planned.
  8. Nesuma (DayZ)

    Consolidated Weapons/Equipment suggestions

    I would love it if mags for weapons are really rare, you just find ammo(Sometimes 3/5/15/21/7/etc. bullets). And when you got a mag and ammo you could put the ammo in the mag (maybe a minigame where you must draw the single bullets in the mag/ much more difficult with pain?). Would be really nice because you could also take the last bullets from an almost empty mag and put them in an other one.
×