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beastoverlord

DayZ Supporter
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Everything posted by beastoverlord

  1. beastoverlord

    Devblog update: Where is the Standalone?

    Everything will be just public servers for now. They don't want to release the source files due to hackers.
  2. beastoverlord

    Devblog update: Where is the Standalone?

    WHAT?!?! I heard that Rocket said we had to buy it!
  3. beastoverlord

    This is how i troll a hacker in DayZ

    Yeah... he isn't hacking. Probably just a bandit looking for noobs.
  4. beastoverlord

    need help screenshooting

    Try... Shift? Print Screen? I think one of the keys like that selects your active window only to print screen. If you don't have Fraps, Steam, or Bandicam, try screen shotting in Windowed Mode.
  5. beastoverlord

    Change the name to Day I

    Maybe slow moving, but head shot only? If they are only infected, then they should bleed out too, just like regular people.
  6. beastoverlord

    Zombie Hunger

    Yes, you are right. I actually was thinking about that argument in class If Rocket refers to them as infected, and not zombies, it means that they never died. Zombies are originally "animated corpse resurrected by mystical means, such as witchcraft." If they truly are "infected" and not zombies, then they should have to perform all of the normal life functions of a human, just that a virus has changed their mental state.
  7. beastoverlord

    Zombie Hunger

    How do the infected have a source of energy to move then? Isn't Rocket trying to make it seem as though this could actually happen from a real virus, hence his brother's 12 page paper? If this is supposed to be realistic there has to be an energy the zombies use to move that is non-arcane.
  8. beastoverlord

    (update) So ..... I found A ufo

    Well that's a new hack or a good photoshop.
  9. I feel like NPC's would ruin this game. NPC's never have the the depth that real people have. This would be really time consuming too. AIs aren't easy. If you look at the Arma II AIs, they aren't very smart. I would much rather have them making degradable guns, customizeable cars, and redoing buggy things such as player skeletons. Unlockable? You mean that if I kill someone in multiplayer with a cool gun that I can't pick it up? Or if I find something cool on the ground I can't have it? No rules? This sounds like just regular DayZ. Overall, I feel that a singleplayer wouldn't be any different than the regular game. You can add in the storyline and stuff to the multiplayer by adding notes. I don't see the reasoning in adding NPCs instead of real players if they are filling the same purpose.
  10. beastoverlord

    upping the challenge

    Already brought up: http://dayzmod.com/forum/index.php?/topic/110304-consuming-food-and-time/page__hl__%2Bcan+%2Bopener
  11. beastoverlord

    zombies attack animals

    Mods, please delete or combine these threads. It's getting ridiculous.
  12. beastoverlord

    special buildings

    I believe these are called the military buildings...
  13. beastoverlord

    smarter ai and undead hordes

    This had been brought up before I believe. I personally don't want it because very large groups of zombies freeze my computer. (ex: Cherno) EDIT: Holy crap... you have like 6 or so threads. You should make them into just 1 suggestions thread, especially because they are all short.
  14. beastoverlord

    infected bonuses

    No. You aren't a zombie, you're just sick. If you have a cough why would you not be injured as easily?
  15. beastoverlord

    Interview with Matthew Lightfoot

    It will only be released on Steam because they don't have a big enough team for an anti-cheat (They will be using VAC) or download system.
  16. beastoverlord

    Interview with Matthew Lightfoot

    I don't think you understand what they mean my Minecraft model pricing. They aren't copying the price, they are making it cheaper in the start and catering towards the testers (like Minecraft) and then slowly ramping the price up as the game becomes more polished. Am I right?
  17. beastoverlord

    Interview with Matthew Lightfoot

    I know! It's crazy how awesome the price is! I'm stoked.
  18. beastoverlord

    Interview with Matthew Lightfoot

    I'm really happy about the prices. I hope that they don't go much higher than that.
  19. beastoverlord

    Devblog update: Where is the Standalone?

    Sigh... Thanks. I'll try to concentrate on real life for a little bit. :|
  20. beastoverlord

    Devblog update: Where is the Standalone?

    Damn you Forum Admins people! Stop flaunting that you have a one hour interview! I want to see it already! EDIT: Currently bouncing in my seat with excitement. I have to leave for class in an hour and don't want to miss the interview being posted. :(
  21. beastoverlord

    Devblog update: Where is the Standalone?

    Don't ask for everything! I want to get goodies every few days, not all at once.
  22. beastoverlord

    Just saw Rocket again.

    Ahahahaha. I would laugh so hard if Sergey saw this. WarZ forums are down so I can't add Fraggle's video to my sig. :(
  23. beastoverlord

    Devblog update: Where is the Standalone?

    More information: http://www.reddit.co..._liriks_stream/ This is an awesome day! Thank you so much Rocket for releasing more information. I love the updates. EDIT: This is my link, just on the forums. I do not take credit for making this. New exclusive pic: Another new pic: Proof that he is the real Rocket: https://twitter.com/...336768359596032 There will be NDA in closed test but streaming is allowed. Source: NDA is for legal recourse Source: Q: Can you reload axes in standalone? A: There will be durability. Source: Q: How optimized is the standalone? A: Q: DayZ for Xbox? A: Q: Modding? A: Q: What about vehicles? A: All clothing is unisex. Source: Clothing slots: Keys will be released in batches, 50k at a time. Source Additional info I didn't get pics of: Closed testers get the game on steam for free and they don't have to pay for the standalone.
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