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Would that not be interesting though? In a hypothetical zombie apocalypse putting trust in strangers would be a relative occurrence in trying to survive no? TV programmes such as the walking dead would be no fun if the group were simply to boot up a helo and fly around at will.. I've heard the argument that helos have no place in the game at all, well making them harder to utilise might allay the fears of those in that camp.
Arma 2 is a fantastic game in itself and the Wasteland mod is the tits! In fact I've been playing it more than DayZ recently while I wait for the SA release.
Hence the need to recruit a pilot. This immediately changes the dynamic of the game and the issue of killing on sight.. People may think twice about killing someone who may prove useful to them. - In an ideal world anyway :D