Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
2315 -
Joined
-
Last visited
Everything posted by r4z0r49
-
Report it on the filters issues page https://github.com/DayZMod/Battleye-Filters Links should be working again.
-
https://github.com/R4Z0R49/DayZAdmin If you wont a php version
-
Sent an email soon as i get info ill update for now use steam.
-
Sorry here is the link https://github.com/DayZMod/DayZ
-
If you wish to update the sound in the mod go ahead its been open for the community to change for 3 years give or take now. Its not too hard to find if you look
-
we are looking into this.
-
(inpain or thirsty) and 11% Chance and not incombat are the preregs for the weapon sway. As kich has already said we are testing different ways to simulate difference conditions in this case injured or thirsty.
-
did you run the sql update? Sorry for the delay long hours at work
-
Not sure what pmain your talking about the new one shipped with 1.8.6 has a full random system for damage/hitpoints/inventory
-
DayZ Vanilla 1.8.6.1 Problem: Zombies Disappear With More Than One Player
r4z0r49 replied to Constrictor's topic in DayZ Mod Troubleshooting
We don't support any private server pack they contain code that is rather out of date or modified. -
Edit the mission/init.sqf file
-
Looks like a missing weapon in the config list is this during a player connecting or is it from the vehicles loading.
-
[Fixed] - Matchbox's are given a random amount on spawn. This should fix an issue where all matchbox are spawned with 5 in them.
-
They have been added to Residential & Supermarkets. In the next patch.
-
post issues on github. https://github.com/DayZMod/DayZ/issues
-
You have to jump on slack or wait until we can push a release. Send me your email and real name in a pm.
-
Spawning vehicles problem in 1.8.5 SQL
r4z0r49 replied to CTBM's topic in DayZ Mod General Discussion
It only spawns a maximum amount of vehicles based on group. -
[Fixed] - Config class issue with PDW_DZ Replaced UZI_DZ with PDW_DZ in the loot system to correct the missing config class.
-
[Fixed] - Crossbow flashlight for models (Crossbow_CCO_FL,Crossbow_Scoped_FL). Updated configs for the crossbow to include the flashlight class.
-
Saving Vehicles in DayZ Vanilla?
r4z0r49 replied to carbine781 (DayZ)'s topic in DayZ Mod General Discussion
They save auto. -
You will need to update your db with the extra tables needed to run vehicles. its all included in the sql files
-
Quick fix released to server admins on slack to fix the skin change with loss of backpack. Waiting for info about hotfix release. Official server updated.
-
[Fixed] - Fixed an issue with zed global numbers. This should give better fps for players and give control back to server admins to limit zed counts.
-
Nope that's a new issue
-
Actually alot of the server admins from the bigger servers are part of the dayz slack group they help with testing and feedback as well as the filters. I be leave the bigger servers have already fixed most of the filter issues once they have it 100% they will push to github for everyone else to use. Pretty much anyone can join they just need to request access. filters updated https://github.com/DayZMod/Battleye-Filters