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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

CapricornOne (DayZ)

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Everything posted by CapricornOne (DayZ)

  1. CapricornOne (DayZ)

    Rezzed - June 2013 - Developer Session

    What I gathered from that is that it'll just pop up on steam one day... No announcement, nothing. Steam sales are coming up aren't they? :|
  2. CapricornOne (DayZ)

    Rezzed - June 2013 - Developer Session

    That would actually be quite cool... Imagine if you needed to store your valuables in a condom whilst navigating a swamp or swimming out to the shipwreck :o
  3. CapricornOne (DayZ)

    Rezzed - June 2013 - Developer Session

    I meant in terms of blood transfusions and re-using equipment
  4. CapricornOne (DayZ)

    Rezzed - June 2013 - Developer Session

    Dean has hinted many times in the past at a tiered system of movement, depending on how long the infected has been "infected". Crawling, shuffling and running were different animations that were mentioned. Noone has really put forward the question recently though.
  5. CapricornOne (DayZ)

    Rezzed - June 2013 - Developer Session

    HIV? :huh:
  6. CapricornOne (DayZ)

    Rezzed - June 2013 - Developer Session

    How can anyone claim it's the same game after that? Some of the opportunities/possibilities seem endless..
  7. CapricornOne (DayZ)

    Rezzed - June 2013 - Developer Session

    It's eh..the *Main Event*
  8. CapricornOne (DayZ)

    E3 Expo - June 2013 - Interviews and Gameplay

    How concerned should we be about lag seeing as how everything is now server-side? Will input lag not be a big issue?
  9. CapricornOne (DayZ)

    E3 Expo - June 2013 - Interviews and Gameplay

    Attacked? :lol:
  10. CapricornOne (DayZ)

    E3 Expo - June 2013 - Interviews and Gameplay

    I still think the Prison Architect trailer was perhaps one of the best ways to advertise an alpha release. Their approach and that of Dean's is a far cry from those companies that rush out a game for the wrong reasons..
  11. CapricornOne (DayZ)

    E3 Expo - June 2013 - Interviews and Gameplay

    To those bitching about the lack of vehicles [cough]Gummy[/cough] You do realize that the whole point of the alpha is to address the more important and basic issues that are quite apparent from the recent videos. Rushing a half-baked vehicle system or even including the old one for release would be completely counter-productive in this regard.. There's a reason they've only included limited weapons/areas of the map open for the internal testing so far :|
  12. CapricornOne (DayZ)

    No DevBlog this week but here is some screens

    In fairness he wasn't really taking the piss... I'm sure they've enough problems trying to keep leak information and details off the forums. Constantly bringing it up doesn't help :-\
  13. CapricornOne (DayZ)

    No DevBlog this week but here is some screens

    Like some crappy minigame? No thanks
  14. CapricornOne (DayZ)

    DayZ Double Developer Blog 14th May 2013

    Anyone record it?
  15. CapricornOne (DayZ)

    DayZ Double Developer Blog 14th May 2013

    :rolleyes:
  16. CapricornOne (DayZ)

    DayZ Double Developer Blog 14th May 2013

    SoulHunter from the WarZ forums? :huh:
  17. What exactly is there left to know? :huh: There's been more information released about the game/plans for the game than that of GTA5... Even after the big media blowout the other day... You don't have people clamouring to Rockstar as to why it was pushed back a few months.. If it benefits the final product, that's all that should goddamn matter.. <_<
  18. CapricornOne (DayZ)

    DayZ Developer Blog 15th April Highest one ever

    And he's preparing the next devblog?
  19. CapricornOne (DayZ)

    DayZ Developer Blog 15th April Highest one ever

    Excuse my ignorance but who is that? :huh:
  20. CapricornOne (DayZ)

    DayZ Developer Blog 8th March

    Love the avatar
  21. CapricornOne (DayZ)

    DayZ Developer Blog 8th March

    - Fetch 10 zombie brains - Fetch 10 rabbit furs - Fetch 10 cow hides.. Fuck that tbh.
  22. Going off the way it was phrased, with emphasis on this quote in particular - It seems like they'll be redoing the vehicle physics rather than just adding crafting. That would be reason itself to accept a delay no?
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