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KyoPewz

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About KyoPewz

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    On the Coast
  1. Allright here's my suggestion, we, the people, are not all equal. We have different skills, abilities and characteristics, I think it would be nice to reflect this in the standalone by being able to each time you respawn, you get to choose a list of "classes" if you will, that are a list of what you were before the zombie apocalypse. Perhaps you were a doctor and therefore you apply bandages faster or heal some blood when applying bandages, small things but relevant things. Perhaps you were a Farmer and/or hunter, and therefore start with some extra food and you may be slightly better with rifles, like reloading faster etc. Perhaps you were just a regular guy working in an office, so you might be smarter than the average person but not as strong. I realize that what I'm suggesting here is bordering on RPG elements, but I think it'd be nice if you had some sort of "skill tree" or whatever you want to call it, with tiny things being improved over time when you do them, obviously they'd be lost upon death and you'd start again. Small things like physical fitness, proficiency with firearms, street smarts ( still not sure what this would entail in gameplay terms, but it would be cool if it did something ), dexterity, medical proficiency etc. They wouldn't be major especially anything involving guns, because we wouldn't want people who are "maxed out" to have a way easier time than fresh spawns. But slightly faster reload, slightly steadier hands etc. I think it would help make your character feel more like your own, you couldnt max everything out and you'd have to make a choice based on what you do the most what you would specialize in. This is a very broad suggestion I realize. And my examples are very few, but I think it could be a great addition to the game. Let me kow what you think. :)
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