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Everything posted by r4z0r49
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First report of this can you give more info ? rpt log, how many players and all that?
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@Kero81 @echo off set home=D:\DayZ-Private set Filters=%home%\battleye\Filters set Bans=%home%\battleye\Bans cd %Filters% %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/addbackpackcargo.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/addmagazinecargo.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/addweaponcargo.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/createvehicle.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/deleteVehicle.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/scripts.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/remoteexec.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/createvehicle.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/publicvariable.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/publicvariableval.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/publicvariablevar.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/setpos.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/mpeventhandler.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/setdamage.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/setvariable.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/setvariableval.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/filters/teamswitch.txt cd %Bans% %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/bans/bans.txt %home%\util\wget.exe --quiet -N http://dayz-community-banlist.googlecode.com/git/bans/dwbans.txt Use something like that. I must admit i don't use filters much the server isn't online for all that long during testing :-( Dwarden pretty much updates all the script files.
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https://code.google.com/p/dayz-community-banlist/source/browse/filters/
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There has been a large amount of people clearly upset by the recent patch. As a community project, it can be hard to decide what goes into and update and what doesn't - in the spirit of the project we decided to try something we thought would be a nice "salute" to our forum mods. It would be fair to say, that this has backfired. As is the normal process for dealing with any controversial changes to a community based project, we'll be reverting those changes and allowing a discussion to occur regarding going forward with them.
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Thanks to everyone who took the time to comment on this. We have decided to remove all new cans/drinks from the loot tables and work on getting names sorted. DayZ 1.7.6.1 is now out. http://dayzmod.com/forum/index.php?/forum/4-dayz-announcements/
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We no longer track mags for weapons as just mags we now try keeping the counts of each round this should allow us to later add a combine mag option.
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We have on our files it comes back as fine ? What server files are you using
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Can we get info about the server your playing on ?
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http://dayzmod.com/f...-1761-bug-list/ We need some more info we are testing this now with the official DayZ private have builds and get no issue we spawn as we should in the same place we last dissconected
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Not a bug Script Restrictions are not issues with DayZ Server admins must update filters. https://code.google.com/p/dayz-community-banlist/source/browse/filters/
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Starting one now and also looking into this bug.
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If we ask the community about every change what do you think the outcome will be? Its going to be a split every step of the way. Just as it is now The players who like it don't mind the cans/drinks being left/removed. The players who don't like them wont them removed. So removing the offending items until the name issues have been resolved would be the best for everyone. DayZ will always remain the same but everyone has there own idea of what DayZ should be. The main fact this project is still Dean's every new idea has to be passed by Dean before being added we add nothing without Deans say so. The main goal/ideas/thoughts/progress of DayZ still remain. The main core system of DayZ still exist's.
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Can you give us some more info plz? All tests we have done show the ammo is saving as it should using official files even official private hive files.
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Your using a private hive system you may need to contact the creator to find out more info.
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Now hearing is fully working its going to take some time to adjust this to a nice level. But all chance based systems have been removed.
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New Food and Drinks Names
r4z0r49 replied to NewClearWinter (DayZ)'s topic in DayZ Mod General Discussion
Hello Guys, I'm going to close this thread now could you plz look here. http://dayzmod.com/forum/index.php?/topic/125687-176-cans-and-drinks/ -
Options > Controls > Drop down menu at top change to custom controls > Use action key 20 << edit this key
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Can we get a headbang facepalm image just for Dwarden :-)
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Yea sorry :-(
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Yes
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Why is there a "public" repo for the code and a private repo?
r4z0r49 replied to tonyrockyhorror's topic in DayZ Mod General Discussion
We don't push the files. Matt or Dean are the only ppl with access to release. -
I take it its just the names within the menu system you don't like ?
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It is hit fork and edit away then create a pull request. Issues can be found here https://dev-heaven.net/projects/dayz
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Anyone else get battleye kick for eating and drinking?
r4z0r49 replied to Rakkasan's topic in DayZ Mod General Discussion
https://code.google.com/p/dayz-community-banlist/source/browse/filters/ Try these -
They did everything for the models even the code.