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Everything posted by ShallowTech
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Raining like cray on US Southwest 0-4, keep getting Hypothermia and even with fire, it will not cure. Any suggestions? :-) Oh and Exp. appears to be back up.
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I was on last night and found a Makarov and shotgun in the barn with multiple stories. Additionally, I think I found a couple of shotgun shells :-) BCBasher is right, there needs to be story line a long to go a long with the game play, even loot locations. What would be cool is if they added blood splatter and other static design to certain loot location so it would give the appearance of a fight. Maybe a few guns lying around with no ammo, like other survivors were fight off the dead and lost. Maybe a trail of blood going down the stairs of the barn and at the top, a chance for a gun to spawn. The loot in .61 seems pretty balanced to me too. I can't wait to see it go stable... even though I will switch to exp. as soon as a new build is available!
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Gary thanks for the info. I have noticed the tree trunks as well. I will do some screenshots tonight and upload some files. Either way they can just merge the ticket if there is one already open. Overall it was a fun night though, just wish I had some friends that would get on :-). I remember it vividly... I awoke on the beach, my head dizzy and vision blurry and greyed, trying to focus on what was around me. Once I was able to see, it appears that I washed up on the coast and noticed structures off to my right. To find out where I was, I had to venture into the small town and search for anything that could help me survive. Maybe find another survivor. As I moved I realized how hungry I was, I do not know how long I was out or what had happened but I know I had to move off the coast before something found me. I was making my way through the first house, finding nothing useful. As I exited the building I was surprised by a man, he was holding a gun. We stopped briefly and looked at each other. I did not recognize him; he was rough with the look of death on his face. "Just keep moving" he said in a harsh voice. Who was I to argue, after all he was the one holding the gun. I didn't hesitate, knowing that he could kill me at any moment as long as he had the ammo. So I ran, looking back I could see the man as he pointed his gun at me and he watched me until I could no longer see him. Unsure of where I was, I headed up a dirt road into the mountains. In the distance there was a barn. As I approached the barn I found a pile of rocks. Searching the rocks to find two that I could use to make a crude knife, remembering my survival class... that stupid class I took before everything fell apart. With the stone knife in my hand I went into the barn to look for anything to eat. The barn was dark with a very unpleasant smell, putrid, rotting, like a bloated dead animal that has been sitting in the sun. The type of stench that would have made me vomit in the past. I knew that one was near, clinching the rock I made my way through the barn. In a dark corner I could see the shadow of it, I wanted to run but I knew that I need to find food and the only way to search the barn was to kill it... Just a bit of fun... obviously not a writer :-)
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I was on last night for a little while. Noticed an issue when switching between my axe (on ground), flare, and fire materials. Eventually I could no longer pick up the axe and had to leave it. Additionally, noticed an issue with items in the oil drum going to zero quantity. Does anyone know if these bugs have been reported? Overall it was a good experience, playing around in one town to gather gear and see if I can find any bugs to report ;-) Oh, also noticed purple color where there should be textures, debris, just a solid purple. My graphics settings were very low because I was running on the laptop but I am not sure if that should matter or if this has been reported. If not I can collect some information and submit tonight.
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Holy shit that is funny!
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Back in Exp... Dying of Hypothermia
ShallowTech replied to ShallowTech's topic in General Discussion
nice, thanks for the info! that will help tremendously! -
Back in Exp... Dying of Hypothermia
ShallowTech replied to ShallowTech's topic in General Discussion
Yeah that would be great. I was able to figure out the fire place. If you take off your clothes next to a fire, do they dry or do you have to leave them on? Also I have cooked meat on a stick but did not know you could cook canned food, do you just stick it in the fireplace or firepit? -
Back in Exp... Dying of Hypothermia
ShallowTech replied to ShallowTech's topic in General Discussion
Okay I will try that. Does anyone know if "no warming" is a bug in exp. build, if so has it been reported? -
Back in Exp... Dying of Hypothermia
ShallowTech replied to ShallowTech's topic in General Discussion
so just get out of the rain and I will eventually dry out? is there a way to cure hypothermia once you get that low of temp? -
I would say it is worth it. Hopefully it goes on sale and I will be gift to a friend so he can play as well. When it was first released it was lacking a lot of features, however the recent development has shown some amazing progress and promise for the game. If you like this type of genre, it is probably one of the best zombie/survival games around and with the new builds, it is looking really good. I play experimental and love it!
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crafted leather arrow quiver ?
ShallowTech replied to green_mtn_grandbob's topic in General Discussion
That would be cool, maybe a leather holster or something, sheath for knife. -
These map changes will bring back NEAF era emptiness of the west.
ShallowTech replied to Connect3d's topic in General Discussion
ooo, just got another client update for .61 :-) -
It will have reduced quality in graphics, map size, etc. If you look at BF1 on PC vs. Xbox One there is a huge difference in graphics and performance. HUGE! ;-) Anyway, it would be cool to see what they can do with it on console, maybe the upgraded Xbox One console will be out by then. Oh and hopefully EA does not fuck it up like every other game they support! It seems like Ubi and EA only want to try and get something released to cash in. They are not concerned enough about the customers experience or even releasing a quality product. You see it again and again, release after release.
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not a bad idea... vomiting should also make you a little more thirsty or hungry :-)
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Yeah, I would rather the effort be put into server performance and security vs. server hopping. There is a timer already and just be extra alert when looting.
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These map changes will bring back NEAF era emptiness of the west.
ShallowTech replied to Connect3d's topic in General Discussion
Why don't we all just see how it goes and then make suggestions :-) I am just excited about .61 going stable, drooling! -
Not sure if I have posted a thank you or not, regardless I will make this quick and to the point. Thank you BI team! When I originally purchased this game, around its release, I was extremely disappointed considering it was not even as good as the mod. Development was extremely slow in the beginning and I felt scammed. However, over the last year it seems that development has really picked up and the game is starting to come together! I am happy I still own the game and able to play it again. Even a few of my friends will be picking it up. The changes are amazing and looking forward to the future of this game. I am not sure what changed internally for your team but keep up the awesome work! We are even thinking about getting a server again for our small group. -ShallowTech
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Seasons would be awesome! Some snow fall instead of ran, with some remaining on the ground and the trees loosing their leaves. Now that would be cool.
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DayZ: Preview of reworked NWAF and military installations
ShallowTech replied to igor-vk's topic in General Discussion
I agree, it is good to spread out the loot/military bases, not only for story but to get people moving around the map. Like Gordon mentioned, once wolves, other predators and zombies are updated, it will really make the game play a lot more fun. Additionally, it gives it a more realistic feeling environment. -
.61 is great so far, Zombie movement/animation seems better, zombie spawns, wolves have been added, sound has been updated for weapons, weather improvements, etc. Actually went back to exp. because it was so much better than .60.
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i3! Man, probably want to go with at least an i5 quad for this game. ;-)
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Looking good BI, can't wait for the .61 to go stable! This is the best update to date. The video on movement/camera angles looks great!
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Probably a question i could have searched for but figured this would be quick. Are there no zombies in stable right now? Sorry but been away from the game for awhile and when I came back went straight into experimental. Thank you
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New to DayZ and Pc community
ShallowTech replied to xXxDarksideR637xXx's topic in New Player Discussion
We have a new server and are trying to build a player base. It is a public hive server if you want to check it out. Any question just jump into the discord chat, as I am at work. Son's of Liberty DayZ Phx US West 198.46.138.114:2302 Email: [email protected] Discord: https://discord.gg/FrxEQkY Steam Group: http://steamcommunity.com/groups/SoLPHX# Xbox Live: Group Sons of Liberty Phx