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Everything posted by hrdrok
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Sorry guys. Should have used the search function... Thank you for the detailed response! Should have done some more searching as this seems to be a larger issue.
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Good story! I really liked the how you laid out the maps and may use that if I ever get in such a situation.
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I like the idea of the farther north you go the colder it gets. Wonder if they plan on adding to the map ever?
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Pretty much this. I follow this train of thought. Except I don't help people very often. I tried giving an unarmed survivor water, and he pulled out his fists...
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Rocket said he optimized 4000 Zombies on map for now ...
hrdrok replied to gamer222's topic in General Discussion
Yup, kind of hard to justify the zombie count when you seldom encounter the full 4000 zombies on the map. -
lol great stuff! Wish they wouldn't have died in the end...
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Merry Christmas All!
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Some of us don't get even christmas off :( But seriously people, if we see another patch before 2014, I would be surprised. They deserve a break.
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Voted they could be better. They could use some changes, but nothing overly big. Wouldn't say its high on the list of stuff that needs work.
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Whats with this Shoot on sight mentality?
hrdrok replied to CowJustice's topic in New Player Discussion
Exactly the problem. I try to be nice, but always watch my six... -
Basically all I have been doing as well. I am happy things are easy right now. I have supplies to last for days and lots of map I haven't covered yet. I haven't found weapons yet though. But some ammo. The axe seems to be the best bet for silently killing zeds though. Enjoying easy mode, but looking forward to the real challenge ahead.
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A quick review and recap of my first/current life in SA...
hrdrok posted a topic in General Discussion
Hello all! I have a quick recap of my experiences thus far in the new SA of DayZ. First off I have been playing DayZ for quite some time. I have followed/played the mod for a while now and have really enjoyed the game. I am a veteran player, but have never been very "good" at this game. I don't PvP, at all. I like to attempt to make allies in the game and it usually ends with me getting killed, and losing all the lame gear I unfortunately worked very hard to get >.< Now for the less depressing part of this post... Now that I am about 2 hours into my current life in the SA I have come to a few conclusions about this iteration of DayZ. - Firstly, performance is noticeably better. I have a solid 30 fps or higher anywhere but cherno/electro. - Secondly, being able to enter a large amount of buildings has done so many wonderful things for this game. Exploration seems much more rewarding (personally, not gear wise). - Thirdly, I am becoming much more concerned about my appearance of my character. I really have enjoyed changing the outfits to fit what I would chose to look like. Odd that I care about how I look, but I got a lot of enjoyment when I found my shades and looked ruggedly cool. With zombies barely around (yes I have read the post and know this will change) I have really gotten a good chance to cover some ground and check things out. I am excited to see were things go from here and am genuinely look forward to the rest of it's development. Oh and I hate to add this next part, but its a story I must share... -----Disclamer: This story is true, I don't know why I even tell it, as you won't believe it...----- Alright, so one of my first finds was a map of Southern Chernarus. Very helpful as even the most seasoned of us can get turned around from time to time. Hitting a few towns as I head north I realized I was dangerously close to Green Mountain. Being a huge fan of the foke lore associated with Green Mountain I decided to go do a little sight seeing. Now as I could see it in the distance, a quick chill ran down my spine. I had no intention of exploring the mountain as it never provided much gear for me in the past. "Ok it scares the shite out of me :(" So I gingerly tip-toe around it on the west side of the mountain, and continue north. Plan was to head to NWAF... After much travel and a quick swig out of my canteen, and looked up... How is this possible!? I traveled for a good fifteen minutes! As I have stated, I can get turned around sometimes...it happens. At this point I feel obligated to search the mountain... So as I make my way to the spire I have that funny feeling that I'm being watched. Not really a new feeling in these post-apocalyptic days, but none-the-less I feel a bit uneasy. After a short jog I come to the base of the spire, and I must say it is an outstanding achievement of engineering. Towers above all in Chernarus. I search the newly unlocked building nearby, and that's when something odd happens. In the upstairs I find a new backpack that can hold much more goodies than my current one. So I immediately drop my pack, and almost instantly it dissappears! And not only does it dissappear, but so does the new pack! All my gear gone! I will die on this mountain! I frantically run down the steps and head for the exit, and on the ground is both packs...How was this posssible!? No time to think as I quickly gather my stuff and decide I have spent to much time on the mountain. A quickly race out the door. As I cross the gate I hear a noise. It resembles that of a zombie, but more of a sigh than a scream. I turn an look up in the direction I heard it, axe raised! And that is the last thing I remember seeing. Unconscious for what seemed to be hours... When I finally came too, I awake to blood along the ground and my axe covered in flesh. I felt exhausted and beaten. The mountain must have over came me, and used me for it's will. I don't know the deeds I did that day, and I dare not to ask... Thus a new legend may have been born that day, woes to the Axe Hunter of Green Mountain... -
Logged in just to give beans...well played good sir
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I understand that the zombie's new bloodhound abilities are making them more realistic, but I think they need to balance this somewhat. The big issue is for those just starting a new life. I restarted after this patch to start over with a friend just learning to play. It has been A MAJOR PAIN for my friend and he basically doesn't want to play because once he aggro's a zombie, he is basically dead. If Rocket wants it hard to escape zombies then that is fine with me, but give us either better melee options (preferably smoother melee system overall) or make aggro'n them harder. Ideally a combination of both. It's a tough world out there. I can be patient and loot any building, but for beginners it is asking a lot. On a side note, infection hasn't been much of an issue for me. I have got infected twice, and have been hit several dozen times since the new patch. I think those numbers are fine.