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Your DayZ Team
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Everything posted by r4z0r49
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DayZ vs DayZero ('vanilla' DayZ mod)
r4z0r49 replied to frosti's topic in DayZ Mod General Discussion
Only other item to add is i enjoy hearing about all the variations of DayZ they all bring something different to the table each one has something better then another. Instead of whats the best whats the one you enjoy playing this is all that matters. We build the game for your enjoyment nothing more. Most of the teams get nothing out of it other then seeing you guys play and enjoying the game. -
DayZ vs DayZero ('vanilla' DayZ mod)
r4z0r49 replied to frosti's topic in DayZ Mod General Discussion
If ppl wont to cheat they will always find a way no matter what you do. Report to the admin of the server we allow the admins to deal with it in there own way. -
DayZ vs DayZero ('vanilla' DayZ mod)
r4z0r49 replied to frosti's topic in DayZ Mod General Discussion
If you don't know its not worth digging up ;-). -
DayZ vs DayZero ('vanilla' DayZ mod)
r4z0r49 replied to frosti's topic in DayZ Mod General Discussion
It wont happen until BIS release all the assets :-( too much legal stuff to mess about with. -
something like that. We do have all the nutrition system and self blood system all done we just got to wire up all the blood type saving and finish the info for blood testing. Fixed up all the salvage free part issues. So progress does move along its just very slow just now :-( That time of the year
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This is a engine issue we do have a work around fix but like everything else we fix one item to bring in another :-(
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All buildings they do this.
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aye its on my todo list before the next patch.
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Side chat is controlled by the server admins. Yes we can but to what point
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Yea its always best to drop something else first. it's another one of them silly issues SA should resolve fully
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Why Are There No Normal Public Servers?
r4z0r49 replied to LiftCore's topic in New Player Discussion
lol -
Why Are There No Normal Public Servers?
r4z0r49 replied to LiftCore's topic in New Player Discussion
alot of dayz servers no longer add tags in the server name to help keep the hackers away. -
Fixed
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Updated * [FIXED] - Humanity gain from blood transfusion moved to end of transfusion process. (Due to issues with skin change breaking the transfusion)
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Updated. * [FIXED] - You can no longer refuel a destroyed vehicle using a 5l fuel can.
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Please bring back Pitch Black Nights and Lunar Cycle!!!!
r4z0r49 replied to beavis_5000's topic in DayZ Mod General Discussion
Yea we only forced full moon nights because its what players wonted at the time. So yes you can enable full nights if you wish to. -
Please bring back Pitch Black Nights and Lunar Cycle!!!!
r4z0r49 replied to beavis_5000's topic in DayZ Mod General Discussion
Admins can enable this any time they like the settings are all server side. -
We know about this issue the helicopter will agro the hole town. Its something we are aware of
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Addon Author's Rights
r4z0r49 replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
Discussion is fine long as the op knows we cant do anything about it. He will need to contact the devs of each mod to open a discussion about this to them for any action to get done. -
Addon Author's Rights
r4z0r49 replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
They are not here this is the forum for the official DayZ and we do not use your addon's. Contact the devs for each mod using your stuff. Not that i don't agree but you moaning at the wrong ppl go to each dev for the mods you have an issue with. We can not do anything We dont mind the discussion and all that but to get any action you need to bring it to the devs running the mods in question. -
Addon Author's Rights
r4z0r49 replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
I'm still not sure why this is still carrying on here in the dayz forums we don't use anything from you. Contact the devs for the mods using your stuff. -
We did look into it for 1.8 there is no other way to spawn zeds the way we need outside of spawning them server side witch has many other issues. The amounts are all soft limits max is 30 per player.
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It looks like you hit an area with others already there or you was outside the vehicle before you took that screenshot. We soft limit the amount of zeds we spawn while in a vehicle and only the crew of the vehicle we spawn any zeds. the driver wont spawn unless he is alone. But yes the spawn system needs work and it always will.
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Image or it isnt going to happen.
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I have no idea you tell me im standing in the middle of woods now no zeds are spawning we have no code at all to add wild zeds. The server side has some old code we left in while testing server side zeds but they are inactive unless someone has edited.