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Everything posted by r4z0r49
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New] - Spawn system for Antibiotics and matchbox's. Antibiotics will now spawn with random amounts. Matches Will now spawn with random amounts. [Removed] - SledgeHammer from mineStone system. Removed the right click option to mine stone this might be added back at the next patch once the mine script script has been updated.
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What version do you have both dayz & arma? What server are you trying to join?
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Spawning vehicles problem in 1.8.5 SQL
r4z0r49 replied to CTBM's topic in DayZ Mod General Discussion
I'm really unsure what this is doing ? If you wish to add vehicles just run pmain and vehicles will be added. -
I have no idea what this is doing ? just run pmain with the instance your using and it does the exact same ?
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Zeds have a different system the players. So no they wont kill a player in on shoy
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[Fixed] - Added missing melee weapons to zed damage system ("Fishing","BatNailed") This should allow the nailed bat and fishing pool to kill zeds in one hit.
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If they have been removed we don't use them
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New Dev release. http://se1.dayz.nu/latest/1.8.6/@Client-Dev-edde9c4-Full.rar http://se1.dayz.nu/latest/1.8.6/@Server-Dev-edde9c4-Full.rar This build holds all the current changes listed here http://forums.dayzgame.com/index.php?/topic/224597-rolling-changelog-186/ Server Info: 108.174.57.160:2305 Should be pushed to steam dev branch soon.
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1, This is the end plan for the temp system. 2, Matches and food,water are very different having to keep reloading your ui to keep using water is a bit silly so no i don't think this is a good idea for items like food and water. It just adds more unnecessary loading/unloading of the gear menu. 3, This is something we could do 4, Lets get them working again properly first :-)
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Jsrs is nothing to do with dayzmod so really cant comment on it.
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[Fixed] - Ammo duping/Refilling on skin change
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Yea thanks updated.
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- Fixed losing humanity when killing skinned players - Fixed losing humanity when killing bandits
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lol just answered this on the other forum :-) 1, [updated] - Lowered fog intensity. 2, Report on github so we can see what we can do 3, Cant be fixed without some hackery. 4, Bases can be destroyed. Maintenance is a separate system owners will have to deal with its more of a decay system rather then something linked to damage. 5, Temperature is something you have to work with during the day the sun is a massive heat source during the night time its much colder the players will have to learn to do something about it Thanks
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[updated] - Lowered fog intensity.
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[updated] - Viral zeds now have a chance to hold a box of antibiotics holding 1 tablet. [updated] - Civilian zeds now have a chance to hold a box of matches holding 1 matche. [updated] - Hospital loot has been updated replacing the old antibiotics with a box of 6. [updated] - InfectedCamps has been updated replacing the old antibiotics with a box of 2.
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[New] - Antibiotics have updated to be a multiple use system. The first time you use there is a 50% chance of the count starting.
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DevBuild. Dev-6f2e9bd Can now be found on steam. In steam right click dayzmod select properties Select tab Beta In the drop down box select development! - Public dev branch Press closeNow wait till steam updates the files then play :-)
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k thanks for the feedback
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Just an update we are still waiting for someone to push the button to release the dev build.
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What version are you running go back to the main menu and take a screen shot.
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They all know where to post for issues :-).
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The fog system has been in maybe a year or so now.
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Combat logging is a difficult system to fix there's ways we have looked at but each one has issues. The box idea is good but opens up other problems within the arma engine. We have also looked at leaving the player in the game for 10-20 seconds to bypass a few of the issues within the engine when using box's but this way also brings new problems. We just haven't found a good solution to this yet but we are always looking for new ideas and ways to solve issues.
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Admins can see pretty much everything in the game as they control the database of all the items. But i fear there isn't going to be a hole lot we can do about bad admins all i can say is find another server and see how the admins react on that server you ill get some bad apples :-(