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r4z0r49

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Everything posted by r4z0r49

  1. r4z0r49

    how good are the zombies?

    Yes they are much better like that thank god
  2. r4z0r49

    how good are the zombies?

    Zeds are very limited in SA, they path find much better are much slower and look better Attack wise they are slower. As for the Mod zeds i'm not sure you seem to be very confused on what they did to what they do now. LOS and sound < original LOS, Sound, Weapon fire Alerts < now
  3. r4z0r49

    Day/Night based on time ingame?

    Report bugs on this tracker. http://feedback.dayzgame.com/bug_report_page.php
  4. r4z0r49

    Place for modding in the SA

    Modding wont hit for maybe another 6 to 12 months.
  5. r4z0r49

    Bug in the issue tracker

    Looking into this issue Thanks.
  6. r4z0r49

    Thinking of buying...

    If you buy the alpha you get the full game.
  7. r4z0r49

    Initial thoughts of the SA...

    A few of the issues you raised i have brought up during the development of Dayz i am conferdent it will all be fixed in time. With the amount of work rocket and the guys had to do getting the basic game architect in place its understandable some of the other systems are not yet perfect. But if you saw the game a good few months ago you would see alot of changes have been made. I was very concerned with the zeds if i am honest a few weeks ago the behavior and the way they attack and the total amounts spawning had me very concern i've spent the last 4-5 months trying to squeeze everything i can from the arma2 ones so seeing the SA zeds not yet perfect did concern me a little but i am conferdent the team will have these issues resolved as time goes on. The char info system was also a big concern for myself and others but again Rocket has been made aware of this so hopefully feedback is what we need to get this issue corrected :-) The game is an alpha the question is do you see the potential in DayZ to help make it everything it can be :-)
  8. r4z0r49

    dayz borderless window?

    When your at the menu screen hit alt + enter or you can do the shortcut.
  9. r4z0r49

    You are unconscious.

    Hit esc and re-spawn this is a issue the dev's are aware off.
  10. r4z0r49

    TEMPORARY TROUBLESHOOTING TOPIC

    Tiredness is todo with running all the time if you walk you should not get as tired and pass-out all the time,
  11. r4z0r49

    Melee Bugged?

    Trick allow for the back swing before you attack.
  12. Char speed haven't changed ever in the mod. Nor has size, penis size or anything else well maybe hair got longer but no other character speed changed.
  13. We will release 1.8.1 and see where it takes us from there.
  14. r4z0r49

    OMG STANDALONE IS OUT

    https://store.bistudio.com/dayz Correct :-)
  15. r4z0r49

    DayZ Mod 1.8.0.3 Hotfix.

    Just finished off the few attachments image wise(remember there are limits) and also finishing off the last bits of the infected camps to make sure players can collect the tents and camonets. Should be in the next 1.8.1
  16. r4z0r49

    DayZ 1.8 Feedback

    You can have two land vehicles with mounted weapons. As for 50cals not sure just now It can happen we try to limit but it can slip though.
  17. r4z0r49

    Rolling Changelog 1.8.1

    updated * [NEW] - Weapon attachments have been added (generic spawn - chance to spawn any place) M4A1 > M4A1_AIM M4A1_Aim > M4A1_Aim_CAMO M4A1_Aim_camo > M4A1_AIM_SD_camo m16a4 > m16a4_acg bizon > bizon_silenced Makarov > MakarovSD M9 > M9SD * [uPDATED] - Infected camps now spawn loot in tents in place of on the ground. * [uPDATED] - Infected camps Now spawn zeds like any normal building. * [uPDATED] - Infected camps Can now be taken down when found (tents/camonets can be collected for later use).
  18. r4z0r49

    New DayZStats System

    Stats system now allows you to create individual leader-boards to challenge your friends.
  19. r4z0r49

    DayZ Mod 1.8.0.3 Hotfix.

    Yea it happens on a few of the weapons a quick drop and pickup tends to fix it. I'm not 100% sure on what the cause is just now.
  20. r4z0r49

    DayZ Mod 1.8.0.3 Hotfix.

    Well we don't its just a config option :-) but i know what you mean lol :-)
  21. r4z0r49

    DayZ Mod 1.8.0.3 Hotfix.

    That's a good question and maybe not for this release.
  22. r4z0r49

    DayZ Mod 1.8.0.3 Hotfix.

    Working on that one.
  23. r4z0r49

    DayZ Mod 1.8.0.3 Hotfix.

    Getting pretty close now to release 1.8.1 most of the bigger issues look fixed and the new reworked systems look alot better. Most of the frustrating issues should be addressed with the exception of the all important Zed issues. If you think of anything else shout (with the exception of zeds).
  24. r4z0r49

    Rolling Changelog 1.8.1

    Fixed. * [FIXED] - Issue with objects being placed and killed during the same session now fixed. (objects now get removed from db when killed)
  25. r4z0r49

    Rolling Changelog 1.8.1

    Updated. *[uPDATED] - Surface sounds of roads. (no longer draws from 200 meters.)
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